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2024-03-30Core/Pets: Removed overriding unit class for petsShauren
2024-03-30Core/Creatures: Changed the spawn health field in creature table to a ↵Meji
percentage (#29801)
2024-03-28Core/Players: Use CharBaseInfo.db2 data to determine appropriate race for ↵Shauren
mercenary mode transforms
2024-03-28Core/Battlegrounds: Move to scripts (#29799)Jeremy
* Introduce new BattlegroundScript class for map/bg specific scripts * Remove all sub, zone specific, battleground classes except Arena * Move all bg zone scripts to new BattlegroundScripts class in script folder * Remove ZoneScript from Battleground class * Remove some unused hooks from Battleground
2024-03-27Core/Conditions: Extend circular references check for player condition ↵Shauren
conditions to also handle two different conditions referencing each other
2024-03-27Core/Conditions: Added CONDITION_SOURCE_TYPE_PLAYER_CONDITION (#29832)Meji
2024-03-27Core/GameObjects: Implement destructible_hitpoint table to store health info ↵Jeremy
about destructible buildings (#29836)
2024-03-27Build: Fix Linux aarch64 GCC build (#29831)lee
(cherry picked from commit 370685457e83c9657c1337ea5a2dc2f07e01af62)
2024-03-26Core/Maps: Initialize instance faction using group leader (if available) ↵Shauren
instead of the first player entering the map
2024-03-26DB/Mardum: Implement Quest "Give Me Sight Beyond Sight" (#29833)Naddley
Co-Authored-By: ModoX <moardox@gmail.com>
2024-03-25Tools/mmaps_generator: Only initialize memory for inds mesh when it will be ↵thesillyone
read (#29795) * this change does NOT require re-generating mmaps
2024-03-25Scripts/Stormwind: Implement RP Event for quest "Ancient Curses" (#29780)Naddley
2024-03-25Core/vmaps: Improved WMO detection for group models that don't have floorShauren
2024-03-25Scripts/Spells: Fix Whispering Shadows target selection logic if there are ↵Shauren
less than 8 units hit that don't have Vampiric Touch on them
2024-03-25Scripts/Spells: Implemented Priest talent Whispering Shadows (#29776)Mematoru23
Co-authored-by: Cristian Vintila <127750549+cristiv23@users.noreply.github.com> Co-authored-by: Shauren <shauren.trinity@gmail.com>
2024-03-24Core/GameObjects: Added dynamic highlight for GAMEOBJECT_TYPE_SPELL_FOCUS ↵Meji
(#29825)
2024-03-24Core/Players: Slightly improve neutral player faction supportShauren
2024-03-24Core/Players: Fix console errors of wrong teamid for neutral pandaren raceaquadeus
2024-03-24Core/Loot: Fixed crashes when generating loot on map that has no ↵Shauren
MapDifficulty data Closes #29829
2024-03-23warning fixShauren
2024-03-23Tools/vmap_extractor: Support new 9.2 wmo group splits (child groups should ↵Shauren
inherit their parent wmo group id)
2024-03-22Core/PacketIO: Fixed player updatefieldsShauren
2024-03-21Fix build with openssl 1.1.1Shauren
2024-03-21Core: Updated to 10.2.6.53840Shauren
2024-03-19Core/Logging: Fix intellisense errors - people don't like it when code glows ↵Shauren
red without a reason
2024-03-18Scripts/Spells: Fix rhapsody talent (#29804)Aqua Deus
Co-authored-by: Shauren <shauren.trinity@gmail.com>
2024-03-15Core/Logging: Improved generated code for log statements (length of text is ↵Shauren
computed at compile time)
2024-03-14Core/Scripts: Removed script calls from constructors and destructorsShauren
2024-03-14Core/Objects: Cook the copied pastaShauren
2024-03-14Core/Objects: Added ToWorldObject and ToItemShauren
2024-03-14Core/Objects: Rename Object::m_isWorldObject and related functions to avoid ↵Shauren
conflicting with "WorldObject" class name
2024-03-13Core/Misc: Use our new unique_trackable_ptr for various classes exposed to ↵Shauren
scripts (not actually used anywhere currently)
2024-03-13Core/vmaps: Reset BIH::bounds on tree rebuildsShauren
2024-03-13Core/Utils: unique_trackable_ptr improvementsShauren
* Added comparison operators * Added type casting helper functions
2024-03-12Core/Utils: Added missing member access in unique_trackable_ptr move ↵Shauren
assignment operator
2024-03-12Core/Movement: FIxed followPathBackwardsFromEndToStart parameter of ↵Shauren
MotionMaster::MovePath
2024-03-12Core/SmartAI: Load paths by their id now that SAI doesn't use a separate ↵Shauren
database table as waypoints source
2024-03-12Core/Movement: Minor refactor for WaypointManager data loadingShauren
2024-03-12Core/Movement: Removed a possible lifetime trap when passing a custom ↵Shauren
WaypointPath to MovePath
2024-03-12Core/Movement: Make MovementGenerator not copyable and movableShauren
2024-03-12Core/Movement: Removed default arg values from MovementGenerator Pause and ↵Shauren
Resume functions
2024-03-11Fix tests buildShauren
2024-03-11Core/Misc: Fixed windows nopch buildShauren
2024-03-11Core/Utils: Added a custom smart pointer type unique_trackable_ptr - a ↵Shauren
specialized variant of std::shared_ptr that enforces unique ownership * This is intended to be used by external code unable to track object lifetime such as custom scripting engines
2024-03-10Core/Auras: Update visible aura immediately during spell cast instead of ↵Shauren
waiting for next update tick
2024-03-09Fix GCC buildShauren
2024-03-09Core/Objects: Implemented vignettesShauren
2024-03-08Core/Players: Extend Player::SendInitialVisiblePackets to work with all ↵Shauren
WorldObject types
2024-03-07Core/Objects: Keep current WMO info on position updates and use it in party ↵Shauren
member state packets
2024-03-07Core/vmaps: Removed vmap lookup functions duplicating functionality of each ↵Shauren
other