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2020-09-06Core/Game: Add TC_GAME_API to ItemTemplate, fixes dynamic linking build for ↵Treeston
unit tests
2020-09-06Core/Maps: Always update the grid of player summons even if far away (#25406)Giacomo Pozzoni
* Core/Maps: Always update the grid of player summons even if far away * Code cleanup * Use a vector instead of unordered_set
2020-09-06Core/PathFinding: Enable pathfinding (MMaps) by defaultjackpoz
2020-09-06Core/Spells: Implemented PROC_ATTR_CANT_PROC_FROM_ITEM_CASTKeader
2020-09-06Scripts/IcecrownCitadel: correct Rimefang's script nameTreeston
2020-09-06Core/Scripts: Remove now-unused WaypointPathStarted hook. WaypointStarted ↵Treeston
does everything it used to do, anyway. b3694bf follow-up.
2020-09-06Core/SAI: Fix SMART_EVENT_WAYPOINT_START not being called at every waypoint ↵jackpoz
checking wrong path id parameter Remove multiple calls to SMART_EVENT_WAYPOINT_START for the 1st waypoint. Closes #24760
2020-09-06Core/Authserver: Removal of sha_pass_hash, compatibility fields, and ↵Treeston
everything that uses them (PR #25156)
2020-09-06Core/Combat: When entering a vehicle, transfer any current threat to that ↵Treeston
vehicle. Closes #1340.
2020-09-05Core/Unit: Fix units on vehicles not dismounting on death (#25404)Giacomo Pozzoni
* Core/Unit: Fix units on vehicles not dismounting on death Closes #23095 Issue added in 982643cd96790ffc54e7a3e507469649f3b074d2 * Remove leftovers from previous tries
2020-09-05Core/Arena: Fix Arena.ArenaStartPersonalRating setting not having effect if ↵jackpoz
the player didn't do any arena match before next server restart Ref #16609
2020-09-05Core/Players: Directly store PlayerSpell in m_spells, not as pointerShauren
Closes #25402
2020-09-05Core/SAI: Do not allow SMART_EVENT_RESET to call SMART_ACTION_CALL_SCRIPT_RESETjackpoz
There might be cases where this should be allowed (i.e. if the SMART_TARGET_* is another object) but for now we'll just never allow it.
2020-09-04Scripts/Obsidian Sanctum: Fix portals not being visiblejackpoz
Change NearestGameObjectEntryInObjectRangeCheck to allow returning GameObject not spawned. Fixes other occurrences where a similar issue exists.
2020-09-04Core/SAI: Reduce the chance of infinite loops/stack overflows (#25398)Giacomo Pozzoni
Fixes #24092
2020-09-04Core/Misc: Allow all kinds of non-map containers in grid searchersShauren
2020-09-04Scripts/Icecrown Citadel: Finish script registration refactoring - ↵Shauren
RegisterSpellScriptWithArgs
2020-09-04Scripts/Icecrown Citadel: Fix scriptname conflictShauren
2020-09-04Scripts/ICC: update Lich King scripts to new model (#25396)ForesterDev
* Scripts/ICC: update Lich King scripts to new model * fix build
2020-09-04Scripts/ICC: update Sindragosa scripts to new model (#25395)ForesterDev
2020-09-04Scripts/ICC: update Professor Putricide scripts to new model (#25394)ForesterDev
* Scripts/ICC: update Professor Putricide scripts to new model * fix build
2020-09-04Scripts/ICC: update Lady Deathwhisper scripts to new model (#25393)ForesterDev
2020-09-04Scripts/ICC: update Rotface scripts to new model (#25392)ForesterDev
2020-09-04Scripts/ICC: update Festergut scripts to new model (#25391)ForesterDev
2020-09-04Scripts/ICC: update Valithria Dreamwalker scripts to new model (#25390)ForesterDev
2020-09-04Scripts/Icecrown Citadel: update Blood Council scripts to new model (#25389)ForesterDev
2020-09-04Scripts/Commands: Convert argument parsing of .npc commandsTreeston
(And I snuck some chat command cleanup in there, more de-cluttering!)
2020-09-03Scripts/Commands: Convert argument parsing of gameobject commandsTreeston
2020-09-02Common/Util: Trinity::StringTo<double> support (PR #25364)Treeston
2020-09-02Core/Misc: Add support for custom link colors. Clean-up hyperlink ↵Treeston
validation, no more long-ass defines. Remove UI.ShowQuestLevelsInDialogs.
2020-09-02Core/Player: Fixed incorrect prepared statement parameter types in ↵robinsch
Player::_SaveBGData Merges #25379
2020-09-02Core/Totem: Immune to all positive spells. (#25326)Houston
* Core/Totem: Immune to all positive spells. * Fix tabs * Avoid using magic numbers * Remove whitespace Co-authored-by: Moki <moki.play@mail.ru>
2020-09-02UnitTests: |Hspell and |Htalent unit testingTreeston
2020-09-01Core/Misc: More DBC std::array refactors, stricter |Hitem checks, and more ↵Treeston
hyperlink unit tests
2020-09-01Core/Misc: DBC std::array refactors, and |Hachievement unit testsTreeston
2020-08-31UnitTests: Add a first set of item hyperlink testsTreeston
2020-08-31Core/Chat: Fix achievement and enchant link validationShauren
Closes #25367
2020-08-30Core/Chat: Correct Hyperlink validation for incomplete achievements.Treeston
2020-08-30Scripts/Commands: Fix a crash in .help - closes #25360Treeston
2020-08-30Core/ChatCommands: C++17 cleanup (again) (PR #25323)Treeston
2020-08-29Core/AI: SortByDistance will now sort the referenced list instead of a copy ↵Ovahlord
of it. This fixes MinDistance and MaxDistance target selection
2020-08-29Core/Config: Restore ability to load additional config files for custom scriptsShauren
2020-08-29Core/Misc: Update Worldserver.conf for AhBot Pricing -make things more clear ↵Jinnaix
(#25341) * AhBot Pricing: Make things more clear * Change default value to BuyPrice and add some more information to how two sided AH works * Sync c++ configs with .conf ones Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>
2020-08-29Scripts/Spells: Fixed some code style issuesKeader
Follow up: 18e88653b9753f6140a1fcfb385e6e9dc434941f
2020-08-29Core/Spell: Fix name clashing between local variables and class member ↵Giacomo Pozzoni
fields (#25352)
2020-08-29Core/Unit: send npcs home after fear runs out (#25347)Jinnaix
* Core/Unit: send npcs home after fear runs out * Whoops, wrong
2020-08-29Core/AHBot: Warn about different AHBot behavior when ↵jackpoz
AllowTwoSide.Interaction.Auction is enabled Closes #18243
2020-08-29Scripts/Spells: Transfer Nurturing Instinct in spell_druid.cpp (#25307)Moki
* Scripts/Spells: Transfer Nurturing Instinct in spell_druid.cpp * Fix travis * Rename 2020_08_xx_xx_world.sql to 2020_08_29_01_world.sql Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>
2020-08-29Core/Misc: Fix issues reported by static analysis (#25351)Giacomo Pozzoni
* Core/Misc: Fix issues reported by static analysis * Core/Vmaps: Code cleanup after e77716188861d4aa83b227a90e04a66b63baeb1f
2020-08-28Core/PacketIO: Fixed structure of "fake" SMSG_SPELL_GO sent when loading ↵Shauren
pets from db Closes #25354