Age | Commit message (Collapse) | Author |
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(#30832)
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config options and reduce its impact on compile time
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minimum spell missile travel time
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SPELL_AURA_MOD_PACIFY
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trigger flags
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PROC_ATTR_USE_STACKS_FOR_CHARGES
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diminishing for pvp
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for .reset())
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29a680a1c264e5c8858b387fce4f6472a6d70a7e)
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accessors
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* SPELL_STATE_CASTING -> SPELL_STATE_CHANNELING (was used for "channel in progress")
* SPELL_STATE_DELAYED -> SPELL_STATE_LAUNCHED
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SkillLineAbility::AcquireMethod = 4
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Closes #30885
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including TIME_SYNC and CMSG_QUEUED_MESSAGES_END values in its calculation
* This removes delay on nearby object visibility after login and teleport
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(cherry picked from commit 3b2e2195eabec2f66edd805aa2582069e2335cad)
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(cherry picked from commit 2e971321cf4648a5deceb73074967d48fc94c020)
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