Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-09-06 | Core/Game: Add TC_GAME_API to ItemTemplate, fixes dynamic linking build for ↵ | Treeston | |
unit tests | |||
2020-09-06 | Core/Maps: Always update the grid of player summons even if far away (#25406) | Giacomo Pozzoni | |
* Core/Maps: Always update the grid of player summons even if far away * Code cleanup * Use a vector instead of unordered_set | |||
2020-09-06 | Core/PathFinding: Enable pathfinding (MMaps) by default | jackpoz | |
2020-09-06 | Core/Spells: Implemented PROC_ATTR_CANT_PROC_FROM_ITEM_CAST | Keader | |
2020-09-06 | Scripts/IcecrownCitadel: correct Rimefang's script name | Treeston | |
2020-09-06 | Core/Scripts: Remove now-unused WaypointPathStarted hook. WaypointStarted ↵ | Treeston | |
does everything it used to do, anyway. b3694bf follow-up. | |||
2020-09-06 | Core/SAI: Fix SMART_EVENT_WAYPOINT_START not being called at every waypoint ↵ | jackpoz | |
checking wrong path id parameter Remove multiple calls to SMART_EVENT_WAYPOINT_START for the 1st waypoint. Closes #24760 | |||
2020-09-06 | Core/Authserver: Removal of sha_pass_hash, compatibility fields, and ↵ | Treeston | |
everything that uses them (PR #25156) | |||
2020-09-06 | Core/Combat: When entering a vehicle, transfer any current threat to that ↵ | Treeston | |
vehicle. Closes #1340. | |||
2020-09-05 | Core/Unit: Fix units on vehicles not dismounting on death (#25404) | Giacomo Pozzoni | |
* Core/Unit: Fix units on vehicles not dismounting on death Closes #23095 Issue added in 982643cd96790ffc54e7a3e507469649f3b074d2 * Remove leftovers from previous tries | |||
2020-09-05 | Core/Arena: Fix Arena.ArenaStartPersonalRating setting not having effect if ↵ | jackpoz | |
the player didn't do any arena match before next server restart Ref #16609 | |||
2020-09-05 | Core/Players: Directly store PlayerSpell in m_spells, not as pointer | Shauren | |
Closes #25402 | |||
2020-09-05 | Core/SAI: Do not allow SMART_EVENT_RESET to call SMART_ACTION_CALL_SCRIPT_RESET | jackpoz | |
There might be cases where this should be allowed (i.e. if the SMART_TARGET_* is another object) but for now we'll just never allow it. | |||
2020-09-04 | Scripts/Obsidian Sanctum: Fix portals not being visible | jackpoz | |
Change NearestGameObjectEntryInObjectRangeCheck to allow returning GameObject not spawned. Fixes other occurrences where a similar issue exists. | |||
2020-09-04 | Core/SAI: Reduce the chance of infinite loops/stack overflows (#25398) | Giacomo Pozzoni | |
Fixes #24092 | |||
2020-09-04 | Core/Misc: Allow all kinds of non-map containers in grid searchers | Shauren | |
2020-09-04 | Scripts/Icecrown Citadel: Finish script registration refactoring - ↵ | Shauren | |
RegisterSpellScriptWithArgs | |||
2020-09-04 | Scripts/Icecrown Citadel: Fix scriptname conflict | Shauren | |
2020-09-04 | Scripts/ICC: update Lich King scripts to new model (#25396) | ForesterDev | |
* Scripts/ICC: update Lich King scripts to new model * fix build | |||
2020-09-04 | Scripts/ICC: update Sindragosa scripts to new model (#25395) | ForesterDev | |
2020-09-04 | Scripts/ICC: update Professor Putricide scripts to new model (#25394) | ForesterDev | |
* Scripts/ICC: update Professor Putricide scripts to new model * fix build | |||
2020-09-04 | Scripts/ICC: update Lady Deathwhisper scripts to new model (#25393) | ForesterDev | |
2020-09-04 | Scripts/ICC: update Rotface scripts to new model (#25392) | ForesterDev | |
2020-09-04 | Scripts/ICC: update Festergut scripts to new model (#25391) | ForesterDev | |
2020-09-04 | Scripts/ICC: update Valithria Dreamwalker scripts to new model (#25390) | ForesterDev | |
2020-09-04 | Scripts/Icecrown Citadel: update Blood Council scripts to new model (#25389) | ForesterDev | |
2020-09-04 | Scripts/Commands: Convert argument parsing of .npc commands | Treeston | |
(And I snuck some chat command cleanup in there, more de-cluttering!) | |||
2020-09-03 | Scripts/Commands: Convert argument parsing of gameobject commands | Treeston | |
2020-09-02 | Common/Util: Trinity::StringTo<double> support (PR #25364) | Treeston | |
2020-09-02 | Core/Misc: Add support for custom link colors. Clean-up hyperlink ↵ | Treeston | |
validation, no more long-ass defines. Remove UI.ShowQuestLevelsInDialogs. | |||
2020-09-02 | Core/Player: Fixed incorrect prepared statement parameter types in ↵ | robinsch | |
Player::_SaveBGData Merges #25379 | |||
2020-09-02 | Core/Totem: Immune to all positive spells. (#25326) | Houston | |
* Core/Totem: Immune to all positive spells. * Fix tabs * Avoid using magic numbers * Remove whitespace Co-authored-by: Moki <moki.play@mail.ru> | |||
2020-09-02 | UnitTests: |Hspell and |Htalent unit testing | Treeston | |
2020-09-01 | Core/Misc: More DBC std::array refactors, stricter |Hitem checks, and more ↵ | Treeston | |
hyperlink unit tests | |||
2020-09-01 | Core/Misc: DBC std::array refactors, and |Hachievement unit tests | Treeston | |
2020-08-31 | UnitTests: Add a first set of item hyperlink tests | Treeston | |
2020-08-31 | Core/Chat: Fix achievement and enchant link validation | Shauren | |
Closes #25367 | |||
2020-08-30 | Core/Chat: Correct Hyperlink validation for incomplete achievements. | Treeston | |
2020-08-30 | Scripts/Commands: Fix a crash in .help - closes #25360 | Treeston | |
2020-08-30 | Core/ChatCommands: C++17 cleanup (again) (PR #25323) | Treeston | |
2020-08-29 | Core/AI: SortByDistance will now sort the referenced list instead of a copy ↵ | Ovahlord | |
of it. This fixes MinDistance and MaxDistance target selection | |||
2020-08-29 | Core/Config: Restore ability to load additional config files for custom scripts | Shauren | |
2020-08-29 | Core/Misc: Update Worldserver.conf for AhBot Pricing -make things more clear ↵ | Jinnaix | |
(#25341) * AhBot Pricing: Make things more clear * Change default value to BuyPrice and add some more information to how two sided AH works * Sync c++ configs with .conf ones Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com> | |||
2020-08-29 | Scripts/Spells: Fixed some code style issues | Keader | |
Follow up: 18e88653b9753f6140a1fcfb385e6e9dc434941f | |||
2020-08-29 | Core/Spell: Fix name clashing between local variables and class member ↵ | Giacomo Pozzoni | |
fields (#25352) | |||
2020-08-29 | Core/Unit: send npcs home after fear runs out (#25347) | Jinnaix | |
* Core/Unit: send npcs home after fear runs out * Whoops, wrong | |||
2020-08-29 | Core/AHBot: Warn about different AHBot behavior when ↵ | jackpoz | |
AllowTwoSide.Interaction.Auction is enabled Closes #18243 | |||
2020-08-29 | Scripts/Spells: Transfer Nurturing Instinct in spell_druid.cpp (#25307) | Moki | |
* Scripts/Spells: Transfer Nurturing Instinct in spell_druid.cpp * Fix travis * Rename 2020_08_xx_xx_world.sql to 2020_08_29_01_world.sql Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com> | |||
2020-08-29 | Core/Misc: Fix issues reported by static analysis (#25351) | Giacomo Pozzoni | |
* Core/Misc: Fix issues reported by static analysis * Core/Vmaps: Code cleanup after e77716188861d4aa83b227a90e04a66b63baeb1f | |||
2020-08-28 | Core/PacketIO: Fixed structure of "fake" SMSG_SPELL_GO sent when loading ↵ | Shauren | |
pets from db Closes #25354 |