Age | Commit message (Collapse) | Author |
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Co-Authored-By: funjoker <funjoker109@gmail.com>
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* Implemented SUMMON_SLOT_ANY_TOTEM
* Fixed showing totems on player frames
* Fixed removing totems from player frames
* Fixed being able to summon unlimited windfury totems
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* Spells with SPELL_DAMAGE_CLASS_NONE are now allowed to benefit from spellmods
* Fixed SPELL_AURA_MOD_DAMAGE_DONE_VERSUS_AURASTATE and SPELL_AURA_MOD_HEALING_DONE_PCT_VERSUS_TARGET_HEALTH not working for players
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TEMPSUMMON_MANUAL_DESPAWN
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Co-authored-by: Shauren <shauren.trinity@gmail.com>
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(#29174)
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do not have entry in spell_proc table
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pet) and Essence Devourer (#29170)
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talents (#29169)
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Co-authored-by: Shauren <shauren.trinity@gmail.com>
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(max stack could have been changed from 0 to something else using spell mods)
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rename it to ChrSpecialization
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failing to cast because of their own cooldown
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function signatures
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as it is now unused, db field kept for table structure compatibility with 3.3.5 branch)
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as examples
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scripts allowing to override base damage amount, flat value mod and percent value mod separately
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* Rework GameObject trap handling for buffs (removed radius hack)
* Add script for Old AreaTriggers
* Add script for new AreaTriggers
* Spawn AreaTriggers in Arathi Basin
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functions for FindCreatureOptions
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SPELL_ATTR8_DONT_RESET_PERIODIC_TIMER (this attribute does something else) (#29195)
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Co-authored-by: ModoX <moardox@gmail.com>
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