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2023-05-18Scripts/Warrior: Implement Warbreaker and In For The Kill (#28994)SargeroDeV
2023-05-18Scripts/Warrior: Implement Brutal Vitality (#28987)SargeroDeV
2023-05-16Core/Auras: Define new aura typeShauren
Closes #28995
2023-05-16Core/Proto: Updated protobuf messages and servicesShauren
2023-05-15Scripts/Warrior: Implement Shield Charge (#28974)SargeroDeV
2023-05-14Scripts/Spells: Fixed uninitialized variable in ↵Shauren
d64f7c332e1c6b9d15240979f3f95db4131ff17c
2023-05-14Warning fixShauren
2023-05-14Scripts/Warrior: Implemented Fueled by ViolenceModoX
Closes #28976 Co-authored-by: SargeroDeV <83485584+SargeroDeV@users.noreply.github.com>
2023-05-14Core/DBLayer: Relaxed restrictions on which Field class member function can ↵Shauren
be used to access column value from "strict match" to "must not truncate"
2023-05-14Core/GameTables: Fixed parsing gt files (for real this time)Shauren
2023-05-13Core/Battlegrounds: Correct distance check in ↵DeadMouse
HandleAreaSpiritHealerQueryOpcode and HandleAreaSpiritHealerQueueOpcode. (#28979)
2023-05-13Core/GameTables: Fixed parsing gt filesShauren
2023-05-13Core/PacketIO: Add missing bit writesShauren
2023-05-13Core/Misc: Replace string to int conversion functions from Common.h with ↵Shauren
c++17 std::from_chars based ones Trinity::StringTo
2023-05-10Scripts/Underrot: Removed unneccessary code, handled by difficulty version ↵Shauren
of SpellMisc already
2023-05-09Core/Units: Power handling improvementsShauren
* Don't include creature_template power multipliers in CreateMana updatefield * Allow NPCs to have power types other than mana * Add missing Essence config regeneration rate * Fixed demon hunter powers not decaying immediately after combat * Fixed some powers decaying immediately out of combat after energizing (for example holy power) * Replace hardcoded list of powers to set to full on levelup with a db2 flag check * Updated Creature::GetPowerIndex for 10.1 new power types
2023-05-09Core/Units: Add PowerTypeFlags enum (#28897)Teleqraph
2023-05-09Core/Battlegrounds: Moved AreaSpiritHealer resurrection handling to ↵Jeremy
respective npc flags (#28508) * UNIT_NPC_FLAG_AREA_SPIRIT_HEALER * UNIT_NPC_FLAG_2_AREA_SPIRIT_HEALER_INDIVIDUAL
2023-05-07Scripts/Spells: Implement Painful Punishment (#28928)Teleqraph
2023-05-07Scripts/Spells: Implement Purge the Wicked (#28926)Teleqraph
2023-05-07Scripts/Spells: Implement Dark Reprimand (#28925)Teleqraph
Co-authored-by: Shauren <shauren.trinity@gmail.com>
2023-05-07Scripts/Spells: Update Halo (#28924)Teleqraph
* Update Halo's trigger spells to properly support both Halo for Shadow and Holy/Discipline specs. It also offers support during Shadow Covenant aura for Discipline since it uses SPELL_AURA_OVERRIDE_ACTIONBAR_SPELLS to override the spells cast.
2023-05-06Core/Misc: TaskScheduler cleanup (#28862)Gosha
-Pass std::chrono types by value, they are small enough to not be passed around by const& -Same applied to Optional<group_t> -Replace EmptyCallback with nullptr Co-authored-by: Shauren <shauren.trinity@gmail.com>
2023-05-06Core/Auras: Implement SpellAuraInterruptFlags2::Falling (#28941)Teleqraph
2023-05-06Core/Auras: Implement SpellAuraInterruptFlags2::WarModeLeave (#28937)Teleqraph
Co-authored-by: Shauren <shauren.trinity@gmail.com>
2023-05-06Build fixShauren
2023-05-06Core/Auras: Implement SpellAuraInterruptFlags2::EndOfEncounter (#28939)Teleqraph
Co-authored-by: Shauren <shauren.trinity@gmail.com>
2023-05-06Core/Auras: Implement SpellAuraInterruptFlags2::StartOfEncounter (#28938)Teleqraph
Co-authored-by: Shauren <shauren.trinity@gmail.com>
2023-05-06Core/Auras: Implement SpellAuraInterruptFlags2::DuelEnd (#28940)Teleqraph
2023-05-06Core/Auras: Implement SpellAuraInterruptFlags2::EnteringInstance (#28942)Teleqraph
2023-05-06Core/Auras: Implement SpellAuraInterruptFlags2::AbandonVehicle (#28944)Teleqraph
2023-05-06Core/Auras: Implement SpellAuraInterruptFlags2::LeaveArenaOrBattleground ↵Teleqraph
(#28943)
2023-05-06Core/Unit: Named npc flags UNIT_NPC_FLAG_AREA_SPIRIT_HEALER and ↵ModoX
UNIT_NPC_FLAG_2_AREA_SPIRIT_HEALER_INDIVIDUAL
2023-05-06Core/PacketIO: Fixed CreateObject structure for areatriggersShauren
2023-05-06Core/Spells: Check passive attribute on the final spell that will be cast by ↵Shauren
CMSG_CAST_SPELL, after taking overriden spells into account
2023-05-05Core/PacketIO: Reverted unintended changeShauren
2023-05-05Core/PacketIO: Fixed quest query packet structureShauren
2023-05-05Core/Spells: Implemented SPELL_EFFECT_TELEPORT_GRAVEYARDJeremy
* part of #28508
2023-05-05Core/DataStores: Remove temporary 10.0.7 workraroundShauren
2023-05-04Core: Update to 10.1Shauren
2023-05-02Scripts/Spells: Added proc requirements to a few auras that have ↵Shauren
SPELL_ATTR3_CAN_PROC_FROM_PROCS attribute
2023-05-01Core/Auras: Removed outdated aura type handlingShauren
2023-04-30Core/Misc: Delay creating std::string objects for locale data after size ↵Shauren
validation
2023-04-29Core/Realms: Remove duplicate realm names storageShauren
2023-04-28Core/Chat: Implemented more chat link typesShauren
Closes #28946
2023-04-27Core/DataStores: Optimized DB2Storage::begin to remove searching for lowest ↵Shauren
id on every call
2023-04-26Core/DataStores: Changed empty string checks in db2 loaders to not rely on ↵Shauren
undefined behavior (comparing pointers to different objects/arrays with greater/less)
2023-04-25Scripts/Underrot: Implement Cragmaw the Infested encounter (#28934)Naddley
2023-04-25Core/PacketIO: Fixed bracket num in SMSG_RATED_PVP_INFOFrançois B
2023-04-24Scripts/Spells: Use scaled level for taming requirementsShauren