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authormegamage <none@none>2009-03-27 10:00:42 -0600
committermegamage <none@none>2009-03-27 10:00:42 -0600
commite5c0576f354d2b5ecddbc1a6b94ec1bcc91cecda (patch)
tree0024bb3b9d38aec89a80b1ba02e9fd511fcc5238 /src/shared/Database
parentbc2f2bc56a0c4c1a732911c52cb405af6af309c9 (diff)
*Add and remove files.
--HG-- branch : trunk
Diffstat (limited to 'src/shared/Database')
-rw-r--r--src/shared/Database/DBCEnums.h323
-rw-r--r--src/shared/Database/DBCFileLoader.h (renamed from src/shared/Database/dbcfile.h)19
-rw-r--r--src/shared/Database/DBCStore.h94
-rw-r--r--src/shared/Database/DBCStores.cpp719
-rw-r--r--src/shared/Database/DBCStores.h230
-rw-r--r--src/shared/Database/DBCStructure.h1675
-rw-r--r--src/shared/Database/DBCfmt.cpp101
-rw-r--r--src/shared/Database/dbcfile.cpp261
8 files changed, 102 insertions, 3320 deletions
diff --git a/src/shared/Database/DBCEnums.h b/src/shared/Database/DBCEnums.h
deleted file mode 100644
index c5801c7b315..00000000000
--- a/src/shared/Database/DBCEnums.h
+++ /dev/null
@@ -1,323 +0,0 @@
-/*
-* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
-*
-* This program is free software; you can redistribute it and/or modify
-* it under the terms of the GNU General Public License as published by
-* the Free Software Foundation; either version 2 of the License, or
-* (at your option) any later version.
-*
-* This program is distributed in the hope that it will be useful,
-* but WITHOUT ANY WARRANTY; without even the implied warranty of
-* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-* GNU General Public License for more details.
-*
-* You should have received a copy of the GNU General Public License
-* along with this program; if not, write to the Free Software
-* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-*/
-
-#ifndef DBCENUMS_H
-#define DBCENUMS_H
-
-// client supported max level for player/pets/etc. Avoid overflow or client stability affected.
-// also see GT_MAX_LEVEL define
-#define MAX_LEVEL 100
-
-// Server side limitation. Base at used code requirements.
-// also see MAX_LEVEL and GT_MAX_LEVEL define
-#define STRONG_MAX_LEVEL 255
-
-enum AreaTeams
-{
- AREATEAM_NONE = 0,
- AREATEAM_ALLY = 2,
- AREATEAM_HORDE = 4
-};
-
-enum AchievementFactionFlags
-{
- ACHIEVEMENT_FACTION_FLAG_HORDE = 0x00000000,
- ACHIEVEMENT_FACTION_FLAG_ALLIANCE = 0x00000001,
-};
-
-enum AchievementFlags
-{
- ACHIEVEMENT_FLAG_COUNTER = 0x00000001,
- ACHIEVEMENT_FLAG_REACH_LEVEL = 0x00000004,
- ACHIEVEMENT_FLAG_RERERED_MAX = 0x00000010, // displays the maximum criteria of a refered achievement
- ACHIEVEMENT_FLAG_AVERAGE = 0x00000040,
- ACHIEVEMENT_FLAG_REALM_FIRST_REACH= 0x00000100,
- ACHIEVEMENT_FLAG_REALM_FIRST_KILL = 0x00000200,
-};
-
-enum AchievementCriteriaCondition
-{
- ACHIEVEMENT_CRITERIA_CONDITION_NONE = 0,
- ACHIEVEMENT_CRITERIA_CONDITION_NO_DEATH = 1,
- ACHIEVEMENT_CRITERIA_CONDITION_UNK1 = 2, // only used in "Complete a daily quest every day for five consecutive days"
- ACHIEVEMENT_CRITERIA_CONDITION_MAP = 3, // requires you to be on specific map
- ACHIEVEMENT_CRITERIA_CONDITION_NO_LOOSE = 4, // only used in "Win 10 arenas without losing"
- ACHIEVEMENT_CRITERIA_CONDITION_UNK2 = 9, // unk
- ACHIEVEMENT_CRITERIA_CONDITION_UNK3 = 13, // unk
-};
-
-enum AchievementCriteriaCompletionFlags
-{
- // some Achievements (like 698) have several criteria but only one has to be fulfilled. These are identified by this flag.
- ACHIEVEMENT_CRITERIA_COMPLETE_FLAG_ALL = 2,
-};
-
-enum AchievementCriteriaGroupFlags
-{
- // you mustn't be in a group while fulfilling this achievement
- ACHIEVEMENT_CRITERIA_GROUP_NOT_IN_GROUP = 2,
-};
-
-enum AchievementCriteriaTypes
-{
- ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE = 0,
- ACHIEVEMENT_CRITERIA_TYPE_WIN_BG = 1,
- ACHIEVEMENT_CRITERIA_TYPE_REACH_LEVEL = 5,
- ACHIEVEMENT_CRITERIA_TYPE_REACH_SKILL_LEVEL = 7,
- ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_ACHIEVEMENT = 8,
- ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUEST_COUNT = 9,
- // you have to complete a daily quest x times in a row
- ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_DAILY_QUEST_DAILY = 10,
- ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUESTS_IN_ZONE = 11,
- ACHIEVEMENT_CRITERIA_TYPE_DAMAGE_DONE = 13,
- ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_DAILY_QUEST = 14,
- ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_BATTLEGROUND= 15,
- ACHIEVEMENT_CRITERIA_TYPE_DEATH_AT_MAP= 16,
- ACHIEVEMENT_CRITERIA_TYPE_DEATH= 17,
- ACHIEVEMENT_CRITERIA_TYPE_DEATH_IN_DUNGEON = 18,
- ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_RAID = 19,
- ACHIEVEMENT_CRITERIA_TYPE_KILLED_BY_CREATURE = 20,
- ACHIEVEMENT_CRITERIA_TYPE_KILLED_BY_PLAYER = 23,
- ACHIEVEMENT_CRITERIA_TYPE_FALL_WITHOUT_DYING = 24,
- ACHIEVEMENT_CRITERIA_TYPE_DEATHS_FROM = 26,
- ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUEST = 27,
- ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET = 28,
- ACHIEVEMENT_CRITERIA_TYPE_CAST_SPELL= 29,
- ACHIEVEMENT_CRITERIA_TYPE_BG_OBJECTIVE_CAPTURE = 30,
- ACHIEVEMENT_CRITERIA_TYPE_HONORABLE_KILL_AT_AREA = 31,
- ACHIEVEMENT_CRITERIA_TYPE_WIN_ARENA = 32,
- ACHIEVEMENT_CRITERIA_TYPE_PLAY_ARENA = 33,
- ACHIEVEMENT_CRITERIA_TYPE_LEARN_SPELL = 34,
- // TODO: this criteria has additional conditions which can not be found in the dbcs
- ACHIEVEMENT_CRITERIA_TYPE_HONORABLE_KILL = 35,
- ACHIEVEMENT_CRITERIA_TYPE_OWN_ITEM = 36,
- // TODO: the archievements 1162 and 1163 requires a special rating which can't be found in the dbc
- ACHIEVEMENT_CRITERIA_TYPE_WIN_RATED_ARENA = 37,
- ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_TEAM_RATING = 38,
- ACHIEVEMENT_CRITERIA_TYPE_REACH_TEAM_RATING = 39,
- ACHIEVEMENT_CRITERIA_TYPE_LEARN_SKILL_LEVEL = 40,
- ACHIEVEMENT_CRITERIA_TYPE_USE_ITEM = 41,
- ACHIEVEMENT_CRITERIA_TYPE_LOOT_ITEM= 42,
- ACHIEVEMENT_CRITERIA_TYPE_EXPLORE_AREA = 43,
- ACHIEVEMENT_CRITERIA_TYPE_OWN_RANK= 44,
- ACHIEVEMENT_CRITERIA_TYPE_BUY_BANK_SLOT= 45,
- ACHIEVEMENT_CRITERIA_TYPE_GAIN_REPUTATION= 46,
- ACHIEVEMENT_CRITERIA_TYPE_GAIN_EXALTED_REPUTATION= 47,
- // noted: rewarded as soon as the player payed, not at taking place at the seat
- ACHIEVEMENT_CRITERIA_TYPE_VISIT_BARBER_SHOP= 48,
- ACHIEVEMENT_CRITERIA_TYPE_EQUIP_EPIC_ITEM = 49,
- // TODO: itemlevel is mentioned in text but not present in dbc
- ACHIEVEMENT_CRITERIA_TYPE_ROLL_NEED_ON_LOOT = 50,
- ACHIEVEMENT_CRITERIA_TYPE_ROLL_GREED_ON_LOOT= 51,
- ACHIEVEMENT_CRITERIA_TYPE_HK_CLASS = 52,
- ACHIEVEMENT_CRITERIA_TYPE_HK_RACE = 53,
- ACHIEVEMENT_CRITERIA_TYPE_DO_EMOTE = 54,
- ACHIEVEMENT_CRITERIA_TYPE_HEALING_DONE = 55,
- // TODO: in some cases map not present, and in some cases need do without die
- ACHIEVEMENT_CRITERIA_TYPE_GET_KILLING_BLOWS = 56,
- ACHIEVEMENT_CRITERIA_TYPE_EQUIP_ITEM = 57,
- ACHIEVEMENT_CRITERIA_TYPE_MONEY_FROM_VENDORS = 59,
- ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_FOR_TALENTS = 60,
- ACHIEVEMENT_CRITERIA_TYPE_NUMBER_OF_TALENT_RESETS = 61,
- ACHIEVEMENT_CRITERIA_TYPE_MONEY_FROM_QUEST_REWARD = 62,
- ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_FOR_TRAVELLING = 63,
- ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_AT_BARBER = 65,
- ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_FOR_MAIL = 66,
- ACHIEVEMENT_CRITERIA_TYPE_LOOT_MONEY = 67,
- ACHIEVEMENT_CRITERIA_TYPE_USE_GAMEOBJECT = 68,
- ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET2= 69,
- ACHIEVEMENT_CRITERIA_TYPE_SPECIAL_PVP_KILL= 70,
- ACHIEVEMENT_CRITERIA_TYPE_FISH_IN_GAMEOBJECT = 72,
- // TODO: title id is not mentioned in dbc
- ACHIEVEMENT_CRITERIA_TYPE_EARNED_PVP_TITLE = 74,
- ACHIEVEMENT_CRITERIA_TYPE_LEARN_SKILLLINE_SPELLS= 75,
- ACHIEVEMENT_CRITERIA_TYPE_WIN_DUEL = 76,
- ACHIEVEMENT_CRITERIA_TYPE_LOSE_DUEL = 77,
- // TODO: creature type (demon, undead etc.) is not stored in dbc
- ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE_TYPE = 78,
- ACHIEVEMENT_CRITERIA_TYPE_GOLD_EARNED_BY_AUCTIONS= 80,
- ACHIEVEMENT_CRITERIA_TYPE_CREATE_AUCTION= 82,
- ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_AUCTION_BID= 83,
- ACHIEVEMENT_CRITERIA_TYPE_WON_AUCTIONS= 84,
- ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_AUCTION_SOLD = 85,
- ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_GOLD_VALUE_OWNED = 86,
- ACHIEVEMENT_CRITERIA_TYPE_GAIN_REVERED_REPUTATION = 87,
- ACHIEVEMENT_CRITERIA_TYPE_GAIN_HONORED_REPUTATION = 88,
- ACHIEVEMENT_CRITERIA_TYPE_KNOWN_FACTIONS = 89,
- ACHIEVEMENT_CRITERIA_TYPE_LOOT_EPIC_ITEM = 90,
- ACHIEVEMENT_CRITERIA_TYPE_RECEIVE_EPIC_ITEM = 91,
- ACHIEVEMENT_CRITERIA_TYPE_ROLL_NEED = 93,
- ACHIEVEMENT_CRITERIA_TYPE_ROLL_GREED = 94,
- ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HEALTH = 95,
- ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_POWER = 96,
- ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_STAT = 97,
- ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_SPELLPOWER = 98,
- ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_ARMOR = 99,
- ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_RATING = 100,
- ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HIT_DEALT = 101,
- ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HIT_RECEIVED = 102,
- ACHIEVEMENT_CRITERIA_TYPE_TOTAL_DAMAGE_RECEIVED = 103,
- ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HEAL_CASTED = 104,
- ACHIEVEMENT_CRITERIA_TYPE_TOTAL_HEALING_RECEIVED = 105,
- ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HEALING_RECEIVED = 106,
- ACHIEVEMENT_CRITERIA_TYPE_QUEST_ABANDONED = 107,
- ACHIEVEMENT_CRITERIA_TYPE_FLIGHT_PATHS_TAKEN = 108,
- ACHIEVEMENT_CRITERIA_TYPE_LOOT_TYPE = 109,
- // TODO: target entry is missing
- ACHIEVEMENT_CRITERIA_TYPE_CAST_SPELL2 = 110,
- ACHIEVEMENT_CRITERIA_TYPE_LEARN_SKILL_LINE= 112,
- ACHIEVEMENT_CRITERIA_TYPE_EARN_HONORABLE_KILL = 113,
- ACHIEVEMENT_CRITERIA_TYPE_ACCEPTED_SUMMONINGS = 114,
- // 0..114 => 115 criteria types total
- ACHIEVEMENT_CRITERIA_TYPE_TOTAL = 115,
-};
-
-enum AreaFlags
-{
- AREA_FLAG_SNOW = 0x00000001, // snow (only Dun Morogh, Naxxramas, Razorfen Downs and Winterspring)
- AREA_FLAG_UNK1 = 0x00000002, // may be necropolis?
- AREA_FLAG_UNK2 = 0x00000004, // Only used for areas on map 571 (development before)
- AREA_FLAG_SLAVE_CAPITAL = 0x00000008, // city and city subsones
- AREA_FLAG_UNK3 = 0x00000010, // can't find common meaning
- AREA_FLAG_SLAVE_CAPITAL2 = 0x00000020, // slave capital city flag?
- AREA_FLAG_UNK4 = 0x00000040, // many zones have this flag
- AREA_FLAG_ARENA = 0x00000080, // arena, both instanced and world arenas
- AREA_FLAG_CAPITAL = 0x00000100, // main capital city flag
- AREA_FLAG_CITY = 0x00000200, // only for one zone named "City" (where it located?)
- AREA_FLAG_OUTLAND = 0x00000400, // expansion zones? (only Eye of the Storm not have this flag, but have 0x00004000 flag)
- AREA_FLAG_SANCTUARY = 0x00000800, // sanctuary area (PvP disabled)
- AREA_FLAG_NEED_FLY = 0x00001000, // only Netherwing Ledge, Socrethar's Seat, Tempest Keep, The Arcatraz, The Botanica, The Mechanar, Sorrow Wing Point, Dragonspine Ridge, Netherwing Mines, Dragonmaw Base Camp, Dragonmaw Skyway
- AREA_FLAG_UNUSED1 = 0x00002000, // not used now (no area/zones with this flag set in 3.0.3)
- AREA_FLAG_OUTLAND2 = 0x00004000, // expansion zones? (only Circle of Blood Arena not have this flag, but have 0x00000400 flag)
- AREA_FLAG_PVP = 0x00008000, // pvp objective area? (Death's Door also has this flag although it's no pvp object area)
- AREA_FLAG_ARENA_INSTANCE = 0x00010000, // used by instanced arenas only
- AREA_FLAG_UNUSED2 = 0x00020000, // not used now (no area/zones with this flag set in 3.0.3)
- AREA_FLAG_UNK5 = 0x00040000, // only used for Amani Pass, Hatchet Hills
- AREA_FLAG_UNK6 = 0x00080000, // Valgarde and Acherus: The Ebon Hold
- AREA_FLAG_LOWLEVEL = 0x00100000, // used for some starting areas with area_level <=15
- AREA_FLAG_TOWN = 0x00200000, // small towns with Inn
- AREA_FLAG_UNK7 = 0x00400000, // Warsong Hold, Acherus: The Ebon Hold, New Agamand Inn, Vengeance Landing Inn
- AREA_FLAG_UNK8 = 0x00800000, // Westguard Inn, Acherus: The Ebon Hold, Valgarde
- AREA_FLAG_OUTDOOR_PVP = 0x01000000, // Wintergrasp and it's subzones
- AREA_FLAG_UNK9 = 0x02000000, // unknown
- AREA_FLAG_UNK10 = 0x04000000, // unknown
- AREA_FLAG_OUTDOOR_PVP2 = 0x08000000 // Wintergrasp and it's subzones
-};
-
-enum FactionTemplateFlags
-{
- FACTION_TEMPLATE_FLAG_CONTESTED_GUARD = 0x00001000, // faction will attack players that were involved in PvP combats
-};
-
-enum FactionMasks
-{
- FACTION_MASK_PLAYER = 1, // any player
- FACTION_MASK_ALLIANCE = 2, // player or creature from alliance team
- FACTION_MASK_HORDE = 4, // player or creature from horde team
- FACTION_MASK_MONSTER = 8 // aggressive creature from monster team
- // if none flags set then non-aggressive creature
-};
-
-enum MapTypes
-{
- MAP_COMMON = 0,
- MAP_INSTANCE = 1,
- MAP_RAID = 2,
- MAP_BATTLEGROUND = 3,
- MAP_ARENA = 4
-};
-
-enum AbilytyLearnType
-{
- ABILITY_LEARNED_ON_GET_PROFESSION_SKILL = 1,
- ABILITY_LEARNED_ON_GET_RACE_OR_CLASS_SKILL = 2
-};
-
-enum ItemEnchantmentType
-{
- ITEM_ENCHANTMENT_TYPE_NONE = 0,
- ITEM_ENCHANTMENT_TYPE_COMBAT_SPELL = 1,
- ITEM_ENCHANTMENT_TYPE_DAMAGE = 2,
- ITEM_ENCHANTMENT_TYPE_EQUIP_SPELL = 3,
- ITEM_ENCHANTMENT_TYPE_RESISTANCE = 4,
- ITEM_ENCHANTMENT_TYPE_STAT = 5,
- ITEM_ENCHANTMENT_TYPE_TOTEM = 6,
- ITEM_ENCHANTMENT_TYPE_USE_SPELL = 7,
- ITEM_ENCHANTMENT_TYPE_PRISMATIC_SOCKET = 8
-};
-
-enum TotemCategoryType
-{
- TOTEM_CATEGORY_TYPE_KNIFE = 1,
- TOTEM_CATEGORY_TYPE_TOTEM = 2,
- TOTEM_CATEGORY_TYPE_ROD = 3,
- TOTEM_CATEGORY_TYPE_PICK = 21,
- TOTEM_CATEGORY_TYPE_STONE = 22,
- TOTEM_CATEGORY_TYPE_HAMMER = 23,
- TOTEM_CATEGORY_TYPE_SPANNER = 24
-};
-
-// SummonProperties.dbc, col 1
-/*enum SummonGroup
-{
- SUMMON_GROUP_UNKNOWN1 = 0, // 1160 spells in 3.0.3
- SUMMON_GROUP_UNKNOWN2 = 1, // 861 spells in 3.0.3
- SUMMON_GROUP_PETS = 2, // 52 spells in 3.0.3, pets mostly
- SUMMON_GROUP_CONTROLLABLE = 3, // 13 spells in 3.0.3, mostly controllable
- SUMMON_GROUP_UNKNOWN3 = 4 // 86 spells in 3.0.3, taxi/mounts
-};
-
-// SummonProperties.dbc, col 3
-enum SummonType
-{
- SUMMON_TYPE_UNKNOWN = 0, // different summons, 1330 spells in 3.0.3
- SUMMON_TYPE_SUMMON = 1, // generic summons, 49 spells in 3.0.3
- SUMMON_TYPE_GUARDIAN = 2, // summon guardian, 393 spells in 3.0.3
- SUMMON_TYPE_ARMY = 3, // summon army, 5 spells in 3.0.3
- SUMMON_TYPE_TOTEM = 4, // summon totem, 169 spells in 3.0.3
- SUMMON_TYPE_CRITTER = 5, // critter/minipet, 195 spells in 3.0.3
- SUMMON_TYPE_DK = 6, // summon DRW/Ghoul, 2 spells in 3.0.3
- SUMMON_TYPE_BOMB = 7, // summon bot/bomb, 4 spells in 3.0.3
- SUMMON_TYPE_PHASING = 8, // something todo with DK prequest line, 2 spells in 3.0.3
- SUMMON_TYPE_SIEGE_VEH = 9, // summon different vehicles, 14 spells in 3.0.3
- SUMMON_TYPE_DRAKE_VEH = 10, // summon drake (vehicle), 3 spells
- SUMMON_TYPE_LIGHTWELL = 11 // summon lightwell, 6 spells in 3.0.3
-};
-
-// SummonProperties.dbc, col 5
-enum SummonFlags
-{
- SUMMON_FLAG_NONE = 0x0000, // 1342 spells in 3.0.3
- SUMMON_FLAG_UNK1 = 0x0001, // 75 spells in 3.0.3, something unfriendly
- SUMMON_FLAG_UNK2 = 0x0002, // 616 spells in 3.0.3, something friendly
- SUMMON_FLAG_UNK3 = 0x0004, // 22 spells in 3.0.3, no idea...
- SUMMON_FLAG_UNK4 = 0x0008, // 49 spells in 3.0.3, some mounts
- SUMMON_FLAG_UNK5 = 0x0010, // 25 spells in 3.0.3, quest related?
- SUMMON_FLAG_UNK6 = 0x0020, // 0 spells in 3.0.3, unused
- SUMMON_FLAG_UNK7 = 0x0040, // 12 spells in 3.0.3, no idea
- SUMMON_FLAG_UNK8 = 0x0080, // 4 spells in 3.0.3, no idea
- SUMMON_FLAG_UNK9 = 0x0100, // 51 spells in 3.0.3, no idea, many quest related
- SUMMON_FLAG_UNK10 = 0x0200, // 51 spells in 3.0.3, something defensive
- SUMMON_FLAG_UNK11 = 0x0400, // 3 spells, requires something near?
- SUMMON_FLAG_UNK12 = 0x0800, // 30 spells in 3.0.3, no idea
- SUMMON_FLAG_UNK13 = 0x1000, // 8 spells in 3.0.3, siege vehicle
- SUMMON_FLAG_UNK14 = 0x2000, // 2 spells in 3.0.3, escort?
-};
-*/
-#endif
-
diff --git a/src/shared/Database/dbcfile.h b/src/shared/Database/DBCFileLoader.h
index e94417b4371..13562148dfc 100644
--- a/src/shared/Database/dbcfile.h
+++ b/src/shared/Database/DBCFileLoader.h
@@ -1,8 +1,6 @@
/*
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*
- * Copyright (C) 2008-2009 Trinity <http://www.trinitycore.org/>
- *
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
@@ -18,8 +16,8 @@
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
-#ifndef DBCFILE_H
-#define DBCFILE_H
+#ifndef DBC_FILE_LOADER_H
+#define DBC_FILE_LOADER_H
#include "Platform/Define.h"
#include "Utilities/ByteConverter.h"
#include <cassert>
@@ -37,11 +35,11 @@ enum
FT_LOGIC='l' //Logical (boolean)
};
-class DBCFile
+class DBCFileLoader
{
public:
- DBCFile();
- ~DBCFile();
+ DBCFileLoader();
+ ~DBCFileLoader();
bool Load(const char *filename, const char *fmt);
@@ -77,11 +75,11 @@ class DBCFile
}
private:
- Record(DBCFile &file_, unsigned char *offset_): offset(offset_), file(file_) {}
+ Record(DBCFileLoader &file_, unsigned char *offset_): offset(offset_), file(file_) {}
unsigned char *offset;
- DBCFile &file;
+ DBCFileLoader &file;
- friend class DBCFile;
+ friend class DBCFileLoader;
};
@@ -107,4 +105,3 @@ class DBCFile
unsigned char *stringTable;
};
#endif
-
diff --git a/src/shared/Database/DBCStore.h b/src/shared/Database/DBCStore.h
new file mode 100644
index 00000000000..523d5c5a0b3
--- /dev/null
+++ b/src/shared/Database/DBCStore.h
@@ -0,0 +1,94 @@
+/*
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef DBCSTORE_H
+#define DBCSTORE_H
+
+#include "DBCFileLoader.h"
+
+template<class T>
+class DBCStorage
+{
+ typedef std::list<char*> StringPoolList;
+ public:
+ explicit DBCStorage(const char *f) : nCount(0), fieldCount(0), fmt(f), indexTable(NULL), m_dataTable(NULL) { }
+ ~DBCStorage() { Clear(); }
+
+ T const* LookupEntry(uint32 id) const { return (id>=nCount)?NULL:indexTable[id]; }
+ uint32 GetNumRows() const { return nCount; }
+ char const* GetFormat() const { return fmt; }
+ uint32 GetFieldCount() const { return fieldCount; }
+
+ bool Load(char const* fn)
+ {
+ DBCFileLoader dbc;
+ // Check if load was sucessful, only then continue
+ if(!dbc.Load(fn, fmt))
+ return false;
+
+ fieldCount = dbc.GetCols();
+ m_dataTable = (T*)dbc.AutoProduceData(fmt,nCount,(char**&)indexTable);
+ m_stringPoolList.push_back(dbc.AutoProduceStrings(fmt,(char*)m_dataTable));
+
+ // error in dbc file at loading if NULL
+ return indexTable!=NULL;
+ }
+
+ bool LoadStringsFrom(char const* fn)
+ {
+ // DBC must be already loaded using Load
+ if(!indexTable)
+ return false;
+
+ DBCFileLoader dbc;
+ // Check if load was successful, only then continue
+ if(!dbc.Load(fn, fmt))
+ return false;
+
+ m_stringPoolList.push_back(dbc.AutoProduceStrings(fmt,(char*)m_dataTable));
+
+ return true;
+ }
+
+ void Clear()
+ {
+ if (!indexTable)
+ return;
+
+ delete[] ((char*)indexTable);
+ indexTable = NULL;
+ delete[] ((char*)m_dataTable);
+ m_dataTable = NULL;
+
+ while(!m_stringPoolList.empty())
+ {
+ delete[] m_stringPoolList.front();
+ m_stringPoolList.pop_front();
+ }
+ nCount = 0;
+ }
+
+ private:
+ uint32 nCount;
+ uint32 fieldCount;
+ char const* fmt;
+ T** indexTable;
+ T* m_dataTable;
+ StringPoolList m_stringPoolList;
+};
+#endif
diff --git a/src/shared/Database/DBCStores.cpp b/src/shared/Database/DBCStores.cpp
deleted file mode 100644
index ba61b028203..00000000000
--- a/src/shared/Database/DBCStores.cpp
+++ /dev/null
@@ -1,719 +0,0 @@
-/*
- * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
- *
- * Copyright (C) 2008-2009 Trinity <http://www.trinitycore.org/>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#include "DBCStores.h"
-//#include "DataStore.h"
-#include "Policies/SingletonImp.h"
-#include "Log.h"
-#include "ProgressBar.h"
-
-#include "DBCfmt.cpp"
-
-#include <map>
-
-typedef std::map<uint16,uint32> AreaFlagByAreaID;
-typedef std::map<uint32,uint32> AreaFlagByMapID;
-
-DBCStorage <AreaTableEntry> sAreaStore(AreaTableEntryfmt);
-DBCStorage <AreaGroupEntry> sAreaGroupStore(AreaGroupEntryfmt);
-static AreaFlagByAreaID sAreaFlagByAreaID;
-static AreaFlagByMapID sAreaFlagByMapID; // for instances without generated *.map files
-
-DBCStorage <AchievementEntry> sAchievementStore(Achievementfmt);
-DBCStorage <AchievementCriteriaEntry> sAchievementCriteriaStore(AchievementCriteriafmt);
-DBCStorage <AreaTriggerEntry> sAreaTriggerStore(AreaTriggerEntryfmt);
-DBCStorage <AuctionHouseEntry> sAuctionHouseStore(AuctionHouseEntryfmt);
-DBCStorage <BankBagSlotPricesEntry> sBankBagSlotPricesStore(BankBagSlotPricesEntryfmt);
-DBCStorage <BattlemasterListEntry> sBattlemasterListStore(BattlemasterListEntryfmt);
-DBCStorage <BarberShopStyleEntry> sBarberShopStyleStore(BarberShopStyleEntryfmt);
-DBCStorage <CharStartOutfitEntry> sCharStartOutfitStore(CharStartOutfitEntryfmt);
-DBCStorage <CharTitlesEntry> sCharTitlesStore(CharTitlesEntryfmt);
-DBCStorage <ChatChannelsEntry> sChatChannelsStore(ChatChannelsEntryfmt);
-DBCStorage <ChrClassesEntry> sChrClassesStore(ChrClassesEntryfmt);
-DBCStorage <ChrRacesEntry> sChrRacesStore(ChrRacesEntryfmt);
-DBCStorage <CreatureDisplayInfoEntry> sCreatureDisplayInfoStore(CreatureDisplayInfofmt);
-DBCStorage <CreatureFamilyEntry> sCreatureFamilyStore(CreatureFamilyfmt);
-DBCStorage <CreatureSpellDataEntry> sCreatureSpellDataStore(CreatureSpellDatafmt);
-DBCStorage <CreatureTypeEntry> sCreatureTypeStore(CreatureTypefmt);
-DBCStorage <CurrencyTypesEntry> sCurrencyTypesStore(CurrencyTypesfmt);
-
-DBCStorage <DurabilityQualityEntry> sDurabilityQualityStore(DurabilityQualityfmt);
-DBCStorage <DurabilityCostsEntry> sDurabilityCostsStore(DurabilityCostsfmt);
-
-DBCStorage <EmotesTextEntry> sEmotesTextStore(EmoteEntryfmt);
-
-typedef std::map<uint32,SimpleFactionsList> FactionTeamMap;
-static FactionTeamMap sFactionTeamMap;
-DBCStorage <FactionEntry> sFactionStore(FactionEntryfmt);
-DBCStorage <FactionTemplateEntry> sFactionTemplateStore(FactionTemplateEntryfmt);
-
-DBCStorage <GemPropertiesEntry> sGemPropertiesStore(GemPropertiesEntryfmt);
-DBCStorage <GlyphPropertiesEntry> sGlyphPropertiesStore(GlyphPropertiesfmt);
-DBCStorage <GlyphSlotEntry> sGlyphSlotStore(GlyphSlotfmt);
-
-DBCStorage <GtBarberShopCostBaseEntry> sGtBarberShopCostBaseStore(GtBarberShopCostBasefmt);
-DBCStorage <GtCombatRatingsEntry> sGtCombatRatingsStore(GtCombatRatingsfmt);
-DBCStorage <GtChanceToMeleeCritBaseEntry> sGtChanceToMeleeCritBaseStore(GtChanceToMeleeCritBasefmt);
-DBCStorage <GtChanceToMeleeCritEntry> sGtChanceToMeleeCritStore(GtChanceToMeleeCritfmt);
-DBCStorage <GtChanceToSpellCritBaseEntry> sGtChanceToSpellCritBaseStore(GtChanceToSpellCritBasefmt);
-DBCStorage <GtChanceToSpellCritEntry> sGtChanceToSpellCritStore(GtChanceToSpellCritfmt);
-DBCStorage <GtOCTRegenHPEntry> sGtOCTRegenHPStore(GtOCTRegenHPfmt);
-//DBCStorage <GtOCTRegenMPEntry> sGtOCTRegenMPStore(GtOCTRegenMPfmt); -- not used currently
-DBCStorage <GtRegenHPPerSptEntry> sGtRegenHPPerSptStore(GtRegenHPPerSptfmt);
-DBCStorage <GtRegenMPPerSptEntry> sGtRegenMPPerSptStore(GtRegenMPPerSptfmt);
-DBCStorage <HolidaysEntry> sHolidaysStore(Holidaysfmt);
-DBCStorage <ItemEntry> sItemStore(Itemfmt);
-DBCStorage <ItemBagFamilyEntry> sItemBagFamilyStore(ItemBagFamilyfmt);
-//DBCStorage <ItemCondExtCostsEntry> sItemCondExtCostsStore(ItemCondExtCostsEntryfmt);
-//DBCStorage <ItemDisplayInfoEntry> sItemDisplayInfoStore(ItemDisplayTemplateEntryfmt); -- not used currently
-DBCStorage <ItemExtendedCostEntry> sItemExtendedCostStore(ItemExtendedCostEntryfmt);
-DBCStorage <ItemLimitCategoryEntry> sItemLimitCategoryStore(ItemLimitCategoryEntryfmt);
-DBCStorage <ItemRandomPropertiesEntry> sItemRandomPropertiesStore(ItemRandomPropertiesfmt);
-DBCStorage <ItemRandomSuffixEntry> sItemRandomSuffixStore(ItemRandomSuffixfmt);
-DBCStorage <ItemSetEntry> sItemSetStore(ItemSetEntryfmt);
-
-DBCStorage <LockEntry> sLockStore(LockEntryfmt);
-
-DBCStorage <MailTemplateEntry> sMailTemplateStore(MailTemplateEntryfmt);
-DBCStorage <MapEntry> sMapStore(MapEntryfmt);
-
-DBCStorage <QuestSortEntry> sQuestSortStore(QuestSortEntryfmt);
-
-DBCStorage <RandomPropertiesPointsEntry> sRandomPropertiesPointsStore(RandomPropertiesPointsfmt);
-DBCStorage <ScalingStatDistributionEntry> sScalingStatDistributionStore(ScalingStatDistributionfmt);
-DBCStorage <ScalingStatValuesEntry> sScalingStatValuesStore(ScalingStatValuesfmt);
-
-DBCStorage <SkillLineEntry> sSkillLineStore(SkillLinefmt);
-DBCStorage <SkillLineAbilityEntry> sSkillLineAbilityStore(SkillLineAbilityfmt);
-
-DBCStorage <SoundEntriesEntry> sSoundEntriesStore(SoundEntriesfmt);
-
-DBCStorage <SpellItemEnchantmentEntry> sSpellItemEnchantmentStore(SpellItemEnchantmentfmt);
-DBCStorage <SpellItemEnchantmentConditionEntry> sSpellItemEnchantmentConditionStore(SpellItemEnchantmentConditionfmt);
-DBCStorage <SpellEntry> sSpellStore(SpellEntryfmt);
-SpellCategoryStore sSpellCategoryStore;
-PetFamilySpellsStore sPetFamilySpellsStore;
-
-DBCStorage <SpellCastTimesEntry> sSpellCastTimesStore(SpellCastTimefmt);
-DBCStorage <SpellDurationEntry> sSpellDurationStore(SpellDurationfmt);
-DBCStorage <SpellFocusObjectEntry> sSpellFocusObjectStore(SpellFocusObjectfmt);
-DBCStorage <SpellRadiusEntry> sSpellRadiusStore(SpellRadiusfmt);
-DBCStorage <SpellRangeEntry> sSpellRangeStore(SpellRangefmt);
-DBCStorage <SpellRuneCostEntry> sSpellRuneCostStore(SpellRuneCostfmt);
-DBCStorage <SpellShapeshiftEntry> sSpellShapeshiftStore(SpellShapeshiftfmt);
-DBCStorage <StableSlotPricesEntry> sStableSlotPricesStore(StableSlotPricesfmt);
-DBCStorage <SummonPropertiesEntry> sSummonPropertiesStore(SummonPropertiesfmt);
-DBCStorage <TalentEntry> sTalentStore(TalentEntryfmt);
-TalentSpellPosMap sTalentSpellPosMap;
-DBCStorage <TalentTabEntry> sTalentTabStore(TalentTabEntryfmt);
-
-// store absolute bit position for first rank for talent inspect
-typedef std::map<uint32,uint32> TalentInspectMap;
-static TalentInspectMap sTalentPosInInspect;
-static TalentInspectMap sTalentTabSizeInInspect;
-static uint32 sTalentTabPages[12/*MAX_CLASSES*/][3];
-
-DBCStorage <TaxiNodesEntry> sTaxiNodesStore(TaxiNodesEntryfmt);
-TaxiMask sTaxiNodesMask;
-
-// DBC used only for initialization sTaxiPathSetBySource at startup.
-TaxiPathSetBySource sTaxiPathSetBySource;
-DBCStorage <TaxiPathEntry> sTaxiPathStore(TaxiPathEntryfmt);
-
-// DBC used only for initialization sTaxiPathSetBySource at startup.
-TaxiPathNodesByPath sTaxiPathNodesByPath;
-
-static DBCStorage <TaxiPathNodeEntry> sTaxiPathNodeStore(TaxiPathNodeEntryfmt);
-DBCStorage <TotemCategoryEntry> sTotemCategoryStore(TotemCategoryEntryfmt);
-DBCStorage <VehicleEntry> sVehicleStore(VehicleEntryfmt);
-DBCStorage <VehicleSeatEntry> sVehicleSeatStore(VehicleSeatEntryfmt);
-DBCStorage <WorldMapAreaEntry> sWorldMapAreaStore(WorldMapAreaEntryfmt);
-DBCStorage <WorldSafeLocsEntry> sWorldSafeLocsStore(WorldSafeLocsEntryfmt);
-DBCStorage <WorldMapOverlayEntry> sWorldMapOverlayStore(WorldMapOverlayEntryfmt);
-
-typedef std::list<std::string> StoreProblemList;
-
-static bool LoadDBC_assert_print(uint32 fsize,uint32 rsize, const std::string& filename)
-{
- sLog.outError("ERROR: Size of '%s' setted by format string (%u) not equal size of C++ structure (%u).",filename.c_str(),fsize,rsize);
-
- // assert must fail after function call
- return false;
-}
-
-template<class T>
-inline void LoadDBC(uint32& availableDbcLocales,barGoLink& bar, StoreProblemList& errlist, DBCStorage<T>& storage, const std::string& dbc_path, const std::string& filename)
-{
- // compatibility format and C++ structure sizes
- assert(DBCFile::GetFormatRecordSize(storage.GetFormat()) == sizeof(T) || LoadDBC_assert_print(DBCFile::GetFormatRecordSize(storage.GetFormat()),sizeof(T),filename));
-
- std::string dbc_filename = dbc_path + filename;
- if(storage.Load(dbc_filename.c_str()))
- {
- bar.step();
- for(uint8 i = 0; i < MAX_LOCALE; ++i)
- {
- if(!(availableDbcLocales & (1 << i)))
- continue;
-
- std::string dbc_filename_loc = dbc_path + localeNames[i] + "/" + filename;
- if(!storage.LoadStringsFrom(dbc_filename_loc.c_str()))
- availableDbcLocales &= ~(1<<i); // mark as not available for speedup next checks
- }
- }
- else
- {
- // sort problematic dbc to (1) non compatible and (2) non-existed
- FILE * f=fopen(dbc_filename.c_str(),"rb");
- if(f)
- {
- char buf[100];
- snprintf(buf,100," (exist, but have %d fields instead %d) Wrong client version DBC file?",storage.GetFieldCount(),strlen(storage.GetFormat()));
- errlist.push_back(dbc_filename + buf);
- fclose(f);
- }
- else
- errlist.push_back(dbc_filename);
- }
-}
-
-void LoadDBCStores(const std::string& dataPath)
-{
- std::string dbcPath = dataPath+"dbc/";
-
- const uint32 DBCFilesCount = 75;
-
- barGoLink bar( DBCFilesCount );
-
- StoreProblemList bad_dbc_files;
- uint32 availableDbcLocales = 0xFFFFFFFF;
-
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sAreaStore, dbcPath,"AreaTable.dbc");
-
- // must be after sAreaStore loading
- for(uint32 i = 0; i < sAreaStore.GetNumRows(); ++i) // areaflag numbered from 0
- {
- if(AreaTableEntry const* area = sAreaStore.LookupEntry(i))
- {
- // fill AreaId->DBC records
- sAreaFlagByAreaID.insert(AreaFlagByAreaID::value_type(uint16(area->ID),area->exploreFlag));
-
- // fill MapId->DBC records ( skip sub zones and continents )
- if(area->zone==0 && area->mapid != 0 && area->mapid != 1 && area->mapid != 530 && area->mapid != 571 )
- sAreaFlagByMapID.insert(AreaFlagByMapID::value_type(area->mapid,area->exploreFlag));
- }
- }
-
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sAchievementStore, dbcPath,"Achievement.dbc");
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sAchievementCriteriaStore, dbcPath,"Achievement_Criteria.dbc");
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sAreaTriggerStore, dbcPath,"AreaTrigger.dbc");
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sAreaGroupStore, dbcPath,"AreaGroup.dbc");
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sAuctionHouseStore, dbcPath,"AuctionHouse.dbc");
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sBankBagSlotPricesStore, dbcPath,"BankBagSlotPrices.dbc");
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sBattlemasterListStore, dbcPath,"BattlemasterList.dbc");
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sBarberShopStyleStore, dbcPath,"BarberShopStyle.dbc");
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sCharStartOutfitStore, dbcPath,"CharStartOutfit.dbc");
-
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sCharTitlesStore, dbcPath,"CharTitles.dbc");
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sChatChannelsStore, dbcPath,"ChatChannels.dbc");
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sChrClassesStore, dbcPath,"ChrClasses.dbc");
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sChrRacesStore, dbcPath,"ChrRaces.dbc");
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sCreatureDisplayInfoStore, dbcPath,"CreatureDisplayInfo.dbc");
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sCreatureFamilyStore, dbcPath,"CreatureFamily.dbc");
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sCreatureSpellDataStore, dbcPath,"CreatureSpellData.dbc");
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sCreatureTypeStore, dbcPath,"CreatureType.dbc");
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sCurrencyTypesStore, dbcPath,"CurrencyTypes.dbc");
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sDurabilityCostsStore, dbcPath,"DurabilityCosts.dbc");
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sDurabilityQualityStore, dbcPath,"DurabilityQuality.dbc");
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sEmotesTextStore, dbcPath,"EmotesText.dbc");
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sFactionStore, dbcPath,"Faction.dbc");
- for (uint32 i=0;i<sFactionStore.GetNumRows(); ++i)
- {
- FactionEntry const * faction = sFactionStore.LookupEntry(i);
- if (faction && faction->team)
- {
- SimpleFactionsList &flist = sFactionTeamMap[faction->team];
- flist.push_back(i);
- }
- }
-
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sFactionTemplateStore, dbcPath,"FactionTemplate.dbc");
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sGemPropertiesStore, dbcPath,"GemProperties.dbc");
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sGlyphPropertiesStore, dbcPath,"GlyphProperties.dbc");
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sGlyphSlotStore, dbcPath,"GlyphSlot.dbc");
-
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sGtBarberShopCostBaseStore,dbcPath,"gtBarberShopCostBase.dbc");
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sGtCombatRatingsStore, dbcPath,"gtCombatRatings.dbc");
-
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sGtChanceToMeleeCritBaseStore, dbcPath,"gtChanceToMeleeCritBase.dbc");
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sGtChanceToMeleeCritStore, dbcPath,"gtChanceToMeleeCrit.dbc");
-
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sGtChanceToSpellCritBaseStore, dbcPath,"gtChanceToSpellCritBase.dbc");
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sGtChanceToSpellCritStore, dbcPath,"gtChanceToSpellCrit.dbc");
-
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sGtOCTRegenHPStore, dbcPath,"gtOCTRegenHP.dbc");
- //LoadDBC(availableDbcLocales,bar,bad_dbc_files,sGtOCTRegenMPStore, dbcPath,"gtOCTRegenMP.dbc"); -- not used currently
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sGtRegenHPPerSptStore, dbcPath,"gtRegenHPPerSpt.dbc");
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sGtRegenMPPerSptStore, dbcPath,"gtRegenMPPerSpt.dbc");
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sHolidaysStore, dbcPath,"Holidays.dbc");
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sItemStore, dbcPath,"Item.dbc");
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sItemBagFamilyStore, dbcPath,"ItemBagFamily.dbc");
- //LoadDBC(availableDbcLocales,bar,bad_dbc_files,sItemDisplayInfoStore, dbcPath,"ItemDisplayInfo.dbc"); -- not used currently
- //LoadDBC(availableDbcLocales,bar,bad_dbc_files,sItemCondExtCostsStore, dbcPath,"ItemCondExtCosts.dbc");
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sItemExtendedCostStore, dbcPath,"ItemExtendedCost.dbc");
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sItemLimitCategoryStore, dbcPath,"ItemLimitCategory.dbc");
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sItemRandomPropertiesStore,dbcPath,"ItemRandomProperties.dbc");
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sItemRandomSuffixStore, dbcPath,"ItemRandomSuffix.dbc");
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sItemSetStore, dbcPath,"ItemSet.dbc");
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sLockStore, dbcPath,"Lock.dbc");
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sMailTemplateStore, dbcPath,"MailTemplate.dbc");
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sMapStore, dbcPath,"Map.dbc");
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sQuestSortStore, dbcPath,"QuestSort.dbc");
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sRandomPropertiesPointsStore, dbcPath,"RandPropPoints.dbc");
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sScalingStatDistributionStore, dbcPath,"ScalingStatDistribution.dbc");
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sScalingStatValuesStore, dbcPath,"ScalingStatValues.dbc");
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sSkillLineStore, dbcPath,"SkillLine.dbc");
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sSkillLineAbilityStore, dbcPath,"SkillLineAbility.dbc");
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sSoundEntriesStore, dbcPath,"SoundEntries.dbc");
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sSpellStore, dbcPath,"Spell.dbc");
- for(uint32 i = 1; i < sSpellStore.GetNumRows(); ++i)
- {
- SpellEntry const * spell = sSpellStore.LookupEntry(i);
- if(spell && spell->Category)
- sSpellCategoryStore[spell->Category].insert(i);
-
- /*// DBC not support uint64 fields but SpellEntry have SpellFamilyFlags mapped at 2 uint32 fields
- // uint32 field already converted to bigendian if need, but must be swapped for correct uint64 bigendian view
- #if TRINITY_ENDIAN == TRINITY_BIGENDIAN
- std::swap(*((uint32*)(&spell->SpellFamilyFlags)),*(((uint32*)(&spell->SpellFamilyFlags))+1));
- #endif*/
- }
-
- for (uint32 j = 0; j < sSkillLineAbilityStore.GetNumRows(); ++j)
- {
- SkillLineAbilityEntry const *skillLine = sSkillLineAbilityStore.LookupEntry(j);
-
- if(!skillLine)
- continue;
-
- SpellEntry const* spellInfo = sSpellStore.LookupEntry(skillLine->spellId);
-
- if(spellInfo && (spellInfo->Attributes & 0x1D0) == 0x1D0)
- {
- for (unsigned int i = 1; i < sCreatureFamilyStore.GetNumRows(); ++i)
- {
- CreatureFamilyEntry const* cFamily = sCreatureFamilyStore.LookupEntry(i);
- if(!cFamily)
- continue;
-
- if(skillLine->skillId != cFamily->skillLine[0] && skillLine->skillId != cFamily->skillLine[1])
- continue;
-
- sPetFamilySpellsStore[i].insert(spellInfo->Id);
- }
- }
- }
-
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sSpellCastTimesStore, dbcPath,"SpellCastTimes.dbc");
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sSpellDurationStore, dbcPath,"SpellDuration.dbc");
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sSpellFocusObjectStore, dbcPath,"SpellFocusObject.dbc");
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sSpellItemEnchantmentStore,dbcPath,"SpellItemEnchantment.dbc");
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sSpellItemEnchantmentConditionStore,dbcPath,"SpellItemEnchantmentCondition.dbc");
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sSpellRadiusStore, dbcPath,"SpellRadius.dbc");
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sSpellRangeStore, dbcPath,"SpellRange.dbc");
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sSpellRuneCostStore, dbcPath,"SpellRuneCost.dbc");
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sSpellShapeshiftStore, dbcPath,"SpellShapeshiftForm.dbc");
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sStableSlotPricesStore, dbcPath,"StableSlotPrices.dbc");
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sSummonPropertiesStore, dbcPath,"SummonProperties.dbc");
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sTalentStore, dbcPath,"Talent.dbc");
-
- // create talent spells set
- for (unsigned int i = 0; i < sTalentStore.GetNumRows(); ++i)
- {
- TalentEntry const *talentInfo = sTalentStore.LookupEntry(i);
- if (!talentInfo) continue;
- for (int j = 0; j < MAX_TALENT_RANK; j++)
- if(talentInfo->RankID[j])
- sTalentSpellPosMap[talentInfo->RankID[j]] = TalentSpellPos(i,j);
- }
-
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sTalentTabStore, dbcPath,"TalentTab.dbc");
-
- // prepare fast data access to bit pos of talent ranks for use at inspecting
- {
- // fill table by amount of talent ranks and fill sTalentTabBitSizeInInspect
- // store in with (row,col,talent)->size key for correct sorting by (row,col)
- typedef std::map<uint32,uint32> TalentBitSize;
- TalentBitSize sTalentBitSize;
- for(uint32 i = 1; i < sTalentStore.GetNumRows(); ++i)
- {
- TalentEntry const *talentInfo = sTalentStore.LookupEntry(i);
- if (!talentInfo) continue;
-
- TalentTabEntry const *talentTabInfo = sTalentTabStore.LookupEntry( talentInfo->TalentTab );
- if(!talentTabInfo)
- continue;
-
- // find talent rank
- uint32 curtalent_maxrank = 0;
- for(uint32 k = MAX_TALENT_RANK; k > 0; --k)
- {
- if(talentInfo->RankID[k-1])
- {
- curtalent_maxrank = k;
- break;
- }
- }
-
- sTalentBitSize[(talentInfo->Row<<24) + (talentInfo->Col<<16)+talentInfo->TalentID] = curtalent_maxrank;
- sTalentTabSizeInInspect[talentInfo->TalentTab] += curtalent_maxrank;
- }
-
- // now have all max ranks (and then bit amount used for store talent ranks in inspect)
- for(uint32 talentTabId = 1; talentTabId < sTalentTabStore.GetNumRows(); ++talentTabId)
- {
- TalentTabEntry const *talentTabInfo = sTalentTabStore.LookupEntry( talentTabId );
- if(!talentTabInfo)
- continue;
-
- // store class talent tab pages
- uint32 cls = 1;
- for(uint32 m=1;!(m & talentTabInfo->ClassMask) && cls < 12 /*MAX_CLASSES*/;m <<=1, ++cls) {}
-
- sTalentTabPages[cls][talentTabInfo->tabpage]=talentTabId;
-
- // add total amount bits for first rank starting from talent tab first talent rank pos.
- uint32 pos = 0;
- for(TalentBitSize::iterator itr = sTalentBitSize.begin(); itr != sTalentBitSize.end(); ++itr)
- {
- uint32 talentId = itr->first & 0xFFFF;
- TalentEntry const *talentInfo = sTalentStore.LookupEntry( talentId );
- if(!talentInfo)
- continue;
-
- if(talentInfo->TalentTab != talentTabId)
- continue;
-
- sTalentPosInInspect[talentId] = pos;
- pos+= itr->second;
- }
- }
- }
-
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sTaxiNodesStore, dbcPath,"TaxiNodes.dbc");
-
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sTaxiPathStore, dbcPath,"TaxiPath.dbc");
- for(uint32 i = 1; i < sTaxiPathStore.GetNumRows(); ++i)
- if(TaxiPathEntry const* entry = sTaxiPathStore.LookupEntry(i))
- sTaxiPathSetBySource[entry->from][entry->to] = TaxiPathBySourceAndDestination(entry->ID,entry->price);
- uint32 pathCount = sTaxiPathStore.GetNumRows();
-
- //## TaxiPathNode.dbc ## Loaded only for initialization different structures
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sTaxiPathNodeStore, dbcPath,"TaxiPathNode.dbc");
- // Calculate path nodes count
- std::vector<uint32> pathLength;
- pathLength.resize(pathCount); // 0 and some other indexes not used
- for(uint32 i = 1; i < sTaxiPathNodeStore.GetNumRows(); ++i)
- if(TaxiPathNodeEntry const* entry = sTaxiPathNodeStore.LookupEntry(i))
- {
- if (pathLength[entry->path] < entry->index + 1)
- pathLength[entry->path] = entry->index + 1;
- }
- // Set path length
- sTaxiPathNodesByPath.resize(pathCount); // 0 and some other indexes not used
- for(uint32 i = 1; i < sTaxiPathNodesByPath.size(); ++i)
- sTaxiPathNodesByPath[i].resize(pathLength[i]);
- // fill data
- for(uint32 i = 1; i < sTaxiPathNodeStore.GetNumRows(); ++i)
- if(TaxiPathNodeEntry const* entry = sTaxiPathNodeStore.LookupEntry(i))
- sTaxiPathNodesByPath[entry->path][entry->index] = TaxiPathNode(entry->mapid,entry->x,entry->y,entry->z,entry->actionFlag,entry->delay);
- sTaxiPathNodeStore.Clear();
-
- // Initialize global taxinodes mask
- // include existed nodes that have at least single not spell base (scripted) path
- {
- std::set<uint32> spellPaths;
- for(uint32 i = 1; i < sSpellStore.GetNumRows (); ++i)
- if(SpellEntry const* sInfo = sSpellStore.LookupEntry (i))
- for(int j=0; j < 3; ++j)
- if(sInfo->Effect[j]==123 /*SPELL_EFFECT_SEND_TAXI*/)
- spellPaths.insert(sInfo->EffectMiscValue[j]);
-
- memset(sTaxiNodesMask,0,sizeof(sTaxiNodesMask));
- for(uint32 i = 1; i < sTaxiNodesStore.GetNumRows(); ++i)
- {
- if(!sTaxiNodesStore.LookupEntry(i))
- continue;
-
- TaxiPathSetBySource::const_iterator src_i = sTaxiPathSetBySource.find(i);
- if(src_i!=sTaxiPathSetBySource.end() && !src_i->second.empty())
- {
- bool ok = false;
- for(TaxiPathSetForSource::const_iterator dest_i = src_i->second.begin();dest_i != src_i->second.end(); ++dest_i)
- {
- // not spell path
- if(spellPaths.find(dest_i->second.ID)==spellPaths.end())
- {
- ok = true;
- break;
- }
- }
-
- if(!ok)
- continue;
- }
-
- // valid taxi netowrk node
- uint8 field = (uint8)((i - 1) / 32);
- uint32 submask = 1<<((i-1)%32);
- sTaxiNodesMask[field] |= submask;
- }
- }
-
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sTotemCategoryStore, dbcPath,"TotemCategory.dbc");
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sVehicleStore, dbcPath,"Vehicle.dbc");
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sVehicleSeatStore, dbcPath,"VehicleSeat.dbc");
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sWorldMapAreaStore, dbcPath,"WorldMapArea.dbc");
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sWorldSafeLocsStore, dbcPath,"WorldSafeLocs.dbc");
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sWorldMapOverlayStore, dbcPath,"WorldMapOverlay.dbc");
-
- // error checks
- if(bad_dbc_files.size() >= DBCFilesCount )
- {
- sLog.outError("\nIncorrect DataDir value in Trinityd.conf or ALL required *.dbc files (%d) not found by path: %sdbc",DBCFilesCount,dataPath.c_str());
- exit(1);
- }
- else if(!bad_dbc_files.empty() )
- {
- std::string str;
- for(std::list<std::string>::iterator i = bad_dbc_files.begin(); i != bad_dbc_files.end(); ++i)
- str += *i + "\n";
-
- sLog.outError("\nSome required *.dbc files (%u from %d) not found or not compatible:\n%s",(uint32)bad_dbc_files.size(),DBCFilesCount,str.c_str());
- exit(1);
- }
-
- // Check loaded DBC files proper version
- if( !sSpellStore.LookupEntry(62735) || // last added spell in 3.0.9
- !sMapStore.LookupEntry(624) || // last map added in 3.0.8a/3.0.9
- !sGemPropertiesStore.LookupEntry(1557) || // last gem property added in 3.0.8a/3.0.9
- !sItemExtendedCostStore.LookupEntry(2589) || // last item extended cost added in 3.0.8a/3.0.9
- !sCharTitlesStore.LookupEntry(144) || // last char title added in 3.0.8a/3.0.9
- !sAreaStore.LookupEntry(2769) || // last area (areaflag) added in 3.0.8a/3.0.9
- !sItemStore.LookupEntry(45037) ) // last client known item added in 3.0.9
- {
- sLog.outError("\nYou have _outdated_ DBC files. Please extract correct versions from current using client.");
- exit(1);
- }
-
- sLog.outString("");
- sLog.outString( ">> Initialized %d data stores", DBCFilesCount );
-}
-
-SimpleFactionsList const* GetFactionTeamList(uint32 faction)
-{
- FactionTeamMap::const_iterator itr = sFactionTeamMap.find(faction);
- if(itr==sFactionTeamMap.end())
- return NULL;
- return &itr->second;
-}
-
-char* GetPetName(uint32 petfamily, uint32 dbclang)
-{
- if(!petfamily)
- return NULL;
- CreatureFamilyEntry const *pet_family = sCreatureFamilyStore.LookupEntry(petfamily);
- if(!pet_family)
- return NULL;
- return pet_family->Name[dbclang]?pet_family->Name[dbclang]:NULL;
-}
-
-TalentSpellPos const* GetTalentSpellPos(uint32 spellId)
-{
- TalentSpellPosMap::const_iterator itr = sTalentSpellPosMap.find(spellId);
- if(itr==sTalentSpellPosMap.end())
- return NULL;
-
- return &itr->second;
-}
-
-uint32 GetTalentSpellCost(uint32 spellId)
-{
- if(TalentSpellPos const* pos = GetTalentSpellPos(spellId))
- return pos->rank+1;
-
- return 0;
-}
-
-int32 GetAreaFlagByAreaID(uint32 area_id)
-{
- AreaFlagByAreaID::iterator i = sAreaFlagByAreaID.find(area_id);
- if(i == sAreaFlagByAreaID.end())
- return -1;
-
- return i->second;
-}
-
-AreaTableEntry const* GetAreaEntryByAreaID(uint32 area_id)
-{
- int32 areaflag = GetAreaFlagByAreaID(area_id);
- if(areaflag < 0)
- return NULL;
-
- return sAreaStore.LookupEntry(areaflag );
-}
-
-AreaTableEntry const* GetAreaEntryByAreaFlagAndMap(uint32 area_flag,uint32 map_id)
-{
- if(area_flag)
- return sAreaStore.LookupEntry(area_flag);
-
- if(MapEntry const* mapEntry = sMapStore.LookupEntry(map_id))
- return GetAreaEntryByAreaID(mapEntry->linked_zone);
-
- return NULL;
-}
-
-uint32 GetAreaFlagByMapId(uint32 mapid)
-{
- AreaFlagByMapID::iterator i = sAreaFlagByMapID.find(mapid);
- if(i == sAreaFlagByMapID.end())
- return 0;
- else
- return i->second;
-}
-
-uint32 GetVirtualMapForMapAndZone(uint32 mapid, uint32 zoneId)
-{
- if(mapid != 530 && mapid != 571) // speed for most cases
- return mapid;
-
- if(WorldMapAreaEntry const* wma = sWorldMapAreaStore.LookupEntry(zoneId))
- return wma->virtual_map_id >= 0 ? wma->virtual_map_id : wma->map_id;
-
- return mapid;
-}
-
-ContentLevels GetContentLevelsForMapAndZone(uint32 mapid, uint32 zoneId)
-{
- mapid = GetVirtualMapForMapAndZone(mapid,zoneId);
- if(mapid < 2)
- return CONTENT_1_60;
-
- MapEntry const* mapEntry = sMapStore.LookupEntry(mapid);
- if(!mapEntry)
- return CONTENT_1_60;
-
- switch(mapEntry->Expansion())
- {
- default: return CONTENT_1_60;
- case 1: return CONTENT_61_70;
- case 2: return CONTENT_71_80;
- }
-}
-
-ChatChannelsEntry const* GetChannelEntryFor(uint32 channel_id)
-{
- // not sorted, numbering index from 0
- for(uint32 i = 0; i < sChatChannelsStore.GetNumRows(); ++i)
- {
- ChatChannelsEntry const* ch = sChatChannelsStore.LookupEntry(i);
- if(ch && ch->ChannelID == channel_id)
- return ch;
- }
- return NULL;
-}
-
-bool IsTotemCategoryCompatiableWith(uint32 itemTotemCategoryId, uint32 requiredTotemCategoryId)
-{
- if(requiredTotemCategoryId==0)
- return true;
- if(itemTotemCategoryId==0)
- return false;
-
- TotemCategoryEntry const* itemEntry = sTotemCategoryStore.LookupEntry(itemTotemCategoryId);
- if(!itemEntry)
- return false;
- TotemCategoryEntry const* reqEntry = sTotemCategoryStore.LookupEntry(requiredTotemCategoryId);
- if(!reqEntry)
- return false;
-
- if(itemEntry->categoryType!=reqEntry->categoryType)
- return false;
-
- return (itemEntry->categoryMask & reqEntry->categoryMask)==reqEntry->categoryMask;
-}
-
-void Zone2MapCoordinates(float& x,float& y,uint32 zone)
-{
- WorldMapAreaEntry const* maEntry = sWorldMapAreaStore.LookupEntry(zone);
-
- // if not listed then map coordinates (instance)
- if(!maEntry)
- return;
-
- std::swap(x,y); // at client map coords swapped
- x = x*((maEntry->x2-maEntry->x1)/100)+maEntry->x1;
- y = y*((maEntry->y2-maEntry->y1)/100)+maEntry->y1; // client y coord from top to down
-}
-
-void Map2ZoneCoordinates(float& x,float& y,uint32 zone)
-{
- WorldMapAreaEntry const* maEntry = sWorldMapAreaStore.LookupEntry(zone);
-
- // if not listed then map coordinates (instance)
- if(!maEntry)
- return;
-
- x = (x-maEntry->x1)/((maEntry->x2-maEntry->x1)/100);
- y = (y-maEntry->y1)/((maEntry->y2-maEntry->y1)/100); // client y coord from top to down
- std::swap(x,y); // client have map coords swapped
-}
-
-uint32 GetTalentInspectBitPosInTab(uint32 talentId)
-{
- TalentInspectMap::const_iterator itr = sTalentPosInInspect.find(talentId);
- if(itr == sTalentPosInInspect.end())
- return 0;
-
- return itr->second;
-}
-
-uint32 GetTalentTabInspectBitSize(uint32 talentTabId)
-{
- TalentInspectMap::const_iterator itr = sTalentTabSizeInInspect.find(talentTabId);
- if(itr == sTalentTabSizeInInspect.end())
- return 0;
-
- return itr->second;
-}
-
-uint32 const* GetTalentTabPages(uint32 cls)
-{
- return sTalentTabPages[cls];
-}
-
-// script support functions
-TRINITY_DLL_SPEC DBCStorage <SoundEntriesEntry> const* GetSoundEntriesStore() { return &sSoundEntriesStore; }
-TRINITY_DLL_SPEC DBCStorage <SpellEntry> const* GetSpellStore() { return &sSpellStore; }
-TRINITY_DLL_SPEC DBCStorage <SpellRangeEntry> const* GetSpellRangeStore() { return &sSpellRangeStore; }
-TRINITY_DLL_SPEC DBCStorage <FactionEntry> const* GetFactionStore() { return &sFactionStore; }
-TRINITY_DLL_SPEC DBCStorage <ItemEntry> const* GetItemDisplayStore() { return &sItemStore; }
-TRINITY_DLL_SPEC DBCStorage <CreatureDisplayInfoEntry> const* GetCreatureDisplayStore() { return &sCreatureDisplayInfoStore; }
diff --git a/src/shared/Database/DBCStores.h b/src/shared/Database/DBCStores.h
deleted file mode 100644
index 3e8d3280596..00000000000
--- a/src/shared/Database/DBCStores.h
+++ /dev/null
@@ -1,230 +0,0 @@
-/*
- * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
- *
- * Copyright (C) 2008-2009 Trinity <http://www.trinitycore.org/>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#ifndef DBCSTORES_H
-#define DBCSTORES_H
-
-#include "Common.h"
-//#include "DataStore.h"
-#include "dbcfile.h"
-#include "DBCStructure.h"
-
-#include <list>
-
-typedef std::list<uint32> SimpleFactionsList;
-
-SimpleFactionsList const* GetFactionTeamList(uint32 faction);
-char* GetPetName(uint32 petfamily, uint32 dbclang);
-uint32 GetTalentSpellCost(uint32 spellId);
-TalentSpellPos const* GetTalentSpellPos(uint32 spellId);
-
-int32 GetAreaFlagByAreaID(uint32 area_id); // -1 if not found
-AreaTableEntry const* GetAreaEntryByAreaID(uint32 area_id);
-AreaTableEntry const* GetAreaEntryByAreaFlagAndMap(uint32 area_flag,uint32 map_id);
-uint32 GetAreaFlagByMapId(uint32 mapid);
-
-uint32 GetVirtualMapForMapAndZone(uint32 mapid, uint32 zoneId);
-
-enum ContentLevels
-{
- CONTENT_1_60 = 0,
- CONTENT_61_70,
- CONTENT_71_80
-};
-ContentLevels GetContentLevelsForMapAndZone(uint32 mapid, uint32 zoneId);
-
-ChatChannelsEntry const* GetChannelEntryFor(uint32 channel_id);
-
-bool IsTotemCategoryCompatiableWith(uint32 itemTotemCategoryId, uint32 requiredTotemCategoryId);
-
-void Zone2MapCoordinates(float& x,float& y,uint32 zone);
-void Map2ZoneCoordinates(float& x,float& y,uint32 zone);
-
-uint32 GetTalentInspectBitPosInTab(uint32 talentId);
-uint32 GetTalentTabInspectBitSize(uint32 talentTabId);
-uint32 const* /*[3]*/ GetTalentTabPages(uint32 cls);
-
-template<class T>
-class DBCStorage
-{
- typedef std::list<char*> StringPoolList;
- public:
- explicit DBCStorage(const char *f) : nCount(0), fieldCount(0), fmt(f), indexTable(NULL), m_dataTable(NULL) { }
- ~DBCStorage() { Clear(); }
-
- T const* LookupEntry(uint32 id) const { return (id>=nCount)?NULL:indexTable[id]; }
- uint32 GetNumRows() const { return nCount; }
- char const* GetFormat() const { return fmt; }
- uint32 GetFieldCount() const { return fieldCount; }
-
- bool Load(char const* fn)
- {
- DBCFile dbc;
- // Check if load was sucessful, only then continue
- if(!dbc.Load(fn, fmt))
- return false;
-
- fieldCount = dbc.GetCols();
- m_dataTable = (T*)dbc.AutoProduceData(fmt,nCount,(char**&)indexTable);
- m_stringPoolList.push_back(dbc.AutoProduceStrings(fmt,(char*)m_dataTable));
-
- // error in dbc file at loading if NULL
- return indexTable!=NULL;
- }
-
- bool LoadStringsFrom(char const* fn)
- {
- // DBC must be already loaded using Load
- if(!indexTable)
- return false;
-
- DBCFile dbc;
- // Check if load was successful, only then continue
- if(!dbc.Load(fn, fmt))
- return false;
-
- m_stringPoolList.push_back(dbc.AutoProduceStrings(fmt,(char*)m_dataTable));
-
- return true;
- }
-
- void Clear()
- {
- if (!indexTable)
- return;
-
- delete[] ((char*)indexTable);
- indexTable = NULL;
- delete[] ((char*)m_dataTable);
- m_dataTable = NULL;
-
- while(!m_stringPoolList.empty())
- {
- delete[] m_stringPoolList.front();
- m_stringPoolList.pop_front();
- }
- nCount = 0;
- }
-
- private:
- uint32 nCount;
- uint32 fieldCount;
- char const* fmt;
- T** indexTable;
- T* m_dataTable;
- StringPoolList m_stringPoolList;
-};
-
-extern DBCStorage <AchievementEntry> sAchievementStore;
-extern DBCStorage <AchievementCriteriaEntry> sAchievementCriteriaStore;
-extern DBCStorage <AreaTableEntry> sAreaStore;// recommend access using functions
-extern DBCStorage <AreaGroupEntry> sAreaGroupStore;
-extern DBCStorage <AreaTriggerEntry> sAreaTriggerStore;
-extern DBCStorage <AuctionHouseEntry> sAuctionHouseStore;
-extern DBCStorage <BankBagSlotPricesEntry> sBankBagSlotPricesStore;
-extern DBCStorage <BarberShopStyleEntry> sBarberShopStyleStore;
-extern DBCStorage <BattlemasterListEntry> sBattlemasterListStore;
-//extern DBCStorage <ChatChannelsEntry> sChatChannelsStore; -- accessed using function, no usable index
-extern DBCStorage <CharStartOutfitEntry> sCharStartOutfitStore;
-extern DBCStorage <CharTitlesEntry> sCharTitlesStore;
-extern DBCStorage <ChrClassesEntry> sChrClassesStore;
-extern DBCStorage <ChrRacesEntry> sChrRacesStore;
-extern DBCStorage <CreatureDisplayInfoEntry> sCreatureDisplayInfoStore;
-extern DBCStorage <CreatureFamilyEntry> sCreatureFamilyStore;
-extern DBCStorage <CreatureSpellDataEntry> sCreatureSpellDataStore;
-extern DBCStorage <CreatureTypeEntry> sCreatureTypeStore;
-extern DBCStorage <CurrencyTypesEntry> sCurrencyTypesStore;
-extern DBCStorage <DurabilityCostsEntry> sDurabilityCostsStore;
-extern DBCStorage <DurabilityQualityEntry> sDurabilityQualityStore;
-extern DBCStorage <EmotesTextEntry> sEmotesTextStore;
-extern DBCStorage <FactionEntry> sFactionStore;
-extern DBCStorage <FactionTemplateEntry> sFactionTemplateStore;
-extern DBCStorage <GemPropertiesEntry> sGemPropertiesStore;
-extern DBCStorage <GlyphPropertiesEntry> sGlyphPropertiesStore;
-extern DBCStorage <GlyphSlotEntry> sGlyphSlotStore;
-
-extern DBCStorage <GtBarberShopCostBaseEntry> sGtBarberShopCostBaseStore;
-extern DBCStorage <GtCombatRatingsEntry> sGtCombatRatingsStore;
-extern DBCStorage <GtChanceToMeleeCritBaseEntry> sGtChanceToMeleeCritBaseStore;
-extern DBCStorage <GtChanceToMeleeCritEntry> sGtChanceToMeleeCritStore;
-extern DBCStorage <GtChanceToSpellCritBaseEntry> sGtChanceToSpellCritBaseStore;
-extern DBCStorage <GtChanceToSpellCritEntry> sGtChanceToSpellCritStore;
-extern DBCStorage <GtOCTRegenHPEntry> sGtOCTRegenHPStore;
-//extern DBCStorage <GtOCTRegenMPEntry> sGtOCTRegenMPStore; -- not used currently
-extern DBCStorage <GtRegenHPPerSptEntry> sGtRegenHPPerSptStore;
-extern DBCStorage <GtRegenMPPerSptEntry> sGtRegenMPPerSptStore;
-extern DBCStorage <HolidaysEntry> sHolidaysStore;
-extern DBCStorage <ItemEntry> sItemStore;
-extern DBCStorage <ItemBagFamilyEntry> sItemBagFamilyStore;
-//extern DBCStorage <ItemDisplayInfoEntry> sItemDisplayInfoStore; -- not used currently
-extern DBCStorage <ItemExtendedCostEntry> sItemExtendedCostStore;
-extern DBCStorage <ItemLimitCategoryEntry> sItemLimitCategoryStore;
-extern DBCStorage <ItemRandomPropertiesEntry> sItemRandomPropertiesStore;
-extern DBCStorage <ItemRandomSuffixEntry> sItemRandomSuffixStore;
-extern DBCStorage <ItemSetEntry> sItemSetStore;
-extern DBCStorage <LockEntry> sLockStore;
-extern DBCStorage <MailTemplateEntry> sMailTemplateStore;
-extern DBCStorage <MapEntry> sMapStore;
-extern DBCStorage <QuestSortEntry> sQuestSortStore;
-extern DBCStorage <RandomPropertiesPointsEntry> sRandomPropertiesPointsStore;
-extern DBCStorage <ScalingStatDistributionEntry> sScalingStatDistributionStore;
-extern DBCStorage <ScalingStatValuesEntry> sScalingStatValuesStore;
-extern DBCStorage <SkillLineEntry> sSkillLineStore;
-extern DBCStorage <SkillLineAbilityEntry> sSkillLineAbilityStore;
-extern DBCStorage <SoundEntriesEntry> sSoundEntriesStore;
-extern DBCStorage <SpellCastTimesEntry> sSpellCastTimesStore;
-extern DBCStorage <SpellDurationEntry> sSpellDurationStore;
-extern DBCStorage <SpellFocusObjectEntry> sSpellFocusObjectStore;
-extern DBCStorage <SpellItemEnchantmentEntry> sSpellItemEnchantmentStore;
-extern DBCStorage <SpellItemEnchantmentConditionEntry> sSpellItemEnchantmentConditionStore;
-extern SpellCategoryStore sSpellCategoryStore;
-extern PetFamilySpellsStore sPetFamilySpellsStore;
-extern DBCStorage <SpellRadiusEntry> sSpellRadiusStore;
-extern DBCStorage <SpellRangeEntry> sSpellRangeStore;
-extern DBCStorage <SpellRuneCostEntry> sSpellRuneCostStore;
-extern DBCStorage <SpellShapeshiftEntry> sSpellShapeshiftStore;
-extern DBCStorage <SpellEntry> sSpellStore;
-extern DBCStorage <StableSlotPricesEntry> sStableSlotPricesStore;
-extern DBCStorage <SummonPropertiesEntry> sSummonPropertiesStore;
-extern DBCStorage <TalentEntry> sTalentStore;
-extern DBCStorage <TalentTabEntry> sTalentTabStore;
-extern DBCStorage <TaxiNodesEntry> sTaxiNodesStore;
-extern DBCStorage <TaxiPathEntry> sTaxiPathStore;
-extern TaxiMask sTaxiNodesMask;
-extern TaxiPathSetBySource sTaxiPathSetBySource;
-extern TaxiPathNodesByPath sTaxiPathNodesByPath;
-extern DBCStorage <TotemCategoryEntry> sTotemCategoryStore;
-extern DBCStorage <VehicleEntry> sVehicleStore;
-extern DBCStorage <VehicleSeatEntry> sVehicleSeatStore;
-//extern DBCStorage <WorldMapAreaEntry> sWorldMapAreaStore; -- use Zone2MapCoordinates and Map2ZoneCoordinates
-extern DBCStorage <WorldSafeLocsEntry> sWorldSafeLocsStore;
-extern DBCStorage <WorldMapOverlayEntry> sWorldMapOverlayStore;
-
-void LoadDBCStores(const std::string& dataPath);
-
-// script support functions
-TRINITY_DLL_SPEC DBCStorage <SoundEntriesEntry> const* GetSoundEntriesStore();
-TRINITY_DLL_SPEC DBCStorage <SpellEntry> const* GetSpellStore();
-TRINITY_DLL_SPEC DBCStorage <SpellRangeEntry> const* GetSpellRangeStore();
-TRINITY_DLL_SPEC DBCStorage <FactionEntry> const* GetFactionStore();
-TRINITY_DLL_SPEC DBCStorage <ItemEntry> const* GetItemDisplayStore();
-TRINITY_DLL_SPEC DBCStorage <CreatureDisplayInfoEntry> const* GetCreatureDisplayStore();
-#endif
-
diff --git a/src/shared/Database/DBCStructure.h b/src/shared/Database/DBCStructure.h
deleted file mode 100644
index 32f78faa509..00000000000
--- a/src/shared/Database/DBCStructure.h
+++ /dev/null
@@ -1,1675 +0,0 @@
-/*
- * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
- *
- * Copyright (C) 2008-2009 Trinity <http://www.trinitycore.org/>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#ifndef DBCSTRUCTURE_H
-#define DBCSTRUCTURE_H
-
-#include "DBCEnums.h"
-#include "Platform/Define.h"
-#include "Util.h"
-
-#include <map>
-#include <set>
-#include <vector>
-
-// Structures using to access raw DBC data and required packing to portability
-
-// GCC have alternative #pragma pack(N) syntax and old gcc version not support pack(push,N), also any gcc version not support it at some platform
-#if defined( __GNUC__ )
-#pragma pack(1)
-#else
-#pragma pack(push,1)
-#endif
-
-struct AchievementEntry
-{
- uint32 ID; // 0
- uint32 factionFlag; // 1 -1=all, 0=horde, 1=alliance
- uint32 mapID; // 2 -1=none
- //uint32 parentAchievement; // 3 its Achievement parent (can`t start while parent uncomplete, use its Criteria if don`t have own, use its progress on begin)
- //char *name[16]; // 4-19
- //uint32 name_flags; // 20
- //char *description[16]; // 21-36
- //uint32 desc_flags; // 37
- uint32 categoryId; // 38
- uint32 points; // 39 reward points
- //uint32 OrderInCategory; // 40
- uint32 flags; // 41
- //uint32 icon; // 42 icon (from SpellIcon.dbc)
- //char *titleReward[16]; // 43-58
- //uint32 titleReward_flags; // 59
- //uint32 count; // 60 - need this count Criteria for complete
- uint32 refAchievement; // 61 - related achievement?
-};
-
-struct AchievementCategoryEntry
-{
- uint32 ID; // 0
- uint32 parentCategory; // 1 -1 for main category
- //char *name[16]; // 2-17
- //uint32 name_flags; // 18
- //uint32 sortOrder; // 19
-};
-
-struct AchievementCriteriaEntry
-{
- uint32 ID; // 0
- uint32 referredAchievement; // 1
- uint32 requiredType; // 2
- union
- {
- // ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE = 0
- // TODO: also used for player deaths..
- struct
- {
- uint32 creatureID; // 3
- uint32 creatureCount; // 4
- } kill_creature;
-
- // ACHIEVEMENT_CRITERIA_TYPE_WIN_BG = 1
- // TODO: there are further criterias instead just winning
- struct
- {
- uint32 bgMapID; // 3
- uint32 winCount; // 4
- } win_bg;
-
- // ACHIEVEMENT_CRITERIA_TYPE_REACH_LEVEL = 5
- struct
- {
- uint32 unused; // 3
- uint32 level; // 4
- } reach_level;
-
- // ACHIEVEMENT_CRITERIA_TYPE_REACH_SKILL_LEVEL = 7
- struct
- {
- uint32 skillID; // 3
- uint32 skillLevel; // 4
- } reach_skill_level;
-
- // ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_ACHIEVEMENT = 8
- struct
- {
- uint32 linkedAchievement; // 3
- } complete_achievement;
-
- // ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUEST_COUNT = 9
- struct
- {
- uint32 unused; // 3
- uint32 totalQuestCount; // 4
- } complete_quest_count;
-
- // ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_DAILY_QUEST_DAILY = 10
- struct
- {
- uint32 unused; // 3
- uint32 numberOfDays; // 4
- } complete_daily_quest_daily;
-
- // ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUESTS_IN_ZONE = 11
- struct
- {
- uint32 zoneID; // 3
- uint32 questCount; // 4
- } complete_quests_in_zone;
-
- // ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_DAILY_QUEST = 14
- struct
- {
- uint32 unused; // 3
- uint32 questCount; // 4
- } complete_daily_quest;
-
- // ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_BATTLEGROUND = 15
- struct
- {
- uint32 mapID; // 3
- } complete_battleground;
-
- // ACHIEVEMENT_CRITERIA_TYPE_DEATH_AT_MAP = 16
- struct
- {
- uint32 mapID; // 3
- } death_at_map;
-
- // ACHIEVEMENT_CRITERIA_TYPE_DEATH_IN_DUNGEON = 18
- struct
- {
- uint32 manLimit; // 3
- } death_in_dungeon;
-
- // ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_RAID = 19
- struct
- {
- uint32 groupSize; // 3 can be 5, 10 or 25
- } complete_raid;
-
- // ACHIEVEMENT_CRITERIA_TYPE_KILLED_BY_CREATURE = 20
- struct
- {
- uint32 creatureEntry; // 3
- } killed_by_creature;
-
- // ACHIEVEMENT_CRITERIA_TYPE_FALL_WITHOUT_DYING = 24
- struct
- {
- uint32 unused; // 3
- uint32 fallHeight; // 4
- } fall_without_dying;
-
- // ACHIEVEMENT_CRITERIA_TYPE_DEATHS_FROM = 26
- struct
- {
- uint32 type; // 3, see enum EnviromentalDamage
- } death_from;
-
- // ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUEST = 27
- struct
- {
- uint32 questID; // 3
- uint32 questCount; // 4
- } complete_quest;
-
- // ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET = 28
- // ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET2 = 69
- struct
- {
- uint32 spellID; // 3
- uint32 spellCount; // 4
- } be_spell_target;
-
- // ACHIEVEMENT_CRITERIA_TYPE_CAST_SPELL = 29
- // ACHIEVEMENT_CRITERIA_TYPE_CAST_SPELL2 = 110
- struct
- {
- uint32 spellID; // 3
- uint32 castCount; // 4
- } cast_spell;
-
- // ACHIEVEMENT_CRITERIA_TYPE_HONORABLE_KILL_AT_AREA = 31
- struct
- {
- uint32 areaID; // 3 Reference to AreaTable.dbc
- uint32 killCount; // 4
- } honorable_kill_at_area;
-
- // ACHIEVEMENT_CRITERIA_TYPE_WIN_ARENA = 32
- struct
- {
- uint32 mapID; // 3 Reference to Map.dbc
- } win_arena;
-
- // ACHIEVEMENT_CRITERIA_TYPE_PLAY_ARENA = 33
- struct
- {
- uint32 mapID; // 3 Reference to Map.dbc
- } play_arena;
-
- // ACHIEVEMENT_CRITERIA_TYPE_LEARN_SPELL = 34
- struct
- {
- uint32 spellID; // 3 Reference to Map.dbc
- } learn_spell;
-
- // ACHIEVEMENT_CRITERIA_TYPE_OWN_ITEM = 36
- struct
- {
- uint32 itemID; // 3
- uint32 itemCount; // 4
- } own_item;
-
- // ACHIEVEMENT_CRITERIA_TYPE_WIN_RATED_ARENA = 37
- struct
- {
- uint32 unused; // 3
- uint32 count; // 4
- uint32 flag; // 5 4=in a row
- } win_rated_arena;
-
- // ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_TEAM_RATING = 38
- struct
- {
- uint32 teamtype; // 3 {2,3,5}
- } highest_team_rating;
-
- // ACHIEVEMENT_CRITERIA_TYPE_REACH_TEAM_RATING = 39
- struct
- {
- uint32 teamtype; // 3 {2,3,5}
- uint32 teamrating; // 4
- } reach_team_rating;
-
- // ACHIEVEMENT_CRITERIA_TYPE_LEARN_SKILL_LEVEL = 40
- struct
- {
- uint32 skillID; // 3
- uint32 skillLevel; // 4 apprentice=1, journeyman=2, expert=3, artisan=4, master=5, grand master=6
- } learn_skill_level;
-
- // ACHIEVEMENT_CRITERIA_TYPE_USE_ITEM = 41
- struct
- {
- uint32 itemID; // 3
- uint32 itemCount; // 4
- } use_item;
-
- // ACHIEVEMENT_CRITERIA_TYPE_LOOT_ITEM = 42
- struct
- {
- uint32 itemID; // 3
- uint32 itemCount; // 4
- } loot_item;
-
- // ACHIEVEMENT_CRITERIA_TYPE_EXPLORE_AREA = 43
- struct
- {
- // TODO: This rank is _NOT_ the index from AreaTable.dbc
- uint32 areaReference; // 3
- } explore_area;
-
- // ACHIEVEMENT_CRITERIA_TYPE_OWN_RANK = 44
- struct
- {
- // TODO: This rank is _NOT_ the index from CharTitles.dbc
- uint32 rank; // 3
- } own_rank;
-
- // ACHIEVEMENT_CRITERIA_TYPE_BUY_BANK_SLOT = 45
- struct
- {
- uint32 unused; // 3
- uint32 numberOfSlots; // 4
- } buy_bank_slot;
-
- // ACHIEVEMENT_CRITERIA_TYPE_GAIN_REPUTATION = 46
- struct
- {
- uint32 factionID; // 3
- uint32 reputationAmount; // 4 Total reputation amount, so 42000 = exalted
- } gain_reputation;
-
- // ACHIEVEMENT_CRITERIA_TYPE_GAIN_EXALTED_REPUTATION= 47
- struct
- {
- uint32 unused; // 3
- uint32 numberOfExaltedFactions; // 4
- } gain_exalted_reputation;
-
- // ACHIEVEMENT_CRITERIA_TYPE_VISIT_BARBER_SHOP = 48
- struct
- {
- uint32 unused; // 3
- uint32 numberOfVisits; // 4
- } visit_barber;
-
- // ACHIEVEMENT_CRITERIA_TYPE_EQUIP_EPIC_ITEM = 49
- // TODO: where is the required itemlevel stored?
- struct
- {
- uint32 itemSlot; // 3
- } equip_epic_item;
-
- // ACHIEVEMENT_CRITERIA_TYPE_ROLL_NEED_ON_LOOT = 50
- struct
- {
- uint32 rollValue; // 3
- uint32 count; // 4
- } roll_need_on_loot;
- // ACHIEVEMENT_CRITERIA_TYPE_ROLL_GREED_ON_LOOT = 51
- struct
- {
- uint32 rollValue; // 3
- uint32 count; // 4
- } roll_greed_on_loot;
-
- // ACHIEVEMENT_CRITERIA_TYPE_HK_CLASS = 52
- struct
- {
- uint32 classID; // 3
- uint32 count; // 4
- } hk_class;
-
- // ACHIEVEMENT_CRITERIA_TYPE_HK_RACE = 53
- struct
- {
- uint32 raceID; // 3
- uint32 count; // 4
- } hk_race;
-
- // ACHIEVEMENT_CRITERIA_TYPE_DO_EMOTE = 54
- // TODO: where is the information about the target stored?
- struct
- {
- uint32 emoteID; // 3 enum TextEmotes
- uint32 count; // 4 count of emotes, always required special target or requirements
- } do_emote;
- // ACHIEVEMENT_CRITERIA_TYPE_DAMAGE_DONE = 13
- // ACHIEVEMENT_CRITERIA_TYPE_HEALING_DONE = 55
- // ACHIEVEMENT_CRITERIA_TYPE_GET_KILLING_BLOWS = 56
- struct
- {
- uint32 unused; // 3
- uint32 count; // 4
- uint32 flag; // 5 =3 for battleground healing
- uint32 mapid; // 6
- } healing_done;
-
- // ACHIEVEMENT_CRITERIA_TYPE_EQUIP_ITEM = 57
- struct
- {
- uint32 itemID; // 3
- uint32 count; // 4
- } equip_item;
-
- // ACHIEVEMENT_CRITERIA_TYPE_MONEY_FROM_QUEST_REWARD= 62
- struct
- {
- uint32 unused; // 3
- uint32 goldInCopper; // 4
- } quest_reward_money;
-
-
- // ACHIEVEMENT_CRITERIA_TYPE_LOOT_MONEY = 67
- struct
- {
- uint32 unused; // 3
- uint32 goldInCopper; // 4
- } loot_money;
-
- // ACHIEVEMENT_CRITERIA_TYPE_USE_GAMEOBJECT = 68
- struct
- {
- uint32 goEntry; // 3
- uint32 useCount; // 4
- } use_gameobject;
-
- // ACHIEVEMENT_CRITERIA_TYPE_SPECIAL_PVP_KILL = 70
- // TODO: are those special criteria stored in the dbc or do we have to add another sql table?
- struct
- {
- uint32 unused; // 3
- uint32 killCount; // 4
- } special_pvp_kill;
-
- // ACHIEVEMENT_CRITERIA_TYPE_FISH_IN_GAMEOBJECT = 72
- struct
- {
- uint32 goEntry; // 3
- uint32 lootCount; // 4
- } fish_in_gameobject;
-
- // ACHIEVEMENT_CRITERIA_TYPE_LEARN_SKILLLINE_SPELLS = 75
- struct
- {
- uint32 skillLine; // 3
- uint32 spellCount; // 4
- } learn_skilline_spell;
-
- // ACHIEVEMENT_CRITERIA_TYPE_WIN_DUEL = 76
- struct
- {
- uint32 unused; // 3
- uint32 duelCount; // 4
- } win_duel;
-
- // ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_POWER = 96
- struct
- {
- uint32 powerType; // 3 mana=0, 1=rage, 3=energy, 6=runic power
- } highest_power;
-
- // ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_STAT = 97
- struct
- {
- uint32 statType; // 3 4=spirit, 3=int, 2=stamina, 1=agi, 0=strength
- } highest_stat;
-
- // ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_SPELLPOWER = 98
- struct
- {
- uint32 spellSchool; // 3
- } highest_spellpower;
-
- // ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_RATING = 100
- struct
- {
- uint32 ratingType; // 3
- } highest_rating;
-
- // ACHIEVEMENT_CRITERIA_TYPE_LOOT_TYPE = 109
- struct
- {
- uint32 lootType; // 3 3=fishing, 2=pickpocket, 4=disentchant
- uint32 lootTypeCount; // 4
- } loot_type;
-
- // ACHIEVEMENT_CRITERIA_TYPE_LEARN_SKILL_LINE = 112
- struct
- {
- uint32 skillLine; // 3
- uint32 spellCount; // 4
- } learn_skill_line;
-
- // ACHIEVEMENT_CRITERIA_TYPE_EARN_HONORABLE_KILL = 113
- struct
- {
- uint32 unused; // 3
- uint32 killCount; // 4
- } honorable_kill;
-
- struct
- {
- uint32 field3; // 3 main requirement
- uint32 field4; // 4 main requirement count
- uint32 additionalRequirement1_type; // 5 additional requirement 1 type
- uint32 additionalRequirement1_value; // 6 additional requirement 1 value
- uint32 additionalRequirement2_type; // 7 additional requirement 2 type
- uint32 additionalRequirement2_value; // 8 additional requirement 1 value
- } raw;
- };
- //char* name[16]; // 9-24
- //uint32 name_flags; // 25
- uint32 completionFlag; // 26
- uint32 groupFlag; // 27
- //uint32 unk1; // 28
- uint32 timeLimit; // 29 time limit in seconds
- //uint32 showOrder; // 30 show order
-};
-
-struct AreaTableEntry
-{
- uint32 ID; // 0
- uint32 mapid; // 1
- uint32 zone; // 2 if 0 then it's zone, else it's zone id of this area
- uint32 exploreFlag; // 3, main index
- uint32 flags; // 4, unknown value but 312 for all cities
- // 5-9 unused
- int32 area_level; // 10
- char* area_name[16]; // 11-26
- // 27, string flags, unused
- uint32 team; // 28
-};
-
-struct AreaGroupEntry
-{
- uint32 AreaGroupId; // 0
- uint32 AreaId[7]; // 1-7
-};
-
-struct AreaTriggerEntry
-{
- uint32 id; // 0 m_ID
- uint32 mapid; // 1 m_ContinentID
- float x; // 2 m_x
- float y; // 3 m_y
- float z; // 4 m_z
- float radius; // 5 m_radius
- float box_x; // 6 m_box_length
- float box_y; // 7 m_box_width
- float box_z; // 8 m_box_heigh
- float box_orientation; // 9 m_box_yaw
-};
-
-struct AuctionHouseEntry
-{
- uint32 houseId; // 0 index
- uint32 faction; // 1 id of faction.dbc for player factions associated with city
- uint32 depositPercent; // 2 1/3 from real
- uint32 cutPercent; // 3
- //char* name[16]; // 4-19
- // 20 string flag, unused
-};
-
-struct BankBagSlotPricesEntry
-{
- uint32 ID;
- uint32 price;
-};
-
-struct BarberShopStyleEntry
-{
- uint32 Id; // 0
- uint32 type; // 1 value 0 -> hair, value 2 -> facialhair
- //char* name[16]; // 2-17 name of hair style
- //uint32 name_flags; // 18
- //uint32 unk_name[16]; // 19-34, all empty
- //uint32 unk_flags; // 35
- //float CostMultiplier; // 36 values 1 and 0.75
- uint32 race; // 37 race
- uint32 gender; // 38 0 -> male, 1 -> female
- uint32 hair_id; // 39 real ID to hair/facial hair
-};
-
-struct BattlemasterListEntry
-{
- uint32 id; // 0
- int32 mapid[8]; // 1-8 mapid
- uint32 type; // 9 (3 - BG, 4 - arena)
- uint32 minlvl; // 10
- uint32 maxlvl; // 11
- uint32 maxplayersperteam; // 12
- // 13 minplayers
- // 14 0 or 9
- // 15
- char* name[16]; // 16-31
- // 32 string flag, unused
- // 33 unused
-};
-
-#define MAX_OUTFIT_ITEMS 24
-
-struct CharStartOutfitEntry
-{
- //uint32 Id; // 0
- uint32 RaceClassGender; // 1 (UNIT_FIELD_BYTES_0 & 0x00FFFFFF) comparable (0 byte = race, 1 byte = class, 2 byte = gender)
- int32 ItemId[MAX_OUTFIT_ITEMS]; // 2-13
- //int32 ItemDisplayId[MAX_OUTFIT_ITEMS]; // 14-25 not required at server side
- //int32 ItemInventorySlot[MAX_OUTFIT_ITEMS]; // 26-37 not required at server side
- //uint32 Unknown1; // 38, unique values (index-like with gaps ordered in other way as ids)
- //uint32 Unknown2; // 39
- //uint32 Unknown3; // 40
-};
-
-struct CharTitlesEntry
-{
- uint32 ID; // 0, title ids, for example in Quest::GetCharTitleId()
- //uint32 unk1; // 1 flags?
- //char* name[16]; // 2-17, unused
- // 18 string flag, unused
- //char* name2[16]; // 19-34, unused
- // 35 string flag, unused
- uint32 bit_index; // 36 used in PLAYER_CHOSEN_TITLE and 1<<index in PLAYER__FIELD_KNOWN_TITLES
-};
-
-struct ChatChannelsEntry
-{
- uint32 ChannelID; // 0
- uint32 flags; // 1
- char* pattern[16]; // 3-18
- // 19 string flags, unused
- //char* name[16]; // 20-35 unused
- // 36 string flag, unused
-};
-
-struct ChrClassesEntry
-{
- uint32 ClassID; // 0
- // 1, unused
- uint32 powerType; // 2
- // 3-4, unused
- //char* name[16]; // 5-20 unused
- // 21 string flag, unused
- //char* nameFemale[16]; // 21-36 unused, if different from base (male) case
- // 37 string flag, unused
- //char* nameNeutralGender[16]; // 38-53 unused, if different from base (male) case
- // 54 string flag, unused
- // 55, unused
- uint32 spellfamily; // 56
- // 57, unused
- uint32 CinematicSequence; // 58 id from CinematicSequences.dbc
- uint32 addon; // 59 (0 - original race, 1 - tbc addon, ...)
-};
-
-struct ChrRacesEntry
-{
- uint32 RaceID; // 0
- // 1 unused
- uint32 FactionID; // 2 facton template id
- // 3 unused
- uint32 model_m; // 4
- uint32 model_f; // 5
- // 6-7 unused
- uint32 TeamID; // 8 (7-Alliance 1-Horde)
- // 9-12 unused
- uint32 CinematicSequence; // 13 id from CinematicSequences.dbc
- char* name[16]; // 14-29 used for DBC language detection/selection
- // 30 string flags, unused
- //char* nameFemale[16]; // 31-46, if different from base (male) case
- // 47 string flags, unused
- //char* nameNeutralGender[16]; // 48-63, if different from base (male) case
- // 64 string flags, unused
- // 65-67 unused
- uint32 addon; // 68 (0 - original race, 1 - tbc addon, ...)
-};
-
-struct CreatureDisplayInfoEntry
-{
- uint32 Displayid; // 0 m_ID
- // 1 m_modelID
- // 2 m_soundID
- // 3 m_extendedDisplayInfoID
- float scale; // 4 m_creatureModelScale
- // 5 m_creatureModelAlpha
- // 6-8 m_textureVariation[3]
- // 9 m_portraitTextureName
- // 10 m_sizeClass
- // 11 m_bloodID
- // 12 m_NPCSoundID
- // 13 m_particleColorID
- // 14 m_creatureGeosetData
- // 15 m_objectEffectPackageID
-};
-
-struct CreatureFamilyEntry
-{
- uint32 ID; // 0 m_ID
- float minScale; // 1 m_minScale
- uint32 minScaleLevel; // 2 m_minScaleLevel
- float maxScale; // 3 m_maxScale
- uint32 maxScaleLevel; // 4 m_maxScaleLevel
- uint32 skillLine[2]; // 5-6 m_skillLine
- uint32 petFoodMask; // 7 m_petFoodMask
- int32 petTalentType; // 8 m_petTalentType
- // 9 m_categoryEnumID
- char* Name[16]; // 10-25 m_name_lang
- // 26 string flags
- // 27 m_iconFile
-};
-
-struct CreatureSpellDataEntry
-{
- uint32 ID; // 0 m_ID
- //uint32 spellId[4]; // 1-4 m_spells[4]
- //uint32 availability[4]; // 4-7 m_availability[4]
-};
-
-struct CreatureTypeEntry
-{
- uint32 ID; // 0 m_ID
- //char* Name[16]; // 1-16 name
- // 17 string flags
- //uint32 no_expirience; // 18 no exp? critters, non-combat pets, gas cloud.
-};
-
-/* not used
-struct CurrencyCategoryEntry
-{
- uint32 ID; // 0
- uint32 Unk1; // 1 0 for known categories and 3 for unknown one (3.0.9)
- char* Name[16]; // 2-17 name
- // // 18 string flags
-};
-*/
-
-struct CurrencyTypesEntry
-{
- //uint32 ID; // 0 not used
- uint32 ItemId; // 1 used as real index
- uint32 BitIndex; // 2 bit index in PLAYER_FIELD_KNOWN_CURRENCIES (1 << (index-1))
-};
-
-struct DurabilityCostsEntry
-{
- uint32 Itemlvl; // 0
- uint32 multiplier[29]; // 1-29
-};
-
-struct DurabilityQualityEntry
-{
- uint32 Id; // 0
- float quality_mod; // 1
-};
-
-struct EmotesTextEntry
-{
- uint32 Id;
- uint32 textid;
-};
-
-struct FactionEntry
-{
- uint32 ID; // 0 m_ID
- int32 reputationListID; // 1 m_reputationIndex
- uint32 BaseRepRaceMask[4]; // 2-5 m_reputationRaceMask
- uint32 BaseRepClassMask[4]; // 6-9 m_reputationClassMask
- int32 BaseRepValue[4]; // 10-13 m_reputationBase
- uint32 ReputationFlags[4]; // 14-17 m_reputationFlags
- uint32 team; // 18 m_parentFactionID
- char* name[16]; // 19-34 m_name_lang
- // 35 string flags
- //char* description[16]; // 36-51 m_description_lang
- // 52 string flags
-};
-
-struct FactionTemplateEntry
-{
- uint32 ID; // 0 m_ID
- uint32 faction; // 1 m_faction
- uint32 factionFlags; // 2 m_flags
- uint32 ourMask; // 3 m_factionGroup
- uint32 friendlyMask; // 4 m_friendGroup
- uint32 hostileMask; // 5 m_enemyGroup
- uint32 enemyFaction[4]; // 6 m_enemies[4]
- uint32 friendFaction[4]; // 10 m_friend[4]
- //------------------------------------------------------- end structure
-
- // helpers
- bool IsFriendlyTo(FactionTemplateEntry const& entry) const
- {
- if(ID == entry.ID)
- return true;
- if(entry.faction)
- {
- for(int i = 0; i < 4; ++i)
- if (enemyFaction[i] == entry.faction)
- return false;
- for(int i = 0; i < 4; ++i)
- if (friendFaction[i] == entry.faction)
- return true;
- }
- return (friendlyMask & entry.ourMask) || (ourMask & entry.friendlyMask);
- }
- bool IsHostileTo(FactionTemplateEntry const& entry) const
- {
- if(ID == entry.ID)
- return false;
- if(entry.faction)
- {
- for(int i = 0; i < 4; ++i)
- if (enemyFaction[i] == entry.faction)
- return true;
- for(int i = 0; i < 4; ++i)
- if (friendFaction[i] == entry.faction)
- return false;
- }
- return (hostileMask & entry.ourMask) != 0;
- }
- bool IsHostileToPlayers() const { return (hostileMask & FACTION_MASK_PLAYER) !=0; }
- bool IsNeutralToAll() const
- {
- for(int i = 0; i < 4; ++i)
- if (enemyFaction[i] != 0)
- return false;
- return hostileMask == 0 && friendlyMask == 0;
- }
- bool IsContestedGuardFaction() const { return (factionFlags & FACTION_TEMPLATE_FLAG_CONTESTED_GUARD)!=0; }
-};
-
-struct GemPropertiesEntry
-{
- uint32 ID;
- uint32 spellitemenchantement;
- uint32 color;
-};
-
-struct GlyphPropertiesEntry
-{
- uint32 Id;
- uint32 SpellId;
- uint32 TypeFlags;
- uint32 Unk1; // GlyphIconId (SpellIcon.dbc)
-};
-
-struct GlyphSlotEntry
-{
- uint32 Id;
- uint32 TypeFlags;
- uint32 Order;
-};
-
-// All Gt* DBC store data for 100 levels, some by 100 per class/race
-#define GT_MAX_LEVEL 100
-
-struct GtBarberShopCostBaseEntry
-{
- float cost;
-};
-
-struct GtCombatRatingsEntry
-{
- float ratio;
-};
-
-struct GtChanceToMeleeCritBaseEntry
-{
- float base;
-};
-
-struct GtChanceToMeleeCritEntry
-{
- float ratio;
-};
-
-struct GtChanceToSpellCritBaseEntry
-{
- float base;
-};
-
-struct GtChanceToSpellCritEntry
-{
- float ratio;
-};
-
-struct GtOCTRegenHPEntry
-{
- float ratio;
-};
-
-//struct GtOCTRegenMPEntry
-//{
-// float ratio;
-//};
-
-struct GtRegenHPPerSptEntry
-{
- float ratio;
-};
-
-struct GtRegenMPPerSptEntry
-{
- float ratio;
-};
-
-/* no used
-struct HolidayDescriptionsEntry
-{
- uint32 ID; // 0, this is NOT holiday id
- //char* name[16] // 1-16 m_name_lang
- // 17 name flags
-};
-*/
-
-/* no used
-struct HolidayNamesEntry
-{
- uint32 ID; // 0, this is NOT holiday id
- //char* name[16] // 1-16 m_name_lang
- // 17 name flags
-};
-*/
-
-struct HolidaysEntry
-{
- uint32 ID; // 0, holiday id
- //uint32 unk1; // 1
- //uint32 unk2; // 2
- //uint32 unk3[8] // 3-10, empty fields
- //uint32 unk11[13] // 11-23, some unknown data (bit strings?)
- //uint32 unk11[13] // 24-36, some empty fields (continue prev?)
- //uint32 unk11[12] // 37-48, counters?
- //uint32 holidayNameId; // 49, id for HolidayNames.dbc
- //uint32 holidayDescriptionId; // 50, id for HolidayDescriptions.dbc
- //uint32 unk51; // 51
- //uint32 unk52; // 52
- //uint32 unk53; // 53
-};
-
-struct ItemEntry
-{
- uint32 ID; // 0
- uint32 Class; // 1
- //uint32 SubClass; // 2 some items have strnage subclasses
- int32 Unk0; // 3
- int32 Material; // 4
- uint32 DisplayId; // 5
- uint32 InventoryType; // 6
- uint32 Sheath; // 7
-};
-
-struct ItemBagFamilyEntry
-{
- uint32 ID; // 0
- //char* name[16] // 1-16 m_name_lang
- // // 17 name flags
-};
-
-struct ItemDisplayInfoEntry
-{
- uint32 ID; // 0 m_ID
- // 1 m_modelName[2]
- // 2 m_modelTexture[2]
- // 3 m_inventoryIcon
- // 4 m_geosetGroup[3]
- // 5 m_flags
- // 6 m_spellVisualID
- // 7 m_groupSoundIndex
- // 8 m_helmetGeosetVis[2]
- // 9 m_texture[2]
- // 10 m_itemVisual[8]
- // 11 m_particleColorID
-};
-
-//struct ItemCondExtCostsEntry
-//{
-// uint32 ID;
-// uint32 condExtendedCost; // ItemPrototype::CondExtendedCost
-// uint32 itemextendedcostentry; // ItemPrototype::ExtendedCost
-// uint32 arenaseason; // arena season number(1-4)
-//};
-
-struct ItemExtendedCostEntry
-{
- uint32 ID; // 0 extended-cost entry id
- uint32 reqhonorpoints; // 1 required honor points
- uint32 reqarenapoints; // 2 required arena points
- uint32 reqitem[5]; // 3-7 required item id
- uint32 reqitemcount[5]; // 8-12 required count of 1st item
- uint32 reqpersonalarenarating; // 13 required personal arena rating
-};
-
-struct ItemLimitCategoryEntry
-{
- uint32 ID; // 0 Id
- //char* name[16] // 1-16 m_name_lang
- // 17 name flags
- uint32 maxCount; // max allowed equipped as item or in gem slot
- //uint32 unk; // 1 for prismatic gems only...
-};
-
-struct ItemRandomPropertiesEntry
-{
- uint32 ID; // 0 m_ID
- //char* internalName // 1 m_Name
- uint32 enchant_id[5]; // 2-6 m_Enchantment
- //char* nameSuffix[16] // 7-22 m_name_lang
- // 23 name flags
-};
-
-struct ItemRandomSuffixEntry
-{
- uint32 ID; // 0 m_ID
- //char* name[16] // 1-16 m_name_lang
- // 17, name flags
- // 18 m_internalName
- uint32 enchant_id[5]; // 19-21 m_enchantment
- uint32 prefix[5]; // 22-24 m_allocationPct
-};
-
-struct ItemSetEntry
-{
- //uint32 id // 0 m_ID
- char* name[16]; // 1-16 m_name_lang
- // 17 string flags, unused
- //uint32 itemId[17]; // 18-34 m_itemID
- uint32 spells[8]; // 35-42 m_setSpellID
- uint32 items_to_triggerspell[8]; // 43-50 m_setThreshold
- uint32 required_skill_id; // 51 m_requiredSkill
- uint32 required_skill_value; // 52 m_requiredSkillRank
-};
-
-#define MAX_LOCK_CASE 8
-
-struct LockEntry
-{
- uint32 ID; // 0 m_ID
- uint32 Type[MAX_LOCK_CASE]; // 1-8 m_Type
- uint32 Index[MAX_LOCK_CASE]; // 9-16 m_Index
- uint32 Skill[MAX_LOCK_CASE]; // 17-24 m_Skill
- //uint32 Action[MAX_LOCK_CASE]; // 25-32 m_Action
-};
-
-struct MailTemplateEntry
-{
- uint32 ID; // 0
- //char* subject[16]; // 1-16
- // 17 name flags, unused
- //char* content[16]; // 18-33
-};
-
-struct MapEntry
-{
- uint32 MapID; // 0
- //char* internalname; // 1 unused
- uint32 map_type; // 2
- // 3 0 or 1 for battlegrounds (not arenas)
- char* name[16]; // 4-19
- // 20 name flags, unused
- uint32 linked_zone; // 21 common zone for instance and continent map
- //char* hordeIntro[16]; // 23-37 text for PvP Zones
- // 38 intro text flags
- //char* allianceIntro[16]; // 39-54 text for PvP Zones
- // 55 intro text flags
- uint32 multimap_id; // 56
- // 57
- //chat* unknownText1[16]; // 58-73 unknown empty text fields, possible normal Intro text.
- // 74 text flags
- //chat* heroicIntroText[16]; // 75-90 heroic mode requirement text
- // 91 text flags
- //chat* unknownText2[16]; // 92-107 unknown empty text fields
- // 108 text flags
- int32 entrance_map; // 109 map_id of entrance map
- float entrance_x; // 110 entrance x coordinate (if exist single entry)
- float entrance_y; // 111 entrance y coordinate (if exist single entry)
- uint32 resetTimeRaid; // 112
- uint32 resetTimeHeroic; // 113
- // 114 all 0
- // 115 -1, 0 and 720
- uint32 addon; // 116 (0-original maps,1-tbc addon)
- // 117 some kind of time?
-
- // Helpers
- uint32 Expansion() const { return addon; }
-
-
- bool IsDungeon() const { return map_type == MAP_INSTANCE || map_type == MAP_RAID; }
- bool Instanceable() const { return map_type == MAP_INSTANCE || map_type == MAP_RAID || map_type == MAP_BATTLEGROUND || map_type == MAP_ARENA; }
- bool IsRaid() const { return map_type == MAP_RAID; }
- bool IsBattleGround() const { return map_type == MAP_BATTLEGROUND; }
- bool IsBattleArena() const { return map_type == MAP_ARENA; }
- bool IsBattleGroundOrArena() const { return map_type == MAP_BATTLEGROUND || map_type == MAP_ARENA; }
- bool SupportsHeroicMode() const { return resetTimeHeroic != 0; }
- bool HasResetTime() const { return resetTimeHeroic || resetTimeRaid; }
-
- bool IsMountAllowed() const
- {
- return !IsDungeon() ||
- MapID==209 || MapID==269 || MapID==309 || // TanarisInstance, CavernsOfTime, Zul'gurub
- MapID==509 || MapID==534 || MapID==560 || // AhnQiraj, HyjalPast, HillsbradPast
- MapID==568 || MapID==580 || MapID==615 || // ZulAman, Sunwell Plateau, Obsidian Sanctrum
- MapID==616; // Eye Of Eternity
- }
-
- bool IsContinent() const
- {
- return MapID == 0 || MapID == 1 || MapID == 530 || MapID == 571;
- }
-};
-
-struct QuestSortEntry
-{
- uint32 id; // 0 m_ID
- //char* name[16]; // 1-16 m_SortName_lang
- // 17 name flags
-};
-
-struct RandomPropertiesPointsEntry
-{
- //uint32 Id; // 0 hidden key
- uint32 itemLevel; // 1
- uint32 EpicPropertiesPoints[5]; // 2-6
- uint32 RarePropertiesPoints[5]; // 7-11
- uint32 UncommonPropertiesPoints[5]; // 12-16
-};
-
-struct ScalingStatDistributionEntry
-{
- uint32 Id;
- uint32 StatMod[10];
- uint32 Modifier[10];
- uint32 MaxLevel;
-};
-
-struct ScalingStatValuesEntry
-{
- uint32 Id;
- uint32 Level;
- uint32 Multiplier[17];
-};
-
-//struct SkillLineCategoryEntry{
-// uint32 id; // 0 m_ID
-// char* name[16]; // 1-17 m_name_lang
-// // 18 string flag
-// uint32 displayOrder; // 19 m_sortIndex
-//};
-
-//struct SkillRaceClassInfoEntry{
-// uint32 id; // 0 m_ID
-// uint32 skillId; // 1 m_skillID
-// uint32 raceMask; // 2 m_raceMask
-// uint32 classMask; // 3 m_classMask
-// uint32 flags; // 4 m_flags
-// uint32 reqLevel; // 5 m_minLevel
-// uint32 skillTierId; // 6 m_skillTierID
-// uint32 skillCostID; // 7 m_skillCostIndex
-//};
-
-//struct SkillTiersEntry{
-// uint32 id; // 0 m_ID
-// uint32 skillValue[16]; // 1-17 m_cost
-// uint32 maxSkillValue[16]; // 18-32 m_valueMax
-//};
-
-struct SkillLineEntry
-{
- uint32 id; // 0 m_ID
- int32 categoryId; // 1 m_categoryID
- //uint32 skillCostID; // 2 m_skillCostsID
- char* name[16]; // 3-18 m_displayName_lang
- // 19 string flags
- //char* description[16]; // 20-35 m_description_lang
- // 36 string flags
- uint32 spellIcon; // 37 m_spellIconID
- //char* alternateVerb[16]; // 38-53 m_alternateVerb_lang
- // 54 string flags
- // 55 m_canLink
-};
-
-struct SkillLineAbilityEntry
-{
- uint32 id; // 0 m_ID
- uint32 skillId; // 1 m_skillLine
- uint32 spellId; // 2 m_spell
- uint32 racemask; // 3 m_raceMask
- uint32 classmask; // 4 m_classMask
- //uint32 racemaskNot; // 5 m_excludeRace
- //uint32 classmaskNot; // 6 m_excludeClass
- uint32 req_skill_value; // 7 m_minSkillLineRank
- uint32 forward_spellid; // 8 m_supercededBySpell
- uint32 learnOnGetSkill; // 9 m_acquireMethod
- uint32 max_value; // 10 m_trivialSkillLineRankHigh
- uint32 min_value; // 11 m_trivialSkillLineRankLow
- //uint32 characterPoints[2]; // 12-13 m_characterPoints[2]
-};
-
-struct SoundEntriesEntry
-{
- uint32 Id; // 0 m_ID
- //uint32 Type; // 1 m_soundType
- //char* InternalName; // 2 m_name
- //char* FileName[10]; // 3-12 m_File[10]
- //uint32 Unk13[10]; // 13-22 m_Freq[10]
- //char* Path; // 23 m_DirectoryBase
- // 24 m_volumeFloat
- // 25 m_flags
- // 26 m_minDistance
- // 27 m_distanceCutoff
- // 28 m_EAXDef
-};
-
-struct SpellEntry
-{
- uint32 Id; // 0 m_ID
- uint32 Category; // 1 m_category
- uint32 Dispel; // 2 m_dispelType
- uint32 Mechanic; // 3 m_mechanic
- uint32 Attributes; // 4 m_attribute
- uint32 AttributesEx; // 5 m_attributesEx
- uint32 AttributesEx2; // 6 m_attributesExB
- uint32 AttributesEx3; // 7 m_attributesExC
- uint32 AttributesEx4; // 8 m_attributesExD
- uint32 AttributesEx5; // 9 m_attributesExE
- //uint32 AttributesEx6; // 10 m_attributesExF not used
- uint32 Stances; // 11 m_shapeshiftMask
- uint32 StancesNot; // 12 m_shapeshiftExclude
- uint32 Targets; // 13 m_targets
- uint32 TargetCreatureType; // 14 m_targetCreatureType
- uint32 RequiresSpellFocus; // 15 m_requiresSpellFocus
- uint32 FacingCasterFlags; // 16 m_facingCasterFlags
- uint32 CasterAuraState; // 17 m_casterAuraState
- uint32 TargetAuraState; // 18 m_targetAuraState
- uint32 CasterAuraStateNot; // 19 m_excludeCasterAuraState
- uint32 TargetAuraStateNot; // 20 m_excludeTargetAuraState
- uint32 casterAuraSpell; // 21 m_casterAuraSpell
- uint32 targetAuraSpell; // 22 m_targetAuraSpell
- uint32 excludeCasterAuraSpell; // 23 m_excludeCasterAuraSpell
- uint32 excludeTargetAuraSpell; // 24 m_excludeTargetAuraSpell
- uint32 CastingTimeIndex; // 25 m_castingTimeIndex
- uint32 RecoveryTime; // 26 m_recoveryTime
- uint32 CategoryRecoveryTime; // 27 m_categoryRecoveryTime
- uint32 InterruptFlags; // 28 m_interruptFlags
- uint32 AuraInterruptFlags; // 29 m_auraInterruptFlags
- uint32 ChannelInterruptFlags; // 30 m_channelInterruptFlags
- uint32 procFlags; // 31 m_procTypeMask
- uint32 procChance; // 32 m_procChance
- uint32 procCharges; // 33 m_procCharges
- uint32 maxLevel; // 34 m_maxLevel
- uint32 baseLevel; // 35 m_baseLevel
- uint32 spellLevel; // 36 m_spellLevel
- uint32 DurationIndex; // 37 m_durationIndex
- uint32 powerType; // 38 m_powerType
- uint32 manaCost; // 39 m_manaCost
- uint32 manaCostPerlevel; // 40 m_manaCostPerLevel
- uint32 manaPerSecond; // 41 m_manaPerSecond
- uint32 manaPerSecondPerLevel; // 42 m_manaPerSecondPerLeve
- uint32 rangeIndex; // 43 m_rangeIndex
- float speed; // 44 m_speed
- //uint32 modalNextSpell; // 45 m_modalNextSpell not used
- uint32 StackAmount; // 46 m_cumulativeAura
- uint32 Totem[2]; // 47-48 m_totem
- int32 Reagent[8]; // 49-56 m_reagent
- uint32 ReagentCount[8]; // 57-64 m_reagentCount
- int32 EquippedItemClass; // 65 m_equippedItemClass (value)
- int32 EquippedItemSubClassMask; // 66 m_equippedItemSubclass (mask)
- int32 EquippedItemInventoryTypeMask; // 67 m_equippedItemInvTypes (mask)
- uint32 Effect[3]; // 68-70 m_effect
- int32 EffectDieSides[3]; // 71-73 m_effectDieSides
- uint32 EffectBaseDice[3]; // 74-76 m_effectBaseDice
- float EffectDicePerLevel[3]; // 77-79 m_effectDicePerLevel
- float EffectRealPointsPerLevel[3]; // 80-82 m_effectRealPointsPerLevel
- int32 EffectBasePoints[3]; // 83-85 m_effectBasePoints (don't must be used in spell/auras explicitly, must be used cached Spell::m_currentBasePoints)
- uint32 EffectMechanic[3]; // 86-88 m_effectMechanic
- uint32 EffectImplicitTargetA[3]; // 89-91 m_implicitTargetA
- uint32 EffectImplicitTargetB[3]; // 92-94 m_implicitTargetB
- uint32 EffectRadiusIndex[3]; // 95-97 m_effectRadiusIndex - spellradius.dbc
- uint32 EffectApplyAuraName[3]; // 98-100 m_effectAura
- uint32 EffectAmplitude[3]; // 101-103 m_effectAuraPeriod
- float EffectMultipleValue[3]; // 104-106 m_effectAmplitude
- uint32 EffectChainTarget[3]; // 107-109 m_effectChainTargets
- uint32 EffectItemType[3]; // 110-112 m_effectItemType
- int32 EffectMiscValue[3]; // 113-115 m_effectMiscValue
- int32 EffectMiscValueB[3]; // 116-118 m_effectMiscValueB
- uint32 EffectTriggerSpell[3]; // 119-121 m_effectTriggerSpell
- float EffectPointsPerComboPoint[3]; // 122-124 m_effectPointsPerCombo
- flag96 EffectSpellClassMask[3]; //
- uint32 SpellVisual[2]; // 134-135 m_spellVisualID
- uint32 SpellIconID; // 136 m_spellIconID
- uint32 activeIconID; // 137 m_activeIconID
- //uint32 spellPriority; // 138 not used
- char* SpellName[16]; // 139-154 m_name_lang
- //uint32 SpellNameFlag; // 155 not used
- char* Rank[16]; // 156-171 m_nameSubtext_lang
- //uint32 RankFlags; // 172 not used
- //char* Description[16]; // 173-188 m_description_lang not used
- //uint32 DescriptionFlags; // 189 not used
- //char* ToolTip[16]; // 190-205 m_auraDescription_lang not used
- //uint32 ToolTipFlags; // 206 not used
- uint32 ManaCostPercentage; // 207 m_manaCostPct
- uint32 StartRecoveryCategory; // 208 m_startRecoveryCategory
- uint32 StartRecoveryTime; // 209 m_startRecoveryTime
- uint32 MaxTargetLevel; // 210 m_maxTargetLevel
- uint32 SpellFamilyName; // 211 m_spellClassSet
- flag96 SpellFamilyFlags; // 212-214
- uint32 MaxAffectedTargets; // 215 m_maxTargets
- uint32 DmgClass; // 216 m_defenseType
- uint32 PreventionType; // 217 m_preventionType
- //uint32 StanceBarOrder; // 218 m_stanceBarOrder not used
- float DmgMultiplier[3]; // 219-221 m_effectChainAmplitude
- //uint32 MinFactionId; // 222 m_minFactionID not used
- //uint32 MinReputation; // 223 m_minReputation not used
- //uint32 RequiredAuraVision; // 224 m_requiredAuraVision not used
- uint32 TotemCategory[2]; // 225-226 m_requiredTotemCategoryID
- int32 AreaGroupId; // 227 m_requiredAreaGroupId
- uint32 SchoolMask; // 228 m_schoolMask
- uint32 runeCostID; // 229 m_runeCostID
- //uint32 spellMissileID; // 230 m_spellMissileID not used
-
- private:
- // prevent creating custom entries (copy data from original in fact)
- SpellEntry(SpellEntry const&); // DON'T must have implementation
-};
-
-typedef std::set<uint32> SpellCategorySet;
-typedef std::map<uint32,SpellCategorySet > SpellCategoryStore;
-typedef std::set<uint32> PetFamilySpellsSet;
-typedef std::map<uint32,PetFamilySpellsSet > PetFamilySpellsStore;
-
-struct SpellCastTimesEntry
-{
- uint32 ID; // 0
- int32 CastTime; // 1
- //float CastTimePerLevel; // 2 unsure / per skill?
- //int32 MinCastTime; // 3 unsure
-};
-
-struct SpellFocusObjectEntry
-{
- uint32 ID; // 0
- //char* Name[16]; // 1-15 unused
- // 16 string flags, unused
-};
-
-// stored in SQL table
-struct SpellThreatEntry
-{
- uint32 spellId;
- int32 threat;
-};
-
-struct SpellRadiusEntry
-{
- uint32 ID;
- float radiusHostile;
- //uint32 Unk //always 0
- float radiusFriend;
-};
-
-struct SpellRangeEntry
-{
- uint32 ID;
- float minRangeHostile;
- float minRangeFriend;
- float maxRangeHostile;
- float maxRangeFriend; //friend means unattackable unit here
- uint32 type;
- //char* Name[16]; // 7-23 unused
- // 24 string flags, unused
- //char* Name2[16]; // 25-40 unused
- // 41 string flags, unused
-};
-
-struct SpellRuneCostEntry
-{
- uint32 ID; // 0
- uint32 RuneCost[3]; // 1-3 (0=blood, 1=frost, 2=unholy)
- uint32 runePowerGain; // 4
-
- bool NoRuneCost() const { return RuneCost[0] == 0 && RuneCost[1] == 0 && RuneCost[2] == 0; }
- bool NoRunicPowerGain() const { return runePowerGain == 0; }
-};
-
-struct SpellShapeshiftEntry
-{
- uint32 ID; // 0
- //uint32 buttonPosition; // 1 unused
- //char* Name[16]; // 2-17 unused
- //uint32 NameFlags; // 18 unused
- uint32 flags1; // 19
- int32 creatureType; // 20 <=0 humanoid, other normal creature types
- //uint32 unk1; // 21 unused
- uint32 attackSpeed; // 22
- //uint32 modelID; // 23 unused, alliance modelid (where horde case?)
- //uint32 unk2; // 24 unused
- //uint32 unk3; // 25 unused
- //uint32 unk4; // 26 unused
- //uint32 unk5; // 27 unused
- //uint32 unk6; // 28 unused
- //uint32 unk7; // 29 unused
- //uint32 unk8; // 30 unused
- //uint32 unk9; // 31 unused
- //uint32 unk10; // 32 unused
- //uint32 unk11; // 33 unused
- //uint32 unk12; // 34 unused
-};
-
-struct SpellDurationEntry
-{
- uint32 ID;
- int32 Duration[3];
-};
-
-struct SpellItemEnchantmentEntry
-{
- uint32 ID; // 0 m_ID
- //uint32 charges; // 1 m_charges
- uint32 type[3]; // 2-4 m_effect[3]
- uint32 amount[3]; // 5-7 m_effectPointsMin[3]
- //uint32 amount2[3] // 8-10 m_effectPointsMax[3]
- uint32 spellid[3]; // 11-13 m_effectArg[3]
- char* description[16]; // 14-29 m_name_lang[16]
- //uint32 descriptionFlags; // 30 name flags
- uint32 aura_id; // 31 m_itemVisual
- uint32 slot; // 32 m_flags
- uint32 GemID; // 33 m_src_itemID
- uint32 EnchantmentCondition; // 34 m_condition_id
- //uint32 requiredSkill; // 35 m_requiredSkillID
- //uint32 requiredSkillValue; // 36 m_requiredSkillRank
-};
-
-struct SpellItemEnchantmentConditionEntry
-{
- uint32 ID; // 0 m_ID
- uint8 Color[5]; // 1-5 m_lt_operandType[5]
- //uint32 LT_Operand[5]; // 6-10 m_lt_operand[5]
- uint8 Comparator[5]; // 11-15 m_operator[5]
- uint8 CompareColor[5]; // 15-20 m_rt_operandType[5]
- uint32 Value[5]; // 21-25 m_rt_operand[5]
- //uint8 Logic[5] // 25-30 m_logic[5]
-};
-
-struct StableSlotPricesEntry
-{
- uint32 Slot;
- uint32 Price;
-};
-
-struct SummonPropertiesEntry
-{
- uint32 Id; // 0
- uint32 Category; // 1, 0 - can't be controlled?, 1 - something guardian?, 2 - pet?, 3 - something controllable?, 4 - taxi/mount?
- uint32 Faction; // 2, 14 rows > 0
- uint32 Type; // 3, see enum
- uint32 Slot; // 4, 0-6
- uint32 Flags; // 5
-};
-
-#define MAX_TALENT_RANK 5
-#define MAX_PET_TALENT_RANK 3 // use in calculations, expected <= MAX_TALENT_RANK
-
-struct TalentEntry
-{
- uint32 TalentID; // 0
- uint32 TalentTab; // 1 index in TalentTab.dbc (TalentTabEntry)
- uint32 Row; // 2
- uint32 Col; // 3
- uint32 RankID[MAX_TALENT_RANK]; // 4-8
- // 9-12 not used, always 0, maybe not used high ranks
- uint32 DependsOn; // 13 index in Talent.dbc (TalentEntry)
- // 14-15 not used
- uint32 DependsOnRank; // 16
- // 17-18 not used
- //uint32 unk1; // 19, 0 or 1
- //uint32 unk2; // 20, all 0
- //uint32 unkFlags1; // 21, related to hunter pet talents
- //uint32 unkFlags2; // 22, related to hunter pet talents
-};
-
-struct TalentTabEntry
-{
- uint32 TalentTabID; // 0
- //char* name[16]; // 1-16, unused
- //uint32 nameFlags; // 17, unused
- //unit32 spellicon; // 18
- // 19 not used
- uint32 ClassMask; // 20
- uint32 petTalentMask; // 21
- uint32 tabpage; // 22
- //char* internalname; // 23
-};
-
-struct TaxiNodesEntry
-{
- uint32 ID; // 0 m_ID
- uint32 map_id; // 1 m_ContinentID
- float x; // 2 m_x
- float y; // 3 m_y
- float z; // 4 m_z
- //char* name[16]; // 5-21 m_Name_lang
- // 22 string flags
- uint32 MountCreatureID[2]; // 23-24 m_MountCreatureID[2]
-};
-
-struct TaxiPathEntry
-{
- uint32 ID; // 0 m_ID
- uint32 from; // 1 m_FromTaxiNode
- uint32 to; // 2 m_ToTaxiNode
- uint32 price; // 3 m_Cost
-};
-
-struct TaxiPathNodeEntry
-{
- // 0 m_ID
- uint32 path; // 1 m_PathID
- uint32 index; // 2 m_NodeIndex
- uint32 mapid; // 3 m_ContinentID
- float x; // 4 m_LocX
- float y; // 5 m_LocY
- float z; // 6 m_LocZ
- uint32 actionFlag; // 7 m_flags
- uint32 delay; // 8 m_delay
- // 9 m_arrivalEventID
- // 10 m_departureEventID
-};
-
-struct TotemCategoryEntry
-{
- uint32 ID; // 0
- //char* name[16]; // 1-16
- // 17 string flags, unused
- uint32 categoryType; // 18 (one for specialization)
- uint32 categoryMask; // 19 (compatibility mask for same type: different for totems, compatible from high to low for rods)
-};
-
-struct VehicleEntry
-{
- uint32 m_ID; // 0
- uint32 m_flags; // 1
- float m_turnSpeed; // 2
- float m_pitchSpeed; // 3
- float m_pitchMin; // 4
- float m_pitchMax; // 5
- uint32 m_seatID[8]; // 6-13
- float m_mouseLookOffsetPitch; // 14
- float m_cameraFadeDistScalarMin; // 15
- float m_cameraFadeDistScalarMax; // 16
- float m_cameraPitchOffset; // 17
- int m_powerType[3]; // 18-20
- int m_powerToken[3]; // 21-23
- float m_facingLimitRight; // 24
- float m_facingLimitLeft; // 25
- float m_msslTrgtTurnLingering; // 26
- float m_msslTrgtPitchLingering; // 27
- float m_msslTrgtMouseLingering; // 28
- float m_msslTrgtEndOpacity; // 29
- float m_msslTrgtArcSpeed; // 30
- float m_msslTrgtArcRepeat; // 31
- float m_msslTrgtArcWidth; // 32
- float m_msslTrgtImpactRadius[2]; // 33-34
- char* m_msslTrgtArcTexture; // 35
- char* m_msslTrgtImpactTexture; // 36
- char* m_msslTrgtImpactModel[2]; // 37-38
- float m_cameraYawOffset; // 39
- uint32 m_uiLocomotionType; // 40
- float m_msslTrgtImpactTexRadius; // 41
- uint32 m_uiSeatIndicatorType; // 42
-};
-
-struct VehicleSeatEntry
-{
- uint32 m_ID; // 0
- uint32 m_flags; // 1
- int32 m_attachmentID; // 2
- float m_attachmentOffsetX; // 3
- float m_attachmentOffsetY; // 4
- float m_attachmentOffsetZ; // 5
- float m_enterPreDelay; // 6
- float m_enterSpeed; // 7
- float m_enterGravity; // 8
- float m_enterMinDuration; // 9
- float m_enterMaxDuration; // 10
- float m_enterMinArcHeight; // 11
- float m_enterMaxArcHeight; // 12
- int32 m_enterAnimStart; // 13
- int32 m_enterAnimLoop; // 14
- int32 m_rideAnimStart; // 15
- int32 m_rideAnimLoop; // 16
- int32 m_rideUpperAnimStart; // 17
- int32 m_rideUpperAnimLoop; // 18
- float m_exitPreDelay; // 19
- float m_exitSpeed; // 20
- float m_exitGravity; // 21
- float m_exitMinDuration; // 22
- float m_exitMaxDuration; // 23
- float m_exitMinArcHeight; // 24
- float m_exitMaxArcHeight; // 25
- int32 m_exitAnimStart; // 26
- int32 m_exitAnimLoop; // 27
- int32 m_exitAnimEnd; // 28
- float m_passengerYaw; // 29
- float m_passengerPitch; // 30
- float m_passengerRoll; // 31
- int32 m_passengerAttachmentID; // 32
- int32 m_vehicleEnterAnim; // 33
- int32 m_vehicleExitAnim; // 34
- int32 m_vehicleRideAnimLoop; // 35
- int32 m_vehicleEnterAnimBone; // 36
- int32 m_vehicleExitAnimBone; // 37
- int32 m_vehicleRideAnimLoopBone; // 38
- float m_vehicleEnterAnimDelay; // 39
- float m_vehicleExitAnimDelay; // 40
- uint32 m_vehicleAbilityDisplay; // 41
- uint32 m_enterUISoundID; // 42
- uint32 m_exitUISoundID; // 43
- int32 m_uiSkin; // 44
- uint32 m_flagsB; // 45
-};
-
-struct WorldMapAreaEntry
-{
- //uint32 ID; // 0
- uint32 map_id; // 1
- uint32 area_id; // 2 index (continent 0 areas ignored)
- //char* internal_name // 3
- float y1; // 4
- float y2; // 5
- float x1; // 6
- float x2; // 7
- int32 virtual_map_id; // 8 -1 (map_id have correct map) other: virtual map where zone show (map_id - where zone in fact internally)
-};
-
-struct WorldSafeLocsEntry
-{
- uint32 ID; // 0
- uint32 map_id; // 1
- float x; // 2
- float y; // 3
- float z; // 4
- //char* name[16] // 5-20 name, unused
- // 21 name flags, unused
-};
-
-struct WorldMapOverlayEntry
-{
- uint32 ID; // 0
- uint32 areatableID[4]; // 2-5
-};
-
-// GCC have alternative #pragma pack() syntax and old gcc version not support pack(pop), also any gcc version not support it at some platform
-#if defined( __GNUC__ )
-#pragma pack()
-#else
-#pragma pack(pop)
-#endif
-
-// Structures not used for casting to loaded DBC data and not required then packing
-struct TalentSpellPos
-{
- TalentSpellPos() : talent_id(0), rank(0) {}
- TalentSpellPos(uint16 _talent_id, uint8 _rank) : talent_id(_talent_id), rank(_rank) {}
-
- uint16 talent_id;
- uint8 rank;
-};
-
-typedef std::map<uint32,TalentSpellPos> TalentSpellPosMap;
-
-struct TaxiPathBySourceAndDestination
-{
- TaxiPathBySourceAndDestination() : ID(0),price(0) {}
- TaxiPathBySourceAndDestination(uint32 _id,uint32 _price) : ID(_id),price(_price) {}
-
- uint32 ID;
- uint32 price;
-};
-typedef std::map<uint32,TaxiPathBySourceAndDestination> TaxiPathSetForSource;
-typedef std::map<uint32,TaxiPathSetForSource> TaxiPathSetBySource;
-
-struct TaxiPathNode
-{
- TaxiPathNode() : mapid(0), x(0),y(0),z(0),actionFlag(0),delay(0) {}
- TaxiPathNode(uint32 _mapid, float _x, float _y, float _z, uint32 _actionFlag, uint32 _delay) : mapid(_mapid), x(_x),y(_y),z(_z),actionFlag(_actionFlag),delay(_delay) {}
-
- uint32 mapid;
- float x;
- float y;
- float z;
- uint32 actionFlag;
- uint32 delay;
-};
-typedef std::vector<TaxiPathNode> TaxiPathNodeList;
-typedef std::vector<TaxiPathNodeList> TaxiPathNodesByPath;
-
-#define TaxiMaskSize 12
-typedef uint32 TaxiMask[TaxiMaskSize];
-#endif
-
diff --git a/src/shared/Database/DBCfmt.cpp b/src/shared/Database/DBCfmt.cpp
deleted file mode 100644
index fdaaac14f66..00000000000
--- a/src/shared/Database/DBCfmt.cpp
+++ /dev/null
@@ -1,101 +0,0 @@
-/*
- * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
- *
- * Copyright (C) 2008-2009 Trinity <http://www.trinitycore.org/>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-const char Achievementfmt[]="niixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxiixixxxxxxxxxxxxxxxxxxxi";
-const char AchievementCriteriafmt[]="niiiiiiiixxxxxxxxxxxxxxxxxiixix";
-const char AreaTableEntryfmt[]="iiinixxxxxissssssssssssssssxixxxxxxx";
-const char AreaGroupEntryfmt[]="niiiiiii";
-const char AreaTriggerEntryfmt[]="niffffffff";
-const char AuctionHouseEntryfmt[]="niiixxxxxxxxxxxxxxxxx";
-const char BankBagSlotPricesEntryfmt[]="ni";
-const char BarberShopStyleEntryfmt[]="nixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxiii";
-const char BattlemasterListEntryfmt[]="niiiiiiiiiiiixxxssssssssssssssssxx";
-const char CharStartOutfitEntryfmt[]="diiiiiiiiiiiiiiiiiiiiiiiiixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx";
-const char CharTitlesEntryfmt[]="nxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxi";
-const char ChatChannelsEntryfmt[]="iixssssssssssssssssxxxxxxxxxxxxxxxxxx";
- // ChatChannelsEntryfmt, index not used (more compact store)
-const char ChrClassesEntryfmt[]="nxixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxixii";
-const char ChrRacesEntryfmt[]="nxixiixxixxxxissssssssssssssssxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxi";
-const char CreatureDisplayInfofmt[]="nxxxfxxxxxxxxxxx";
-const char CreatureFamilyfmt[]="nfifiiiiixssssssssssssssssxx";
-const char CreatureSpellDatafmt[]="nxxxxxxxx";
-const char CreatureTypefmt[]="nxxxxxxxxxxxxxxxxxx";
-const char CurrencyTypesfmt[]="xnxi";
-const char DurabilityCostsfmt[]="niiiiiiiiiiiiiiiiiiiiiiiiiiiii";
-const char DurabilityQualityfmt[]="nf";
-const char EmoteEntryfmt[]="nxixxxxxxxxxxxxxxxx";
-const char FactionEntryfmt[]="niiiiiiiiiiiiiiiiiissssssssssssssssxxxxxxxxxxxxxxxxxx";
-const char FactionTemplateEntryfmt[]="niiiiiiiiiiiii";
-const char GemPropertiesEntryfmt[]="nixxi";
-const char GlyphPropertiesfmt[]="niii";
-const char GlyphSlotfmt[]="nii";
-const char GtBarberShopCostBasefmt[]="f";
-const char GtCombatRatingsfmt[]="f";
-const char GtChanceToMeleeCritBasefmt[]="f";
-const char GtChanceToMeleeCritfmt[]="f";
-const char GtChanceToSpellCritBasefmt[]="f";
-const char GtChanceToSpellCritfmt[]="f";
-const char GtOCTRegenHPfmt[]="f";
-//const char GtOCTRegenMPfmt[]="f";
-const char GtRegenHPPerSptfmt[]="f";
-const char GtRegenMPPerSptfmt[]="f";
-const char Holidaysfmt[]="nxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx";
-const char Itemfmt[]="nixiiiii";
-const char ItemBagFamilyfmt[]="nxxxxxxxxxxxxxxxxx";
-//const char ItemDisplayTemplateEntryfmt[]="nxxxxxxxxxxixxxxxxxxxxx";
-//const char ItemCondExtCostsEntryfmt[]="xiii";
-const char ItemExtendedCostEntryfmt[]="niiiiiiiiiiiiix";
-const char ItemLimitCategoryEntryfmt[]="nxxxxxxxxxxxxxxxxxix";
-const char ItemRandomPropertiesfmt[]="nxiiiiixxxxxxxxxxxxxxxxx";
-const char ItemRandomSuffixfmt[]="nxxxxxxxxxxxxxxxxxxiiiiiiiiii";
-const char ItemSetEntryfmt[]="dssssssssssssssssxxxxxxxxxxxxxxxxxxiiiiiiiiiiiiiiiiii";
-const char LockEntryfmt[]="niiiiiiiiiiiiiiiiiiiiiiiixxxxxxxx";
-const char MailTemplateEntryfmt[]="nxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx";
-const char MapEntryfmt[]="nxixssssssssssssssssxixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxiffiixxix";
-const char QuestSortEntryfmt[]="nxxxxxxxxxxxxxxxxx";
-const char RandomPropertiesPointsfmt[]="niiiiiiiiiiiiiii";
-const char ScalingStatDistributionfmt[]="niiiiiiiiiiiiiiiiiiiii";
-const char ScalingStatValuesfmt[]="iniiiiiiiiiiiiiiiii";
-const char SkillLinefmt[]="nixssssssssssssssssxxxxxxxxxxxxxxxxxxixxxxxxxxxxxxxxxxxx";
-const char SkillLineAbilityfmt[]="niiiixxiiiiixx";
-const char SoundEntriesfmt[]="nxxxxxxxxxxxxxxxxxxxxxxxxxxxx";
-const char SpellCastTimefmt[]="nixx";
-const char SpellDurationfmt[]="niii";
-const char SpellEntryfmt[]="niiiiiiiiixiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiifxiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiffffffiiiiiiiiiiiiiiiiiiiiifffiiiiiiiiiiiiiiifffiiiiiiiiiiiiixssssssssssssssssxssssssssssssssssxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxiiiiiiiiiiixfffxxxiiiiix";
-const char SpellFocusObjectfmt[]="nxxxxxxxxxxxxxxxxx";
-const char SpellItemEnchantmentfmt[]="nxiiiiiixxxiiissssssssssssssssxiiiixx";
-const char SpellItemEnchantmentConditionfmt[]="nbbbbbxxxxxbbbbbbbbbbiiiiiXXXXX";
-const char SpellRadiusfmt[]="nfxf";
-const char SpellRangefmt[]="nffffixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx";
-const char SpellRuneCostfmt[]="niiii";
-const char SpellShapeshiftfmt[]="nxxxxxxxxxxxxxxxxxxiixixxxxxxxxxxxx";
-const char StableSlotPricesfmt[] = "ni";
-const char SummonPropertiesfmt[] = "niiiii";
-const char TalentEntryfmt[]="niiiiiiiixxxxixxixxxxxx";
-const char TalentTabEntryfmt[]="nxxxxxxxxxxxxxxxxxxxiiix";
-const char TaxiNodesEntryfmt[]="nifffxxxxxxxxxxxxxxxxxii";
-const char TaxiPathEntryfmt[]="niii";
-const char TaxiPathNodeEntryfmt[]="diiifffiixx";
-const char TotemCategoryEntryfmt[]="nxxxxxxxxxxxxxxxxxii";
-const char VehicleEntryfmt[]="niffffiiiiiiiiffffiiiiiifffffffffffssssfifi";
-const char VehicleSeatEntryfmt[]="niiffffffffffiiiiiifffffffiiifffiiiiiiiffiiiii";
-const char WorldMapAreaEntryfmt[]="xinxffffix";
-const char WorldSafeLocsEntryfmt[]="nifffxxxxxxxxxxxxxxxxx";
-const char WorldMapOverlayEntryfmt[]="nxiiiixxxxxxxxxxx";
diff --git a/src/shared/Database/dbcfile.cpp b/src/shared/Database/dbcfile.cpp
deleted file mode 100644
index 1de121bb17d..00000000000
--- a/src/shared/Database/dbcfile.cpp
+++ /dev/null
@@ -1,261 +0,0 @@
-/*
- * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
- *
- * Copyright (C) 2008-2009 Trinity <http://www.trinitycore.org/>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-
-#include "dbcfile.h"
-
-DBCFile::DBCFile()
-{
- data = NULL;
- fieldsOffset = NULL;
-}
-
-bool DBCFile::Load(const char *filename, const char *fmt)
-{
-
- uint32 header;
- if(data)
- {
- delete [] data;
- data=NULL;
- }
-
- FILE * f=fopen(filename,"rb");
- if(!f)return false;
-
- if(fread(&header,4,1,f)!=1) // Number of records
- return false;
-
- EndianConvert(header);
- if(header!=0x43424457)
- return false; //'WDBC'
-
- if(fread(&recordCount,4,1,f)!=1) // Number of records
- return false;
-
- EndianConvert(recordCount);
-
- if(fread(&fieldCount,4,1,f)!=1) // Number of fields
- return false;
-
- EndianConvert(fieldCount);
-
- if(fread(&recordSize,4,1,f)!=1) // Size of a record
- return false;
-
- EndianConvert(recordSize);
-
- if(fread(&stringSize,4,1,f)!=1) // String size
- return false;
-
- EndianConvert(stringSize);
-
- fieldsOffset = new uint32[fieldCount];
- fieldsOffset[0] = 0;
- for(uint32 i = 1; i < fieldCount; i++)
- {
- fieldsOffset[i] = fieldsOffset[i - 1];
- if (fmt[i - 1] == 'b' || fmt[i - 1] == 'X') // byte fields
- fieldsOffset[i] += 1;
- else // 4 byte fields (int32/float/strings)
- fieldsOffset[i] += 4;
- }
-
- data = new unsigned char[recordSize*recordCount+stringSize];
- stringTable = data + recordSize*recordCount;
-
- if(fread(data,recordSize*recordCount+stringSize,1,f)!=1)
- return false;
-
- fclose(f);
- return true;
-}
-
-DBCFile::~DBCFile()
-{
- if(data)
- delete [] data;
- if(fieldsOffset)
- delete [] fieldsOffset;
-}
-
-DBCFile::Record DBCFile::getRecord(size_t id)
-{
- assert(data);
- return Record(*this, data + id*recordSize);
-}
-
-uint32 DBCFile::GetFormatRecordSize(const char * format,int32* index_pos)
-{
- uint32 recordsize = 0;
- int32 i = -1;
- for(uint32 x=0; format[x];++x)
- switch(format[x])
- {
- case FT_FLOAT:
- case FT_INT:
- recordsize+=4;
- break;
- case FT_STRING:
- recordsize+=sizeof(char*);
- break;
- case FT_SORT:
- i=x;
- break;
- case FT_IND:
- i=x;
- recordsize+=4;
- break;
- case FT_BYTE:
- recordsize += 1;
- break;
- }
-
- if(index_pos)
- *index_pos = i;
-
- return recordsize;
-}
-
-char* DBCFile::AutoProduceData(const char* format, uint32& records, char**& indexTable)
-{
- /*
- format STRING, NA, FLOAT,NA,INT <=>
- struct{
- char* field0,
- float field1,
- int field2
- }entry;
-
- this func will generate entry[rows] data;
- */
-
- typedef char * ptr;
- if(strlen(format)!=fieldCount)
- return NULL;
-
- //get struct size and index pos
- int32 i;
- uint32 recordsize=GetFormatRecordSize(format,&i);
-
- if(i>=0)
- {
- uint32 maxi=0;
- //find max index
- for(uint32 y=0;y<recordCount;y++)
- {
- uint32 ind=getRecord(y).getUInt (i);
- if(ind>maxi)maxi=ind;
- }
-
- ++maxi;
- records=maxi;
- indexTable=new ptr[maxi];
- memset(indexTable,0,maxi*sizeof(ptr));
- }
- else
- {
- records = recordCount;
- indexTable = new ptr[recordCount];
- }
-
- char* dataTable= new char[recordCount*recordsize];
-
- uint32 offset=0;
-
- for(uint32 y =0;y<recordCount;y++)
- {
- if(i>=0)
- {
- indexTable[getRecord(y).getUInt(i)]=&dataTable[offset];
- }
- else
- indexTable[y]=&dataTable[offset];
-
- for(uint32 x=0;x<fieldCount;x++)
- {
- switch(format[x])
- {
- case FT_FLOAT:
- *((float*)(&dataTable[offset]))=getRecord(y).getFloat(x);
- offset+=4;
- break;
- case FT_IND:
- case FT_INT:
- *((uint32*)(&dataTable[offset]))=getRecord(y).getUInt(x);
- offset+=4;
- break;
- case FT_BYTE:
- *((uint8*)(&dataTable[offset]))=getRecord(y).getUInt8(x);
- offset+=1;
- break;
- case FT_STRING:
- *((char**)(&dataTable[offset]))=NULL; // will be replaces non-empty or "" strings in AutoProduceStrings
- offset+=sizeof(char*);
- break;
- }
- }
- }
-
- return dataTable;
-}
-
-char* DBCFile::AutoProduceStrings(const char* format, char* dataTable)
-{
- if(strlen(format)!=fieldCount)
- return NULL;
-
- char* stringPool= new char[stringSize];
- memcpy(stringPool,stringTable,stringSize);
-
- uint32 offset=0;
-
- for(uint32 y =0;y<recordCount;y++)
- {
- for(uint32 x=0;x<fieldCount;x++)
- switch(format[x])
- {
- case FT_FLOAT:
- case FT_IND:
- case FT_INT:
- offset+=4;
- break;
- case FT_BYTE:
- offset+=1;
- break;
- case FT_STRING:
- // fill only not filled entries
- char** slot = (char**)(&dataTable[offset]);
- if(!*slot || !**slot)
- {
- const char * st = getRecord(y).getString(x);
- *slot=stringPool+(st-(const char*)stringTable);
- }
- offset+=sizeof(char*);
- break;
- }
- }
-
- return stringPool;
-}
-