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Author
2009-08-23
*Fix a crash.
megamage
2009-08-23
*Allow vehicles to regenerate energy.
megamage
2009-08-23
*Let ghoul regenerate 20 energy per 2 seconds instead of 4 seconds (I think i...
megamage
2009-08-23
*Update vehicle system. Make vehicle a seperate class from creature.
megamage
2009-08-24
* Add debug message for HandleCharCreateOpcode in the hope to pinpoint bug th...
Machiavelli
2009-08-24
*rewrite The Lurker Below boss script (again)
Rat
2009-08-24
*add new fuction StartAutoRotate(direction, fullturntime) to creatures, it wi...
Rat
2009-08-24
*enable fishing in Serpentshrine caverns' strange pool
Rat
2009-08-23
* Do not calculate resist chance twice in spells.
Machiavelli
2009-08-23
*Better mob ai for quest an end to all things.
megamage
2009-08-23
*Missing cmake change.
megamage
2009-08-23
*Fix Glyph of Innervate
Nevan
2009-08-23
*Rename some ai functions.
megamage
2009-08-23
*Allow to change creature's sight distance because 50 yards are too small for...
megamage
2009-08-23
Add more #defines for some scripts with hard coded text that didn't already h...
Chaz Brown
2009-08-23
*Fix Glyph of Wild Growth
Nevan
2009-08-23
*Seduction should have diminish fear/blind. By Themris. Thanks to Them.
megamage
2009-08-23
*Fix a typo in proc flag. By thenecromancer
megamage
2009-08-23
*Allow to get promotion in wintergrasp by killing vehicles and guards.
megamage
2009-08-23
*Fix Incanter's Absorption. Thanks to kaxap
megamage
2009-08-23
*Fix Glyph of Starfire
Nevan
2009-08-23
*Update rules of aura stack.
megamage
2009-08-23
* Fix the bug that hunter pets are gone forever after switching specs.
Machiavelli
2009-08-23
* Fix a typo
Machiavelli
2009-08-23
* Correctly calculate spell resist after spell hit check
Machiavelli
2009-08-23
* Correctly show 'miss' when a spell is missed instead of resist, by Themris
Machiavelli
2009-08-23
Add #defines for some scripts with hard coded text that didn't already have t...
Chaz Brown
2009-08-23
*Update flame leviathan script.
megamage
2009-08-23
*Some update of spell target selection.
megamage
2009-08-23
*Do not always set faction in summonvehicle function.
megamage
2009-08-23
*Fix the bug that some vehicles cannot fly.
megamage
2009-08-22
*Consider target size for AOE spells.
megamage
2009-08-22
*Use ai function issummonedby to handle creature trigger spells.
megamage
2009-08-22
*Let all accessories enterevademode when vehicle enter evade mode.
megamage
2009-08-22
*Do not allow creature to enterevademode when it is on vehicle.
megamage
2009-08-22
*Use canCreatureAttack in SelectVictim
megamage
2009-08-22
*Keristrasza - Teleport players to Saragosa's Landing script - by Oculus
maximius
2009-08-23
*Merge.
Anubisss
2009-08-22
*Use removeaura instead of exitvehicle in dk quest. By Nevan.
megamage
2009-08-23
*Update THANKS and some clean with spaces in scripts.
Anubisss
2009-08-22
*Update visibility of puppet immediately when it is summoned. This should fix...
megamage
2009-08-22
*Fix quest Grand theft palomino. By kaxap
megamage
2009-08-23
*Some changes in Emalon the Storm Watcher.
Anubisss
2009-08-22
* revert 5293
Machiavelli
2009-08-22
* Missing file change for last commit (correct packet size calculation)
Machiavelli
2009-08-22
* Fix memory leak in WaypointStore::UpdatePath
Machiavelli
2009-08-22
* Use DB transaction in Player::_SaveGlyphs()
Machiavelli
2009-08-22
* Fix bug that creator of item was not displayed when inspecting another player
Machiavelli
2009-08-22
*Do not allow players to use vehicles to go further than 1st boss in Ulduar.
megamage
2009-08-21
*Some cleanup of Kalecgos script.
megamage
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