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2016-02-02Core/PacketIO: Updated and enabled CMSG_PUSH_QUEST_TO_PARTYCarbenium
2016-02-02Core/PacketIO: Updated and enabled CMSG_PET_SPELL_AUTOCASTCarbenium
2016-02-02Core/PacketIO: Updated and enabled CMSG_PET_STOP_ATTACKCarbenium
2016-02-02Core/PacketIO: Updated and enabled CMSG_PET_CANCEL_AURACarbenium
2016-02-02Core/PacketIO: Updated and enabled CMSG_PET_ABANDONCarbenium
2016-02-02Core/PacketIO: Updated and enabled CMSG_ITEM_PURCHASE_REFUNDCarbenium
2016-02-01Core/PacketIO: Updated and enabled CMSG_DISMISS_CRITTERCarbenium
2016-01-30Core/PacketIO: Updated and enabled CMSG_CONFIRM_RESPEC_WIPE, ↵Shauren
SMSG_RESPEC_WIPE_CONFIRM
2016-01-30Merge pull request #16428 from Carbenium/mmap-memleakCarbenium
Collision/MMap: Fix a memleak reported by valgrind
2016-01-30Collision/MMap: Fix a memleak reported by valgrindCarbenium
Tiles which are owned by the mesh should have the DT_TILE_FREE_DATA flag to ensure deallocation on removal from the mesh. Log: ==23516== 6,181,976 bytes in 6 blocks are definitely lost in loss record 15 of 15 ==23516== at 0x4C298A0: operator new[](unsigned long) (vg_replace_malloc.c:389) ==23516== by 0x2052660: dtCustomAlloc(int, dtAllocHint) (Memory.h:11) ==23516== by 0x29D7FDA: dtAlloc(int, dtAllocHint) (DetourAlloc.cpp:43) ==23516== by 0x230AA70: MMAP::MMapManager::loadMap(std::string const&, unsigned int, int, int) (MMapManager.cpp:166) ==23516== by 0x1DD585B: Map::LoadMMap(int, int) (Map.cpp:125) ==23516== by 0x1DD7266: Map::LoadMapAndVMap(int, int) (Map.cpp:200) ==23516== by 0x1DD93C6: Map::EnsureGridCreated_i(CoordPair<64u> const&) (Map.cpp:453) ==23516== by 0x1DD9129: Map::EnsureGridCreated(CoordPair<64u> const&) (Map.cpp:429) ==23516== by 0x1DED100: Map::GetGrid(float, float) (Map.cpp:2200) ==23516== by 0x1DE0F4C: Map::GetAreaFlag(float, float, float, bool*) const (Map.cpp:2349) ==23516== by 0x198521B: Map::GetZoneId(float, float, float) const (Map.h:353) ==23516== by 0x197CFF0: WorldObject::GetZoneId() const (Object.cpp:1277) Phase tiles aren't managed by detour so they shouldn't be free'd automatically on removal. See MMapManager::UnloadPhaseTile
2016-01-28Core/Misc: Removed unneccessary boost/asio/buffer.hpp includeShauren
2016-01-27Merge pull request #16378 from Zedron/6.xShauren
Core/Spells: Fixed a possible crash in spell_pal_light_s_beacon
2016-01-27Core/Spells: Fixed Heroic LeapBoomper
Closes #14807 Closes #14134
2016-01-27Core/Scripts: deleted pointless conditionLopfest
2016-01-26Core/Scripts: added loading error message for SCRIPT_COMMAND_PLAY_ANIMKITLopfest
2016-01-26Core/Scripts: SMSG_PLAY_ONE_SHOT_ANIM_KIT corrections. Thx to ArciLopfest
2016-01-26Core/Scripts: SMSG_PLAY_ONE_SHOT_ANIM_KIT can now be used in waypoint_scriptsLopfest
2016-01-25Core/Spells: Implemented casting spells on movement finish from ↵Shauren
SPELL_EFFECT_JUMP, SPELL_EFFECT_JUMP_DEST and SPELL_EFFECT_CHARGE
2016-01-24Core/Spells: Fixed a possible crash in spell_pal_light_s_beaconZedron
2016-01-24Core/Misc: Fixed array out of bounds access when loading ↵Shauren
locales_achievement_reward, locales_creature_text, locales_gossip_menu_option and skip LOCALE_none when iterating over locales
2016-01-23Core/Misc: Added safeguard against generating invalid selection weight data ↵Shauren
in Trinity::Containers::SelectRandomWeightedContainerElement
2016-01-22Core/Spells: Ignore category cooldowns for triggered spells.Shauren
* This fixes weird issues where triggered spell fails because it has the same category as the spell triggering it Closes #15794 Closes #15048
2016-01-22Core/Spells: Updated combo point handingmyran2
Closes #15996
2016-01-20Core/PacketIO: CMSG_BATTLEMASTER_JOIN_ARENACarbenium
2016-01-20Core/BattlegroundIC: Duplicate Keep Cannons.[Dev]Rival
(cherry picked from commit fb6a7407e2a1e7cb62f385abb7b9cefc4aff0337)
2016-01-20Scripts/ICC: Fix static analysis issuejackpoz
Fix an issue reported by static analysis (cherry picked from commit 4191bb868a33288a18079494aff6b52df19dc5b4)
2016-01-20Scripts/Commands: Modify ".setskill" command to target current Player by defaultjackpoz
(cherry picked from commit e138e094a937139aef7a2f265fff2f64b17ffa7f)
2016-01-20Merge pull request #16186 from ariel-/spellmodchargesjackpoz
Core/Spells: Fix redundant mod charge drop and spell crit calc (cherry picked from commit b39216eed31f587b1bcef88e69a714214304e896)
2016-01-20Merge pull request #16208 from ShinDarth/putricide-fixFrancesco Borzì
[3.3.5] Scripts/ICC: Fixed Professor Putricide (cherry picked from commit 3e42d83e9cb86695a0467726f327599ff354293f)
2016-01-20Merge pull request #16193 from Goatform/3.3.5jackpoz
Core/GameObjects: Fixed an issue where traps were not redirected to Grounding Totem (cherry picked from commit 2a50ea5cf14e16ee0dda09f3c9090d5541b39b2d)
2016-01-20Merge pull request #16188 from Asterc/3.3.5jackpoz
Core/Player: Fix profession specialization being re-learnt on login after unlearning it (cherry picked from commit 1c89b4dcdfa0e25aee28245513b1cf464e3d9e7b) Conflicts: src/server/game/Entities/Player/Player.cpp
2016-01-20Scripts/Commands: Fix ".help" command to show commands in alphabetical orderjackpoz
(cherry picked from commit 841ce54a0dbc4b76ab0068ff08732a068f39f570)
2016-01-20Scripts/Commands: Modify ".learn" command to target current Player by defaultjackpoz
(cherry picked from commit f22b1938db5cddcb2a9988ff54dfa08d2fa1aecc)
2016-01-20Core/Objects: Fix typo in 19cab2c50857045788bd80e202ed661e49ed8bbaVincent-Michael
(cherry picked from commit dbe854cd313ed23e86c67665228a876b7c23c7fc) Conflicts: src/server/game/Globals/ObjectMgr.h
2016-01-20Merge pull request #15995 from ShinDarth/mmrShauren
Core/Arena: more arena configs (cherry picked from commit 776103cfea4bbced71d47f7d5c7dbb8b78dfe7fe) Conflicts: src/server/game/Battlegrounds/ArenaTeam.cpp
2016-01-20Core/Logging: Include more info in bad realm logShauren
2016-01-19Warning fixShauren
2016-01-19Core/Quests: Implemented new quest objective typesShauren
2016-01-18Core/Items: Updated item socketing opcodesShauren
2016-01-17Script/Creature: Imprisoned Beryl SorcererKillyana
Add missing emote state Move the credit quest on the 5th hit instead of the 7th one (cherry picked from commit 13e509a622a6d88afe27d6cdda4cf9f402818745)
2016-01-17Creature/script: William KielarKillyana
Fix Gossips used for taxi Closes #16112 (cherry picked from commit 79c9af11b9a90b051ecc26b0a60e879e3d9c4134)
2016-01-17Core/Spells: Fixed crash in spell effect immunity checkShauren
Closes #16299
2016-01-17Scripts/Spells: fixed Beacon of Lightjoschiwald
# Conflicts: # src/server/game/Entities/Unit/Unit.cpp # src/server/game/Entities/Unit/Unit.h # src/server/scripts/Spells/spell_paladin.cpp
2016-01-16Spells/Penance: If hostile target is not in front, now fails in the initial ↵treeston
cast rather than the triggered cast, thus not erroneously causing a cooldown. (cherry picked from commit 403ff2132490c7e785bb0ae5373d2c7a34d73e14)
2016-01-16Core/Quest: code style:ShinDarth
- Removed 11 useless for iterations (for each quest loaded) (cherry picked from commit 4a532a71b655945f394fecfe4a2177b2618a6d59) # Conflicts: # src/server/game/Quests/QuestDef.cpp
2016-01-16Scripts/ICC: * Bosses now enter when in aggro range.Golrag
* Removed some of the MoveInLineOfSight calls * Added more AreaTriggerScripts (cherry picked from commit ce90e30a80a742640396a04a767e767c6518a0a5)
2016-01-16Core/DataStores: Optimized item toy check by using a better container for thisShauren
2016-01-16Scripts/Naxxramas: Instructor Razuvious rework:treeston
- Fix missing yells - Rearrange existing yells to match live - Sniffed positions for adds - Improve add respawn handling - Make adds not fight the player for control (don't use their spells on their own etc.) - Update adds' hotbar keys to match live (this will affect other creatures with nonsequential possess keys as well) - Fix adds' movement when mind controlled, they no longer move automatically when right-clicking (this affects all mind-controlled creatures) - Blizzlike timers (cherry picked from commit 54d583b0fbb7ecfb97a731be21218bbb72d80b4d) # Conflicts: # src/server/game/Spells/SpellMgr.cpp
2016-01-16Core/Spells: Make players immune to the taunt aura.chaodhib
(cherry picked from commit 6d080d0c44b943fe93ad93b07a99d481975f9d58) # Conflicts: # src/server/game/Entities/Player/Player.h
2016-01-15Scripts/Naxxramas: Maexxna cleanup:treeston
- Improved Web Wrap target selection - Added missing text - Cleanup of web wrap positioning - two players will never be flung to the same position (25-man) - Further improvement to web wrap spawn behavior - targetable web wrap now only spawns after the player has finished being flung to the respective position (blizzlike) - Add additional web wrap positions (sniff) (cherry picked from commit 5dd61633872fc40d83dfa13aa58a1c7de717c012) # Conflicts: # src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp