aboutsummaryrefslogtreecommitdiff
path: root/src
AgeCommit message (Collapse)Author
2025-01-04Core/Misc: Implemented spawn tracking (#30247)Meji
2025-01-04Scripts/Priest: Update Sins of the Many damage diminishing (#30570)Teleqraph
2025-01-03Core/Objects: Use span/array instead of vector for raw ObjectGuid manipulationsShauren
2025-01-03Core/Database: Added std::span based functions to Field and PreparedStatementShauren
2025-01-03Scripts/Spells: Implement warlock talent "Shadow Invocation" (#30561)Muru
2025-01-02Scripts/StormwindCity: Implement quest "The Mission" (29548) (#30557)Meji
2025-01-02Core/Auras: Fixed aura stacks being reset to default max stack size when ↵Shauren
modified by SpellModOp::MaxAuraStacks and reaching the new limit
2025-01-02Core/Player: Remove unnecessary castModoX
* 02131fe32bb6837e75bdeae0ca94c4ee06ac26bf followup
2025-01-02Core/Player: Changed player_classlevelstats types to int32ModoX
2025-01-01Scripts/Spells: Removed unneccessary hacks - reagent consumption by ↵Shauren
triggered spells fixed in 54a83b4b689b7d2bbddb91fc79319dd806da8cc0
2025-01-01Core/Spells: Don't ignore power costs and reagents for spells triggered by ↵Shauren
SPELL_EFFECT_TRIGGER_SPELL, SPELL_EFFECT_TRIGGER_MISSILE, SPELL_EFFECT_FORCE_CAST, SPELL_AURA_PERIODIC_TRIGGER_SPELL, SPELL_AURA_PROC_TRIGGER_SPELL and fixed implementation of SPELL_ATTR6_DO_NOT_CONSUME_RESOURCES
2025-01-01Scripts/Spells: Implement warlock talent "Bilescourge Bombers" (#30560)Muru
2024-12-31Core/Spells: Split TRIGGERED_IGNORE_POWER_AND_REAGENT_COST into separate ↵Shauren
POWER and REAGENT flags
2024-12-31Core/Misc: Include cleanup - remove MapUtils.h from Containers.hShauren
2024-12-31Core/Misc: Add concepts restrictions on container utilities for better ↵Shauren
compiler error messages
2024-12-30Spells/Spells: Fix demon hunter talent "Fiery Brand" (#30490)Aqua Deus
2024-12-30Scripts/Spells: Replace custom demon hunter sigil areatrigger script wrapper ↵Shauren
with GenericAreaTriggerEntityScript
2024-12-30Scripts/Spells: Implement demon hunter talent "Restless Hunter" (#30484)Aqua Deus
2024-12-30Scripts/Spells: Implement demon hunter talent "Calcified Spikes" (#30545)Aqua Deus
2024-12-30Core/Units: Fill CurrentAreaID updatefieldShauren
2024-12-29Scripts/Spells: Implement demon hunter talent "Shattered Destiny" (#30536)Aqua Deus
2024-12-29Scripts/Spells: Implement demon hunter talent "Last Resort" (#30500)Aqua Deus
2024-12-29Scripts: Remove direct unit flag manipulations for UNIT_FLAG_IMMUNE_TO_PC, ↵Shauren
UNIT_FLAG_IMMUNE_TO_NPC and UNIT_FLAG_UNINTERACTIBLE
2024-12-29Scripts/ExilesReach: Use new loot tracking quest feature to kill script ↵Shauren
hacks for it
2024-12-29Scripts/IsleOfDorn: Implement Quest: "Precious Gems" (#30495)Naddley
2024-12-29Core/Creature: Implement aggro grace period (#30362)ModoX
Ref: #26528 #30273 #23258
2024-12-29Core/Loot: Implemented automatic flagging of tracking quests from lootShauren
2024-12-29Core/Units: Added helper methods to cancel mount/shapeshift auras (#30477)Meji
2024-12-29Core/Gossip: Fix interaction with gossip launched by accepting quest (#30419)Meji
2024-12-29Core/AI: Remove default arguments for inter-script communicationModoX
2024-12-28Core/AI: Implemented conversation ai (#30538)ModoX
2024-12-28Core/Players: Refactored SetQuestCompletedBit to take questId instead of ↵Shauren
quest bit as argument
2024-12-28Core/Players: Added helper function to check quest completion using QuestV2 bitsShauren
2024-12-27Core/PacketIO: Refactor LootPackets to use new Bits<> writing utilitiesShauren
2024-12-27Core/Units: moved melee attack rage generation into ↵Ovahlord
Unit::AttackerStateUpdate and send the generated rage in combat log packet instead of power update packets (cherry picked from commit b179a7246d0383a6e0517107844611fa676b71c8)
2024-12-26Core/Config: Remove Rate.Talent config option that is not compatible with ↵Shauren
trait system
2024-12-26Core/JSON: Prevent more out of bounds memory accesses in json deserializationShauren
2024-12-25Scripts/OutdoorPvp: converted two raw pointers into smart pointers to fix ↵Ovahlord
possible memory leaks (cherry picked from commit 0b842d44d98c1d3fe3817e808a4eb07be9b6d6b0)
2024-12-23Scripts/Spells: Fix demon hunter talents "Demon Spikes" and "Deflecting ↵Aqua Deus
Spikes" (#30493)
2024-12-23Core/Spells: Moved loading aoe target caps out of ↵Shauren
SpellMgr::LoadSpellInfoCorrections
2024-12-22Scripts/Spells: Added missing Throw Glaive part to Cycle of Hatred ↵Shauren
implementation
2024-12-22Scripts/Spells: Implement demon hunter talent "Cycle of hatred"aquadeus
2024-12-22Core/Objects: Allow more specific checks to include or exclude feign death ↵ModoX
units in CreatureWithOptionsInObjectRangeCheck::IsAlive check (#30361) * this also extends SMART_TARGET_CLOSEST_CREATURE dead param
2024-12-22Core/Object: Fixed interaction dynamic flags assignment for ↵ModoX
GAMEOBJECT_TYPE_SPELLCASTER gameobjects Closes #30533
2024-12-21Core/Scripts: Added SpellEffectInfo argument to CalcDamage and CalcHealing ↵Shauren
spell script hooks
2024-12-20Scripts/Spells: Fix demon hunter talent "Collective Anguish"aquadeus
Closes #30503
2024-12-20Core/PacketIO: Fixed writing exactly 32 bitsShauren
2024-12-20Scripts/Spells: Implement demon hunter talent "Furious Gaze" (#30530)Aqua Deus
2024-12-20Core/Spells: Implemented SPELL_EFFECT_UPDATE_INTERACTIONSShauren
2024-12-20Core/GameObjects: Remove unused functionShauren