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2014-03-31Core/Misc: Fix typo in f47962f6707bb53a3241d23257a5bbd1b2679f87jackpoz
2014-03-31Core/Misc: Fix some static analysis issuesjackpoz
2014-03-31Core/Sai: Added new db errors :P (hihi)Vincent-Michael
2014-03-30Core/CreatureText: Unify log messages and add GUIDGacko
2014-03-30Core/Misc: Defined a few fields in Map.dbc and rewritten InstanceMap::GetMaxP...Shauren
2014-03-30SmartAI: Use same method for removing auras in EnterEvadeMode as in CreatureAIGacko
2014-03-30Core/Misc: Fix warning with GCCjackpoz
2014-03-29Core/Misc: Fix warningjackpoz
2014-03-29Core/Commands: Handle "" as empty string argumentjackpoz
2014-03-29Scripts/Misc: Small code optimizationsVincent-Michael
2014-03-29Core/Maps: Fixed incorrect difficulty markers shown on the interface inside I...Shauren
2014-03-29Core/LootShauren
2014-03-29Merge pull request #11719 from Dehravor/master-lootShauren
2014-03-28Core/Battlegrounds: Fix log errors about creatures not foundjackpoz
2014-03-27Core/Misc: Fix some static analysis issuesjackpoz
2014-03-26Fix non-pch build and remove blank lineGacko
2014-03-26Quest: The Power of the ElementsGacko
2014-03-26Core/SAI: Allow only creature sources to use the event types SMART_EVENT_DIST...Discover-
2014-03-26Core/SAI: Only allow SMART_EVENT_TARGET_BUFFED to be used from creature sources.Discover-
2014-03-26Core/SAI: Implement two new event types that are triggered when a certain cre...deathicon
2014-03-25Scripts/Icecrown Citadel: Fixed Muradin/Saurfang attacking each other during ...Shauren
2014-03-24Core/Misc: Fix assertion triggeredjackpoz
2014-03-24Core/Logging: Fixed filenames of backup logsShauren
2014-03-24Scripts/Icecrown CitadelShauren
2014-03-23Core/Misc: Removed unused defines, added missing include and removed a few wa...Shauren
2014-03-23Fixed build without PCHShauren
2014-03-23Scripts/Icecrown Citadel: Icecrown Gunship BattleShauren
2014-03-23Merge pull request #11763 from MitchesD/miscAokromes
2014-03-23Core/Transports: Enabled LoS on transportsShauren
2014-03-22Scripts/ZulAman/Halazzi: convert text to create_text and fixed despawn of catMitchesD
2014-03-22Core/Spells: Fixed target selection hooks running twice for each effect if bo...Shauren
2014-03-22Core/Transports: Fixed crashes happening when a transport was despawned with ...Shauren
2014-03-22Core/Map: Save weather, light and music overrides in map to send them to play...Shauren
2014-03-22Core/Spells: Fixed crash happening when a spell script set target to NULL in ...Shauren
2014-03-22Core/Misc: Fix some static analysis issuesjackpoz
2014-03-22Scripts/Spells: fix logic fail in q9874MitchesD
2014-03-21Core/Misc: Fix some static analysis issuesjackpoz
2014-03-21Core/Transports: Fixed creatures micro movement on transport when attacking s...Shauren
2014-03-21Merge pull request #11747 from untaught/Trinity1Aokromes
2014-03-21Merge pull request #11749 from untaught/Trinity2Aokromes
2014-03-21Merge pull request #11757 from untaught/Trinity3Aokromes
2014-03-21Merge pull request #11746 from untaught/Trinity0Aokromes
2014-03-21Core/GameObjects: Added workaround for elevators having different position fo...Shauren
2014-03-20Core/Misc: Fix some static analysis issuesjackpoz
2014-03-20Core/Scripts: Move 'npc_deathly_usher' scripts to SAI.untaught
2014-03-20Core/Creatures: Added check for creature_equip_template.id = 0. 0 is a specia...Shauren
2014-03-19Core/Scripts: Move condition for 'npc_marin_noggenfogger' gossip menu option ...untaught
2014-03-19Core/Scripts: Move condition for 'npc_skorn_whitecloud' gossip menu option to...untaught
2014-03-19Core/Script: Logical fixesGacko
2014-03-19Core/Game: Logical fixGacko