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Author
2014-10-09
Build: Fixed game & collision depending on each other for linking
Shauren
2014-09-07
Core/Misc: Refactor scripts to fix static analysis warnings
jackpoz
2014-08-31
Core/Misc: Refactor scripts to fix static analysis warnings
jackpoz
2014-08-24
Core: meh, remove again whitespace :(
Vincent-Michael
2014-08-10
Tools/MMAPs: Fix log message if mmaps folder is not found
jackpoz
2014-08-07
Tools/MMAPs: Fix uninitialized value in mmap_generator
jackpoz
2014-07-30
Tools/MMaps: Fix static analysis issues
jackpoz
2014-07-27
Tools/mmaps: Change the PCQ queue to uint32 again
DDuarte
2014-07-25
Tools/mmaps: Fix build when building only tools
DDuarte
2014-07-25
Tools/mmaps: Fix a possible mem leak and a compile warning
DDuarte
2014-07-24
Restore mmaps gen build
leak
2014-07-22
Core/Misc: Remove a define that is no longer needed since ACE was removed
DDuarte
2014-07-16
GCC compile fixes
leak
2014-07-14
Replacing ACE based multi threading with PCQ
leak
2014-07-14
Removed dead ACE includes from mmaps gen (mt still needs rewrite)
leak
2014-07-03
Core/VMAPs: Fix object orientation
jackpoz
2014-06-25
Tools/MMapsGenerator: Improve mmaps generation time on multi-core CPUs
jackpoz
2014-06-20
Core/Dependencies: Clean up recastnavigation folder
jackpoz
2014-05-15
Fix various warnings. The core, the scripts and the tools now compile without...
Praetonus
2014-04-20
Tools: Enabled struct packing to ensure that structures are read from files p...
Shauren
2014-04-19
Core/MMAPs: Improve NPC behavior with fences and high climbs
jackpoz
2014-03-20
Core/Misc: Fix some static analysis issues
jackpoz
2014-02-23
Core/MMAPs: Update recast
jackpoz
2014-02-13
Core/MMAPS: Fix invisible wall issue in MMAPS.
jackpoz
2014-01-26
Tools/VMAP: Fix a logic error in processArgv of vmapexport
Duarte Duarte
2014-01-26
Tools: Fix build for Mac
Gacko
2014-01-06
Misc:
Shauren
2014-01-01
Update copyright note for 2014.
Vincent_Michael
2013-11-02
Tools: Skip extracting already existing DBC files
Gacko
2013-10-27
Core/Code: Adding copyright to all the mesh_extractor files.
Ascathor
2013-10-27
Core/Code: Unify codestyle for brackets: {} to { }.
Ascathor
2013-10-01
Tools/MeshExtractor: Implemented 7ca6f56a065a666fc605d2fa402a2eea14bc40c0 in ...
Sebastian Valle
2013-10-01
Tools/MeshExtractor: Fixed a few mistakes in MPQManager::GetFileFrom and Util...
Sebastian Valle
2013-10-01
Tools/MeshExtractor: Fixed the generated mesh for continents.
Sebastian Valle
2013-09-30
Tools/MeshExtractor: Implemented the code to generate mesh files for continen...
Sebastian Valle
2013-09-30
Tools/MeshExtractor: Do not delete the polygons before we are done using them.
Sebastian Valle
2013-09-30
Tools/MeshExtractor: Forgot to push some changes.
Sebastian Valle
2013-09-30
Tools/MeshExtractor: Some more cleanup.
Sebastian Valle
2013-09-30
Tools/MeshExtractor: Fixed mmap extracting for instance maps and fixed a numb...
Sebastian Valle
2013-09-30
Tools/MeshExtractor: Implemented mmap mesh generation for instances (They do ...
Sebastian Valle
2013-09-29
Tools/MeshExtractor: Removed some redundant code
Sebastian Valle
2013-09-29
Tools/MeshExtractor: Some more cleanup and memory management improvements.
Sebastian Valle
2013-09-29
Tools/MeshExtractor: Fixed Doodads and WMOs in the terrain.
Sebastian Valle
2013-09-29
Tools/MeshExtractor: Fixed(??????) Doodads in the terrain.
Sebastian Valle
2013-09-29
Tools/VMAP Extractor: Fix memory issues
jackpoz
2013-09-29
Tools/MeshExtractor: Fixed a lot of stuff, finally made the Doodads render, t...
Sebastian Valle
2013-09-28
Tools/MapExtractor: Fix string-related memory issues
jackpoz
2013-09-28
Tools/MeshExtractor: Cleanup using static analyzing tool
Chaplain
2013-09-27
Subv's changes to mesh extractor V2
Tomatoes
2013-09-27
Tools/MeshExtractor: Added some debug messages.
Sebastian Valle
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