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2012-07-19Core/PacketIO: Enabled channel join and notification opcodesShauren
2012-07-19Core/PacketIO: Enabled a couple of opcodes and renamed guildfinder oneskaelima
2012-07-19Core/PacketIO: Enabled and updated a bunch of opcodesShauren
2012-07-18Core/Player: Moved guild id storing back to updatefieldsShauren
2012-07-18Core/PacketIO: Zlib compression stream structure is kept per session - compre...Shauren
2012-07-18Core/Units: Some cleanup in movement packet related functions - try to keep o...Shauren
2012-07-18Core/PacketIO: Implemented packet compression for any opcode.Shauren
2012-07-17Core/Players: Update rune cooldown handling for cataclysmShauren
2012-07-17Core/PacketIO: Updated and enabled CMSG_CAST_SPELL, SMSG_SPELL_START and SMSG...Shauren
2012-07-17Core/PacketIO: Updated and enabled MSG_MOVE_TELEPORT, MSG_MOVE_TELEPORT_ACK, ...Shauren
2012-07-17Core/PacketIO: Updated and enabled addon chat messagesShauren
2012-07-17Core/PacketIO: Enabled and update CMSG_ZONEUPDATE, SMSG_CANCEL_COMBAT, SMSG_N...Shauren
2012-07-17Core/PacketIO: Updated more movement packet structuresShauren
2012-07-16Core/PacketIO: Unset CMSG_GUILD_RANK and CMSG_GUILD_ROSTERNay
2012-07-16Core/PacketIO: Fix some wrong opcodes, now in sync with WPPNay
2012-07-16Core/PacketIO: Remove a wrong opcode, add one and correct an opcode nameNay
2012-07-16Core/PacketIO: Removed more duplicates, thanks HornShauren
2012-07-16Core/PacketIO: Removed many duplicate opcodesShauren
2012-07-16Core/PacketIO: 321 opcodes from WPPNay
2012-07-16Core/PacketIO: Updated and enabled most player movement client opcodes, huge ...Shauren
2012-07-15Core/PacketIO: Updated and enabled SMSG_PLAYER_MOVEShauren
2012-07-14Core/Objects: Use standard 64bit integer literals that work on all compilersShauren
2012-07-14Core/MovementShauren
2012-07-14Core/PacketIO: Enabled logout opcodesShauren
2012-07-14Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4Shauren
2012-07-14Tools: Updated default extractors client buildShauren
2012-07-14Core/WorldSocket: Restored opcode check lost in between mergesShauren
2012-07-13Core/Movement: Update spline flags and enabled creature movementShauren
2012-07-13Merge pull request #7090 from Faq/Idol4kandera
2012-07-13Core/Instance: fix attumen/midnight encounter (thx zwerg) closes #6188Kandera
2012-07-13Core/Spellaura: Fix Idol of WorshipFaq
2012-07-13Core/Spells - Idol of the Crying Wind;Faq
2012-07-13Core: Fix buildNay
2012-07-13Core/Spells: fix proc for king of the jungle talent. closes #5983Kandera
2012-07-13Core/Player: Fix issues with 'ignore this slot' option on equipment manager u...NNN666
2012-07-13Core/PacketIO: Typo fix, thanks Zakamurite for noticingShauren
2012-07-13Core/Warden: Workaround for an OpenSSL bug in the ARC4 stream cipher initiali...leak
2012-07-12Core/PacketIO: Updated SMSG_UPDATE_OBJECT structureShauren
2012-07-12Core/Achievements: Corrected packet buildingShauren
2012-07-12Core/Items: Updated data sent in SMSG_DB_REPLYShauren
2012-07-12Core/PacketIO: Next batch of enabled opcodesShauren
2012-07-12Core/PacketIO: More structure updates (SMSG_DB_REPLY, CMSG_REQUEST_HOTFIX) an...Shauren
2012-07-11Core/PacketIO: Check if server opcodes are enabled before sending them to clientShauren
2012-07-11Core/PacketIO: Update structures of many packets sent during the login processShauren
2012-07-11Core/Achievements: Fixed crash in CheckAllAchievementCriteriaShauren
2012-07-11Core/MiscShauren
2012-07-11Core/PacketIO: Defined and enabled character list time opcodes (customize, re...Shauren
2012-07-11Core/Misc: Updated ResponseCodes enumShauren
2012-07-11Core/Players: Fixed saving/loading glyphsShauren
2012-07-10Core/Escort: few modifications to add the IMMUNE_TO_NPC flag after npc does a...Kandera