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2025-02-04Scripts/AtalDazar: Implement Volkaal encounter (#30663)Aqua Deus
2025-02-03Core/Quests: Updated quest future status checks to include all variants of ↵Shauren
that status
2025-02-02Core/Misc: Reduce code differences between branchesShauren
2025-02-02Core/Objects: Make guid generators atomicShauren
2025-02-02Core/Vehicle: Added RideSpellID field to override npc_spellclick_spells (#30198)ModoX
2025-02-01Scripts/Auchindoun: Implement Auchindoun events until first boss (#30034)Aqua Deus
2025-02-01Core/Commands: Fixed .debug guidlimits output for creature guidsShauren
2025-02-01Scripts/Battlegrounds: Implement Deephaul Ravine (#30393)Jeremy
2025-02-01Core/Spells: Remove manual spell guid creation in scriptsShauren
2025-01-30Fix nopch buildModoX
2025-01-30Core/Auras: Send scene complete if a SPELL_AURA_PLAY_SCENE aura is removed ↵ModoX
by expiration
2025-01-30Core/SAI: Improve SMART_ACTION_ATTACK_START to exclude non-unit targets from ↵sanctum32
selection pool (#30653)
2025-01-30Core/Spells: Refactor SpellHistory ModifyCoooldowns and ResetCooldowns ↵Shauren
callbacks to use CooldownEntry argument instead of internal iterator
2025-01-30Scripts/Anniversary: Implement Lord Kazzak encounter (#30606)Aqua Deus
2025-01-30Scripts/TheStonevault: Implement E.D.N.A. encounter (all difficulties) (#30604)Aqua Deus
2025-01-29Scripts/Dornogal: Implement Quest: "The Expedition Awaits" (#30650)Naddley
2025-01-27Core/Auras: Fixed SPELL_ATTR1_IMMUNITY_TO_HOSTILE_AND_FRIENDLY_EFFECTS logic ↵Shauren
- no longer incorrectly unapplies all auras for immunities that don't use it
2025-01-27Core/Spells: Don't fail spells SPELL_ATTR2_FAIL_ON_ALL_TARGETS_IMMUNE when ↵Shauren
target list is empty for one effect Closes #30603
2025-01-26Scripts/AtalDazar: Fix Rezan mechanics on heroic and mythic difficulty (#30640)Aqua Deus
* and improve code
2025-01-26Core/Conditions: Corrected upper array bound requirement for ↵Shauren
PlayerConditionLogic
2025-01-25Core/Items: Fixed item spell charge slot indexingShauren
Closes #30585
2025-01-24Core/Spells: Prevent even more cases of sending aura update packets for ↵Shauren
auras that aren't visible on client
2025-01-24Core/Objects: Removed type casts before accessing WorldObject::m_Events that ↵Shauren
became unneccessary after moving it from Unit to WorldObject
2025-01-24Core/Spells: Remove hacks related to TARGET_DEST_NEARBY_DB and DB data (#30626)Aqua Deus
2025-01-23Core/Spells: Prevent sending aura update packets for auras that aren't ↵Shauren
visible on client Closes #30633
2025-01-23Core/Spells: Added AttributesEx15 for serverside spells (#30632)Meji
2025-01-21Core/Spells: Reimplemented target type 106 as random point from points ↵Shauren
predefined in database Closes #30116
2025-01-21Core/Utils: Allow using Trinity::IteratorPair with SelectRandomContainerElementShauren
2025-01-20Scripts/Spells: Use Spell::GetPowerTypeCostAmount where possible instead of ↵Shauren
iterating Spell::GetPowerCost
2025-01-20Core/Spells: Replace SpellTargetPosition structure with WorldLocationShauren
2025-01-20Core/Spells: Exclude TriggerCastFlags that can be set for non-triggered ↵Shauren
spells from being checked by Spell::IsTriggered
2025-01-19fix typoShauren
2025-01-19Core/Misc: Added float chrono typedefsShauren
2025-01-19Scripts/Spells: Implement evoker talent "Causality" (#30582)Aqua Deus
2025-01-18Scripts/Anniversary: Implement Doomwalker encounter (#30591)Aqua Deus
Co-authored-by: Shauren <shauren.trinity@gmail.com>
2025-01-18Core/Spells: Add summoned DynamicObject to casters ChannelObjects if spell ↵Shauren
is channelled
2025-01-17Core/Misc: Remove return type std::enable_if based SFINAEShauren
2025-01-17Scripts/Spells: Fix demon hunter talent "Feast of Souls" (#30501)Aqua Deus
2025-01-17Scripts/Spells: Implement demon hunter talent "Monster Rising" (#30546)Aqua Deus
2025-01-17Scripts/Spells: Implement demon hunter talent "Unhindered Assault" (#30547)Aqua Deus
2025-01-17Scripts/Spells: Implement demon hunter talent "Glaive Tempest" (#30551)Aqua Deus
2025-01-17Scripts/Spells: Implement demon hunter talent "Army Unto Oneself" (#30549)Aqua Deus
2025-01-17Scripts/Spells: Implemented shaman talent Voltaic BlazeShauren
2025-01-16Scripts/Spells: Updated Chaos Strike power refund procShauren
2025-01-16Scripts/Spells: Implement demon hunter talent "Chaos Theory" (#30552)Aqua Deus
2025-01-16Scripts/Spells: Implement demon hunter talent "Know Your Enemy" (#30553)Aqua Deus
2025-01-16Core/Spells: Added aoe target cap for demon hunter talent "Fel Barrage" (#30554)Aqua Deus
2025-01-16Core/Misc: Remove unneccessary structure packing and one unused enumShauren
2025-01-15Scripts/Spells: Implement demon hunter talent "Essence Break" (#30555)Aqua Deus
2025-01-15Scripts/Spells: Update priets talent Shadow Covenant (#30571)Teleqraph