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2022-02-12Core/Misc: Move (or delete) constructors and destructors to .cpp files (avoid...Shauren
2022-02-12Core/Misc: Don't include CharacterPackets.h in SpellPackets.hShauren
2022-02-12Core/Misc: script PCH tuningShauren
2022-02-11Core/Misc: database PCH tuningShauren
2022-02-11Core/Misc: common PCH tuningShauren
2022-02-11Core/Misc: proto PCH tuningShauren
2022-02-11Core/Misc: game PCH tuningShauren
2022-02-11Core/Utils: Corrected included files in Containers.hShauren
2022-02-11Core/Guilds: Forward declare GuildAchievementMgrShauren
2022-02-11Dep/g3d: Purge Windows.h includes from headers we includeShauren
2022-02-11Core/Misc: Cleanup MapManager includes (boost::dynamic_bitset)Shauren
2022-02-11Core/Misc: Cleanup TaxiPathGraph includes (don't leak boost::graph outside)Shauren
2022-02-11Core/Misc: Optimize ChatCommand includes (include only where neccessary)Shauren
2022-02-11Core/Misc: Explicitly include required headers instead of relying on them to ...Shauren
2022-02-11Scripts/Spells: Fixed mage Blizzard (#27722)Teleqraph
2022-02-10Scripts/Spells: Fixed Power Word: Shield (#27721)Teleqraph
2022-02-10Scripts/Spells: Fixed holy paladin talent AwakeningShauren
2022-02-10Core/Players: Don't load spell overrides for inactive specializationsShauren
2022-02-10Core/Spells: Ignore existing cooldown for spells using TRIGGERED_IGNORE_SPELL...Shauren
2022-02-10Core/Auras: Proc flag updatesShauren
2022-02-10Core/Spells: Implemented using db2 PositionFacing for SPELL_EFFECT_LEAP_BACKShauren
2022-02-10Scripts/Spells: Fixed Divine Purpose (#27719)Teleqraph
2022-02-10Core/Auras: Implemented ProcFlags2Shauren
2022-02-10Core/Spells: Add type safety to proc related functions - using enum arguments...Shauren
2022-02-10Core/Utils: Made bool conversion operator of FlagsArray explicitShauren
2022-02-09Core/Spells: Load entire proc flags array from db2Shauren
2022-02-09Core/Utils: Extract template base class out of flag128Shauren
2022-02-09Dynamic build fix 2Shauren
2022-02-09Dynamic build fixShauren
2022-02-08Core/Scripts: Added script hook to execute actions after completing an achiev...Meji
2022-02-08Core/Spells: Pass cast item level to triggered spellsShauren
2022-02-08Core/Conditions: Add missing null checks for PlayerConditionShauren
2022-02-08Core/Conditions: Fixed PlayerCondition checking after std::arrayification of ...Shauren
2022-02-08Core/Spells: Fixed TARGET_UNIT_TARGET_ALLY_OR_RAID targetingShauren
2022-02-08Core/Objects: Use player as summoner for personal clones (#27716)Seyden
2022-02-07Core/Spells: Implement CAST_FLAG_EX_IGNORE_COOLDOWN - causes spells to not au...Seyden
2022-02-07Core/Spells: Implement SPELL_ATTR7_NO_ATTACK_DODGE, SPELL_ATTR7_NO_ATTACK_PAR...Aqua Deus
2022-02-07Core/Spells: Implement SPELL_ATTR7_BYPASS_NO_RESURRECT_AURA (#27714)Aqua Deus
2022-02-07Scripts/Spells: Fixed Art of War (#27712)Teleqraph
2022-02-07Scripts/Spells: Fix mage Comet Storm (#27710)Aqua Deus
2022-02-07Core/Transports: Add missing null pointer check in Transport::SummonPassengerShauren
2022-02-07Core/Creatures: Add summoned creatures to summoners transport (#27708)Seyden
2022-02-07Scripts/Spells: Fixed Icefury talent proc and frost shock energize (#27699)Aqua Deus
2022-02-07Scripts/Spells: Fix shaman Undulation talent (#27695)Aqua Deus
2022-02-06Core/Spells: Do not register instant spells in Unit current spell containers ...Shauren
2022-02-06Core/BattlePets: Delete declined names of non-account battle pets when deleti...Meji
2022-02-06Scripts/Spells: Fixed paladin's Light's Hammer (#27693)Teleqraph
2022-02-06Core/Misc: Fixed clang pch build on some distrosShauren
2022-02-06Core/Conditions: Implemented new condition type CONDITION_BATTLE_PET_COUNT to...Antonio Martín Berti
2022-02-06Scripts/Spells: Implemented Ashen Hallow script (#27682)Teleqraph