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AgeCommit message (Expand)Author
2008-10-09[svn] * Renamed the solutions and removed scripts folderNeo2003
2008-10-09[svn] Removed the scripts and added them to their own repo at: http://svn.ass...runningnak3d
2008-10-09[svn] * Updated to 6743 and 685Neo2003
2008-10-08[svn] * Another small fix in Random Movement Generator because of Normalized ...Neo2003
2008-10-07[svn] * New icons for Windows version of TrinityCore and TrinityRealm thanks ...Neo2003
2008-10-06[svn] * lost 2 Makefiles in prev commit due to connection lostColdblooded
2008-10-06[svn] * Adjusted all Makefile headers; Updated to GPL v3Coldblooded
2008-10-06[svn] * Updated character create query to use proper LEFT JOIN instead of NOT...Neo2003
2008-10-06[svn] * Removed ObjectPosSelector and DetectPosCollision. See http://www.trin...derex_tri
2008-10-06[svn] * Little fix in RandomMovementGeneratorNeo2003
2008-10-06[svn] * Restore make dist.derex_tri
2008-10-06[svn] * Remove debugging code from WorldSocket.cpp.derex_tri
2008-10-05[svn] * Make Grounding totem disappear after any spell redirectionNeo2003
2008-10-05[svn] * Added fleeing and call assistance in script until we move all AI func...Neo2003
2008-10-05[svn] * Moved Script grid_searchers to coreNeo2003
2008-10-05[svn] * PlaySound changed to SendPlaySound, moved to WorldObject and used eve...Neo2003
2008-10-05[svn] * Some renames of VS projectsNeo2003
2008-10-05[svn] -enabled instantiated battlegroundsw12x
2008-10-04[svn] * Auto detect if ACE is already installed and use it.derex_tri
2008-10-04[svn] * Added ACE for Linux and Windows (Thanks Derex for Linux part and part...Neo2003
2008-10-03[svn] * Continue Trinity Script conversion.Seline
2008-10-03[svn] * Remove unneeded SQL updates from TrinityScript.Seline
2008-10-02[svn] * Proper SVN structureinitNeo2003