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2016-09-11Core/Movement: Changed movement flags2 to uint32Shauren
2016-09-11Core/Movement: Implemented double jumpShauren
2016-09-10Core/Items: Removed invalid item bind type 5Shauren
2016-09-10Core/Creatures: Defined CREATURE_DIFFICULTYFLAGS_UNK4 as ↵Kinzcool
CREATURE_DIFFICULTYFLAGS_NO_CORPSE_UPON_DEATH
2016-09-09Core/Enums: Added my creaturedifficulty flags researchKinzcool
2016-09-09Core/Items: Defined all item flagsShauren
2016-09-08Core/Players: Fixed new created characters starting in wrong specializationShauren
Closes #17913
2016-09-07DB/Creatures: Fixed the health of creatures over level 105Kinzcool
2016-09-07Core/Items: Implement proper flag to check for real time duration (instead ↵Shauren
of played time) on items with limited duration
2016-09-06Core/PacketIO: Defined smaller limits for incoming array sizes in client ↵Shauren
packets (default is 1000)
2016-09-06Core/Creatures: Load expansion data from `HealthScalingExpansion` column ↵Kinzcool
instead of the now-deprecated `exp` one
2016-09-05Core/PacketIO: Replace std::list uses with std::vector in packetsShauren
2016-09-04Core/Items: Add missing nullptr check in ↵Shauren
WorldSession::HandleConfirmArtifactRespec
2016-09-03Core/Items: Fixed feral form model not updating when equipping/removing artifactShauren
2016-09-03Core/Commands: Fixed buildVincent-Michael
2016-09-03Core/Commands: Implement .neargraveyard (find nearest graveyard from dbc). ↵xjose93
(#17301) (cherry picked from commit e2c01899272d1e6c6bbf990676b818cceaf18c9c)
2016-09-03Core/PacketIO: Updated SMSG_QUERY_CREATURE_RESPONSE for 7.0.3Vincent-Michael
2016-09-03Scripts/Commands: Small QoL adjustmentstreeston
- .debug hostil now shows spawn ID (DBGUID) in addition to current GUID (so you can .go creature to it) - .npc temp now takes an additional argument before the creature entry that determines whether the spawned creature instantly despawns upon death. Default is instant despawn (current behavior). - Add .npc evade command. - Add .pet level command. - .server shutdown and .server restart now fail with an error message if time is below a config var (GM.ForceShutdownThreshold, default 30s) as long as another player is connected. - New commands .server shutdown force and .server restart force bypass this limitation. (cherry picked from commit 0e1eb460d687e545f95caf0f38a16c3feb7132a3)
2016-09-01Core/Random: Remove no longer needed hack for VS 2013Shauren
2016-08-31Core/PacketIO: Enable SMSG_WHOShauren
Closes #17712
2016-08-30Core: Set default expansion to Legion.Shauren
2016-08-29Core/Define: Remove the conditional macro for constexpr.Naios
* Not needed anymore since the requirements were raised to MSVC 2015. (cherry picked from commit da3c03a48bdf0ef4add6aa1f718ca761afeaebbb)
2016-08-29Core/Common: Correct the linking of localeNamesNaios
(cherry picked from commit 13e5817417f48374ff460c5ccdc5f149a1ae8791)
2016-08-29Core/Unit: Force cancel unit events before invalidating the object on ↵Naios
destruction * Closes #16675 (cherry picked from commit 0c97ef5f74ecd30a16965719b857d0ba71580fbf)
2016-08-29Core/GameObject: added possibilty for gameobjects to contain money loot.ariel-
Updates #14564 (cherry picked from commit b091415c03ffbfb5a7534d6b087101b15640fae7) Conflicts: src/server/game/Globals/ObjectMgr.cpp Core/GameObject: migrated non-WDB fields to new gameobject_template_addon table (cherry picked from commit bd4bf0a73fa29701835176ce757e2fb498b39cdc) Conflicts: src/server/game/Globals/ObjectMgr.cpp Core/GameObject: cache pointer to GameObjectTemplateAddon (cherry picked from commit 33102220e53731ca958b46e87abacdce07e3aa88) Conflicts: src/server/game/Entities/GameObject/GameObject.cpp Core/ObjectMgr: filter out bogus check This restores previous behaviour (cherry picked from commit 7028503e8f80dc5488ea9dbf33f595ef2044001d) Typo fix (cherry picked from commit fe3a0bf7e135cf8ba9035c4d3c271969d2915aaa)
2016-08-29Core/ObjectMgr: throw some consts and nullptr aroundariel-
(cherry picked from commit 8727048af67f6e416f82b4c8498d9c072069371f) Conflicts: src/server/game/Globals/ObjectMgr.cpp src/server/game/Globals/ObjectMgr.h
2016-08-28Core/Characters: Implemented demon hunter cinematic at player loginVincent-Michael
2016-08-28Core/Spells: Updated create healthstone spellidVincent-Michael
2016-08-28Core/Quests: Renamed unknown quest objective fieldShauren
2016-08-28Core/DataStores: Implemented TactKey.db2Vincent-Michael
2016-08-27Core/Characters:Vincent-Michael
- Added missing set PLAYER_BYTES_2_OFFSET_CUSTOM_DISPLAY_OPTION for barbershop - Fixed crash
2016-08-27Core/Commands: Added offline player support for unstuck commandVincent-Michael
2016-08-27Core/PacketIO: Added CMSG_REQUEST_WORLD_QUEST_UPDATE / ↵Vincent-Michael
SMSG_WORLD_QUEST_UPDATE opcodes
2016-08-27Core/Logging: removed useless log messagejoschiwald
2016-08-27Core/Config: Fixed typos in worldserver.conf.distjoschiwald
2016-08-27Core/Logging: delete old logs of the own realm onlyjoschiwald
2016-08-27Core/Pets: Fixed client crashes when logging in with a pet activeShauren
Closes #17848
2016-08-26Core/Items: Implemented new item bonus typesShauren
2016-08-25Core/Players: Implemented new glyph systemShauren
2016-08-24Update CriteriaHandler.hAokromes
2016-08-24Core/PacketIO: Fixed issue reported by static analysisVincent-Michael
2016-08-24Core/Items: Removed old stupid code dropping enchantment charges when ↵Shauren
sheathing weapons...
2016-08-23Core/Objects: Added check (error log) for possible invalid position for ↵Vincent-Michael
creatures / game objects
2016-08-23Core/Spells: Defined known shapeshift flagsShauren
2016-08-22Core/ObjectMgr: Load correct XP for level data (#17843)funjoker
2016-08-22Core/Spell: Restore SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN behavior (#17704)Regigicas
2016-08-22Core/Items: Rename ITEM_SPELLTRIGGER_ON_NO_DELAY_USE to ↵Shauren
ITEM_SPELLTRIGGER_ON_OBTAIN - this matches how it is implemented
2016-08-21Core/PacketIO: Updated SMSG_ACCOUNT_HEIRLOOM_UPDATE opcode for 7.0.3Vincent-Michael
2016-08-21Warning fixShauren
2016-08-21Warning fixShauren