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AgeCommit message (Expand)Author
2009-08-23*Fix a crash.megamage
2009-08-23*Allow vehicles to regenerate energy.megamage
2009-08-23*Let ghoul regenerate 20 energy per 2 seconds instead of 4 seconds (I think i...megamage
2009-08-23*Update vehicle system. Make vehicle a seperate class from creature.megamage
2009-08-24* Add debug message for HandleCharCreateOpcode in the hope to pinpoint bug th...Machiavelli
2009-08-24*rewrite The Lurker Below boss script (again)Rat
2009-08-24*add new fuction StartAutoRotate(direction, fullturntime) to creatures, it wi...Rat
2009-08-24*enable fishing in Serpentshrine caverns' strange poolRat
2009-08-23* Do not calculate resist chance twice in spells.Machiavelli
2009-08-23*Better mob ai for quest an end to all things.megamage
2009-08-23*Missing cmake change.megamage
2009-08-23*Fix Glyph of InnervateNevan
2009-08-23*Rename some ai functions.megamage
2009-08-23*Allow to change creature's sight distance because 50 yards are too small for...megamage
2009-08-23Add more #defines for some scripts with hard coded text that didn't already h...Chaz Brown
2009-08-23*Fix Glyph of Wild GrowthNevan
2009-08-23*Seduction should have diminish fear/blind. By Themris. Thanks to Them.megamage
2009-08-23*Fix a typo in proc flag. By thenecromancermegamage
2009-08-23*Allow to get promotion in wintergrasp by killing vehicles and guards.megamage
2009-08-23*Fix Incanter's Absorption. Thanks to kaxapmegamage
2009-08-23*Fix Glyph of StarfireNevan
2009-08-23*Update rules of aura stack.megamage
2009-08-23* Fix the bug that hunter pets are gone forever after switching specs.Machiavelli
2009-08-23* Fix a typoMachiavelli
2009-08-23* Correctly calculate spell resist after spell hit checkMachiavelli
2009-08-23* Correctly show 'miss' when a spell is missed instead of resist, by ThemrisMachiavelli
2009-08-23Add #defines for some scripts with hard coded text that didn't already have t...Chaz Brown
2009-08-23*Update flame leviathan script.megamage
2009-08-23*Some update of spell target selection.megamage
2009-08-23*Do not always set faction in summonvehicle function.megamage
2009-08-23*Fix the bug that some vehicles cannot fly.megamage
2009-08-22*Consider target size for AOE spells.megamage
2009-08-22*Use ai function issummonedby to handle creature trigger spells.megamage
2009-08-22*Let all accessories enterevademode when vehicle enter evade mode.megamage
2009-08-22*Do not allow creature to enterevademode when it is on vehicle.megamage
2009-08-22*Use canCreatureAttack in SelectVictimmegamage
2009-08-22*Keristrasza - Teleport players to Saragosa's Landing script - by Oculusmaximius
2009-08-23*Merge.Anubisss
2009-08-22*Use removeaura instead of exitvehicle in dk quest. By Nevan.megamage
2009-08-23*Update THANKS and some clean with spaces in scripts.Anubisss
2009-08-22*Update visibility of puppet immediately when it is summoned. This should fix...megamage
2009-08-22*Fix quest Grand theft palomino. By kaxapmegamage
2009-08-23*Some changes in Emalon the Storm Watcher.Anubisss
2009-08-22* revert 5293Machiavelli
2009-08-22* Missing file change for last commit (correct packet size calculation)Machiavelli
2009-08-22* Fix memory leak in WaypointStore::UpdatePathMachiavelli
2009-08-22* Use DB transaction in Player::_SaveGlyphs()Machiavelli
2009-08-22* Fix bug that creator of item was not displayed when inspecting another playerMachiavelli
2009-08-22*Do not allow players to use vehicles to go further than 1st boss in Ulduar.megamage
2009-08-21*Some cleanup of Kalecgos script.megamage