Age | Commit message (Collapse) | Author |
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Closes #28606
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Closes #28864
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encounters completed
Closes #28737
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difficulty when entering normal mode dungons
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overloads for packets
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CREATURE_STATIC_FLAG_4_TREAT_AS_RAID_UNIT_FOR_HELPFUL_SPELLS instead of equivalent flag from creature_template.type_flag
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evading
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the ones using SAI
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before death)
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(stored in MiscValue) (#28860)
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Closes #26676
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creature static
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yet implemented (#28849)
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* Allow going backwards on a repeatable waypoint path (instead of going directly to first point)
* Allow triggering random movement on path ends
* Max duration of waypoint movement
* Skipping mmap usage
* Forced speed for whole path
* Forced run/walk for whole path
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* Forced speed
* Speed selection mode (walk, run or default)
* Distance from target point that is considered close enough to finalize movement
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instead of just a bool indicating success
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accepting Unit* argument
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meaning
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WorldObject" - client only accepts unit guids in these packets (orphan visuals not reverted)
This partially reverts commit 54f607641ac9008a588b8ff635a9ed7ee7a5f976.
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saved mail is loaded (during loading from db) (#28826)
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spell flags
Closes #28820
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DamageDone and DamageTaken script hooks
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Co-authored-by: MaxtorCoder <warsongkiller.s8@gmail.com>
Co-authored-by: Shauren <shauren.trinity@gmail.com>
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