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2014-09-08Scripts/Commands: Allow to set a custom duration to the Freeze command ↵Odyssey
applied Aura - Allow to set a default duration for the Freeze Aura in worldserver.conf - Handle the .freeze and .unfreeze command custom effects through the Freeze AuraScript - Make players able to eventually unfreeze by themselves since the aura will expire without someone having to use .unfreeze - Make .freeze command usable with the following syntax: * .freeze (with a targeted player) * .freeze duration_in_seconds (with a targeted player) * .freeze playername duration (if duration is an invalid value it will be defaulted to the config one) * .freeze playername (in this case, duration will be defaulted to the config value) - Make .listfreeze command able to show the remaining freeze duration on all affected players Closes #12972
2014-09-08Merge pull request #13007 from mik1893/StormstrikeDuarte Duarte
Core/Spells: Stormstrike should stack for different casters
2014-09-08Core/Scripts: made BossAI::CheckInRoom virtualjoschiwald
2014-09-08Core/Misc: Named an unknown creature type flagShauren
2014-09-07Core: Remove whitespace (again, again, ...)Vincent-Michael
2014-09-07Merge pull request #13060 from LogvinovLeon/masterblub
Removed redundant cast to c_str() in ConfigMgr::Reload function.
2014-09-07Removed redundant cast to c_str() in ConfigMgr::Reload function.Leonid Logvinov
cppcheck performance warning: [src/server/shared/Configuration/Config.cpp:62]: (performance) Passing the result of c_str() to a function that takes std::string as argument no. 1 is slow and redundant.
2014-09-07Core/Misc: dropped obsolete GameObject::GetGameObject methodjoschiwald
2014-09-07Core/Misc: Refactor scripts to fix static analysis warningsjackpoz
Fourth batch of fixes targeting 100 issues reported by Coverity
2014-09-07Core/Misc: Meh some white lines, an addition to last sql's comment and a ↵Nyeriah
spotted typo
2014-09-07Scripts/AV: Balinda StonehearthNyeriah
- Updated to EventMaps - Removed manual spawning of Water Elemental by using proper spell * The Water Elemental has a duration, it'll despawn once it's over. She'll resummon it during the encounter if it dies or disappears. * Fixes it's level scalling with owner. - Moved Water Elemental AI to database. - Script update ** Patch 3.1.0 (14-Apr-2009): Now casts Ice Block.
2014-09-07Scripts/ScarletMonastery: fix typo caused by copy-pasteMitchesD
2014-09-07Scripts/ScarletMonastery: Interrogator Vishas updated to BossAI and EventMapMitchesD
2014-09-07Scripts/Stratholme: Move Freed Soul AI to database and a small additionNyeriah
- They should follow players until they despawn
2014-09-07Remove CPP script for Ethereal Teleport PadDr-J
Remove CPP script which was not using proper mechanism for activating (ie gossip)
2014-09-07Core: Remove again whitespace (meh :/)Vincent-Michael
2014-09-06Core/Misc: Clear some outdated SD2 notes from recently modified scriptsNyeriah
2014-09-06Scripts/Scholomance: KormokNyeriah
- Updated to EventMaps - Replaced some hacks to summon adds with proper spells, but there might be still missing stuff
2014-09-07Core/InstanceScript: refactored load and save methodsjoschiwald
2014-09-06Core/DBLayer: Fixed GetUInt32,GetInt64 and GetUInt64 on windows when value ↵Shauren
stored in db was greater than 2147483647
2014-09-06Scripts/Commands: Fix issues reported by static analysisjackpoz
Fix possible buffer overflow in ".server shutdown" and NULL-dereference/Triggered Debug Assert.
2014-09-06Scripts/Scholomance:Nyeriah
- Updated Ras Frostwhisper to EventMaps - Updated Vectus to EventMaps
2014-09-06Misc: Update worldserver.conf.dist to TC standardsAokromes
2014-09-06Core: Fix git fail -.-Vincent-Michael
2014-09-06SQL: Rename SQL after recent PR mergeVincent-Michael
2014-09-05Scripts/Commands: Move instance command strings to databaseNyeriah
2014-09-05Merge pull request #13008 from mik1893/onyxiaDuarte Duarte
Scripts/Onyxia Lair: small rework
2014-09-05Merge pull request #13016 from Odyssey/pinfoDuarte Duarte
Scripts/Commands: Move cs_misc.cpp command output hardcoded strings to DB
2014-09-05Merge pull request #13039 from Nyeriah/pr-cmdDuarte Duarte
Core/Tickets: Send global GM system messages on ticket complete
2014-09-05Core/Misc: Refactor scripts to fix static analysis warningsjackpoz
Third batch of fixes targeting 100 issues reported by Coverity
2014-09-05Merge pull request #12954 from MrSmite/ResourceTrackingDuarte Duarte
Allow players to track both herbs and minerals at the same time
2014-09-05Allow players to track both herbs and minerals at the same timeMrSmite
Note: The following are client limitations and cannot be coded for: * The minimap tracking icon will display whichever skill is activated second * The minimap tracking list will only show a check mark next to the last skill activated (sometimes this bugs out and doesn't switch the check mark. It has no effect on the actual tracking though). * The minimap dots are yellow for both resources
2014-09-05Scripts/Auchindoun: Updates Pandemonius to EventMaps/BossAINyeriah
2014-09-05Scripts/Commands: Move cs_misc command output hardcoded strings to DB so ↵Odyssey
they can be localized too
2014-09-05Core/Spells: Stormstrike should stack for different castersmik1893
Solve issue when 2 enhancement shamans are attacking same target
2014-09-04Scripts/Scholomance: Jandice BarovNyeriah
- Updated to EventMaps - Removed hack to spawn illusions - Moved Illusion's script to SAI - Corrected Illusion's unit_flags
2014-09-04Remove CPP script for Oronok Torn-heartDr-J
2014-09-04Scripts/BF: The Maker rewritten to EventMapMitchesD
2014-09-04Core/Misc:joschiwald
- fixed an oracle/wolvar reputation change issue - moved texts of read pronouncement to db Closes #9105
2014-09-04Scripts/Onyxia Lair: small reworkmik1893
- fix crash on boss death - avoid abusing during phase switch - added better facing through trigger - corrected some timers - corrected inhabit type - cleanup and inheriting some BossAI functionalities instead of custom stuff
2014-09-04Scripts/Black Temple: Updates Najentus to BossAI and slight changesNyeriah
2014-09-04Scripts/Black Temple: Supremus to BossAI and slight changesNyeriah
2014-09-04Scripts/Blood Furnace: Update Broggok's script to EventMapsNyeriah
2014-09-03Core/Tickets: Send global GM system messages on ticket completeNyeriah
2014-09-03Core/Misc: Refactor scripts to fix static analysis warningsjackpoz
2014-09-03Merge pull request #12990 from Discover-/masterDiscover-
Core/SAI: Implement a new action type to make a creature (or targets in ...
2014-09-03Core/SAI: Implement a new action type to make a creature (or targets in ↵Discover-
list) start the closest waypoint available to them
2014-09-03Core/Misc: Kill a white line from last commit and a small change to last sqlNyeriah
2014-09-03Merge pull request #13020 from Nyeriah/wip-muruNyeriah
Scripts/SWP: Update M'uru script to EventMaps/BossAI
2014-09-03Scripts/SWP: Update M'uru script to EventMaps/BossAINyeriah