Age | Commit message (Collapse) | Author |
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(cherry picked from commit 8e0365d8a6ca5628ad17e6684743d9ab2138c068)
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Ref https://github.com/TrinityCore/TrinityCore/commit/5924e038d648e2074191ffc322732e875d37c39c
(cherry picked from commit 75bc0f6771e6fe744123c1bb865469c585e1d31b)
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(cherry picked from commit 54e30d4ebae11e0c8da77af6104a3cc0a6a11365)
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* Shared/Metric: Allow to specify tags in metrics
* Core/Metric: Log number of Creatures and GameObject per map
* Apply feedback
* Codestyle changes
* Codestyle changes
* Remove whitespace
* Update Grafana dashboards to v7.0.3
* Fix missing filter on realm
* Include Creatures and Gameobjects in Maps dashboard
* Show instances with a different color
(cherry picked from commit 4e1dbd1cf808c9cf1f310b6d498f7e304dfb4147)
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TargetType or Basepoints are negative (#24837)
(cherry picked from commit 7d88891983d5c7d2673be760e11bff12df958d41)
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Closes #24812
Co-authored-by: Carbenium <carbenium@outlook.com>
(cherry picked from commit dc467ee0f6d0a49be4bd20b621f141228dfec736)
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Retail does not have a zone id for newly created character until their first login so we do the same as well. This will drastically improve performance on character creations as we no longer unnecessarily load grids and map data.
(cherry picked from commit c50bb00ac7481c1dc09ed0dc7f72ef8e6ea487f5)
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Ref https://github.com/TrinityCore/TrinityCore/commit/bd609caf09bc29f0b20ffad52118a46a8d884d02
(cherry picked from commit 8b5549c0f1bad44babece99f2323d9f6f877994e)
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* Remove extra cli printf call for non-Windows systems
* Codestyle changes
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>
(cherry picked from commit 1e9c84a3ea0c3f255779eada0d804fab15e2e434)
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as base object for actions and targeting (#24817)
* Core/SmartAI: allow AreaTrigger SAI scripts to use the player triggering it as base object for actions and targeting.
Closes #23669
Closes #24791
Closes #24792
Closes #24793
* Apply suggested changes.
* Initialize atPlayer in the constructor
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>
(cherry picked from commit e7a714f66c371cdeb6585846ddedb1bc445e695f)
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* game/AI: Convert SelectAggroTarget to enum class
* game/AI: Rename SelectAggroTarget to SelectTargetMethod
(cherry picked from commit 418c3b1fd50664aad035bd975a65281e82ba2dea)
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Unlike SMART_ACTION_AUTO_ATTACK, this action is actually stopping the entire attack procedure, rather than just hack-disabling auto-attacks. Keep in mind that this action requires a passive react state to prevent a immediate AttackStart ai reaction
(cherry picked from commit 152ea6011694518017a47dc23fdbb7175bfa5481)
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Closes #24744
(cherry picked from commit a117450ce9178c4afc769b3b747a24fbc6100912)
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Closes #24732
(cherry picked from commit 8bccb258ba027c013ee4e6e5d59f184129d27d5c)
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Closes #24730
(cherry picked from commit d70eb96c85ab6b117e785261932ca7c454a5fad2)
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Closes #24728
(cherry picked from commit e47f302fc95d4e3f4d16b19950ce6172b549b166)
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Add .debug objectcount <optional map id> chat command to show the number of Creatures and GameObjects
(cherry picked from commit cd37a17103b88a56ec1fde2156c4325b74989e08)
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SPELL_ATTR0_CANT_CANCEL
(cherry picked from commit dacb1e58025b69f61a965a78ffbe89c55a61e34b)
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(cherry picked from commit be48fbc32ac49673ce2415b76cb447a61585ed01)
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(cherry picked from commit aeb41e67a92b7cd0c75683a269fb0ca75309e9a0)
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* Core/AI: refactor SpellHit and SpellHitTarget.
- now caster/target is WorldObject instead of Unit
- remove SpellHitByGameObject / SpellHitTargetGameObject (handled by SpellHit / SpellHitTarget)
- rename parameters in scripts according parent methods
* Restore logic in Algalon script
* Changed check for REMORSELESS_WINTER hit to avoid dublicate call, because it has TARGET_UNIT_CASTER for effects 0/1 and TARGET_GAMEOBJECT_SRC_AREA for effect 2
* Fix build after merge
(cherry picked from commit e3b232fe0e5c21a87d3fe71813e9d750259823f1)
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(cherry picked from commit 1181b636c0cec174367906808c999641ca7897fc)
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Twilight Bloodbolt (#24717)
Ref: 9f7b464a6aa5b64bf5ec5c0f586853fbc71029c6
- Implemented a new SpellScript hook that allow control Resistance/Absorb amount of a damage spell.
(cherry picked from commit d81a9e5bc3b3e13b47332b3e7817bd0a0b228cbc)
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(cherry picked from commit adc7cd3ceec969488cd8d8fa93edc281f0169102)
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as well as manually set flight states
- manually set flight states via auras and scripts will no longer be ignored
- restored movement template consideration when generating pathings
- renamed IsLevitating to IsGravityDisabled to reflect the referenced movement flag's name
(cherry picked from commit 43ef610fe059c3da4cc1ad2036f83cfa67ce0fee)
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(cherry picked from commit 48c5c0d7a2424df73343df127d415ee18eb84296)
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* Making jackpoz happy xD
(cherry picked from commit a72197911e24e7496f565cc0ca2d8bb544c4a1ef)
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By: Rushor
(cherry picked from commit 00bc6e7d54e924dabaf4636a4b8084f0db067194)
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(cherry picked from commit 05eeaade3e4e15028143575dcb16267959a2153d)
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(cherry picked from commit 456aaf2cea40160ad8f8b2504a003a1991db741a)
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(cherry picked from commit 6c1a874e5702a2dbefd4b4685c41a9d6c51dd2bb)
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number of memory allocations for packet sending (#24659)
(cherry picked from commit f0060496f9c8c4a21c28552a95928f2d05e031a9)
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(cherry picked from commit 3ab970aa4742dde354e1d903304da850f05d6e09)
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Closes #24686
(cherry picked from commit e48c4151560049a876418f69cd25153a259f50eb)
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Closes #24685
(cherry picked from commit 1316ca482d1d20d03bbdfa5aa338955d96dd03bb)
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Closes #24675
(cherry picked from commit 0e7cabd7f10eaa9ffad20f9fcd03fca8cb88fa68)
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+ make crystal usable with animation and despawn after use;
+ small code update;
+ spell rearrange;
+ define some magic numbers;
+ update crystal coordinates from sniffed data
(cherry picked from commit 89193c3548c4da307ca08884c53b593b56ab47d1)
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(#24665)
(cherry picked from commit dd3fbf426c7455558825777b02f630f1b0d702c9)
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Partly revert 671052575a36624b06379ee5e13a7fea26870194
+ implemented timer reset to 300s after relog never worked, therefore removing that part;
+ reverting other parts with 300s timer changes, as not needed;
(cherry picked from commit 2efaf1dda8ce19533b1d99e030ac25a0de5735b4)
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Pillager" to SAI
Closes #24649
(cherry picked from commit fd66e291b5595635411116b5b0946b476719a2ab)
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Closes #24650
(cherry picked from commit 2008cb7dd33411a381911c6b64e4ebf96fa8c39f)
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Hawk to SAI
Closes #24647
(cherry picked from commit 0cfd63fd26312c8abb475cf36fcd164e65fc3eec)
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Closes #24663
(cherry picked from commit 626aeb5817a42efc026e3623a65362eef355abb1)
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(cherry picked from commit 013301088d862f634cd5b817cb3949c58454f924)
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Closes #24670
(cherry picked from commit 9c1c34a79420b2513ee0009fcd84726c3ff95bfe)
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unreachable (#24646)
(cherry picked from commit 247564a7ab7dc6f640bb8f4fd32c30ffdc9076d2)
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Closes #24668
(cherry picked from commit 6b9a14ca940a2104a89cfadf07978a2759acb47a)
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Closes #24648
(cherry picked from commit cfe6b651bc38239de58d6a3f95e8897bfb7d1869)
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Closes #24643
(cherry picked from commit c3e4420a2b8584f97e49d7ae9a5b2f3140d50984)
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Closes #24641
(cherry picked from commit 44aba5dcdf403797de777586bd7f10e9d76eaf53)
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