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2015-04-12Core/Chat: Implemented instance chat typeShauren
2015-04-11Core/Misc: Pointless renamingShauren
2015-04-11Core/Misc: Fix issues reported by static analysisVincent-Michael
Coverity defect IDs: 1293538, 1293537, 1293536
2015-04-11Core/PacketIO: Updated & enabled CMSG_READ_ITEM/SMSG_READ_ITEM_RESULT_OKVincent-Michael
2015-04-11Core: Fix warningVincent-Michael
2015-04-11Core/PacketIO: Fix SMSG_QUERY_PAGE_TEXT_RESPONSEVincent-Michael
2015-04-11Core/Battle.net: Query optimizations part2 - made all queries asynchronousShauren
2015-04-11Core/PacketIO: Update SMSG_ITEM_PUSH_RESULT for WoDVincent-Michael
2015-04-11Core/Battle.net: Query optimizations part1 - reduced the amount of queries ↵Shauren
during authentication
2015-04-11Core/Misc:Vincent-Michael
- Update SMSG_GOSSIP_POI for WoD - Update points of interest locale in simple system
2015-04-11Core/PacketIO: Update SMSG_QUEST_CONFIRM_ACCEPT for WoDVincent-Michael
2015-04-11Core/PacketIO: SMSG_DURABILITY_DAMAGE_DEATH, SMSG_QUEST_UPDATE_COMPLETE, ↵MitchesD
SMSG_PAGE_TEXT and enabled some opcodes
2015-04-11Core: Fix typoVincent-Michael
2015-04-11Core/Misc: Update page text locale to simple systemVincent-Michael
2015-04-11Core: Fix warningsVincent-Michael
2015-04-11Core: Fix typoVincent-Michael
2015-04-11Core/Misc:Vincent-Michael
- Drop locales_npc_text - Update npc_text for WoD - Implemented Quest Greeting - Sync auth database
2015-04-11Core/Bnet: Fixed crash on shutdown happening when there were still players ↵Shauren
connected
2015-04-11Core/PacketIO: Updated & enabled CMSG_AUTO_EQUIP_ITEM_SLOTShauren
2015-04-10Core/Token: Fix freeze at opening game time windowsVincent-Michael
2015-04-10Core/Misc:Vincent-Michael
- Update LocaleConstant enum - Update Quest locale system for WoD - Fix some rnd typo in quest template
2015-04-10Warning fixesShauren
2015-04-10Core/AuctionHouse: Fix non pch buildVincent-Michael
2015-04-10Merge pull request #14437 from Golrag/auction1MitchesD
Core/Opcodes:
2015-04-10Core/Scenes: moved scene functions to SceneHandler.cppRat
2015-04-10Core/PacketIO: SMSG_GAME_OBJECT_DESPAWN updated and enabledMitchesD
2015-04-10Core/Opcodes:Golrag
CMSG_AUCTION_SELL_ITEM CMSG_AUCTION_PLACE_BID CMSG_AUCTION_LIST_BIDDER_ITEMS CMSG_AUCTION_REMOVE_ITEM CMSG_AUCTION_REPLICATE_ITEMS CMSG_AUCTION_LIST_PENDING_SALES SMSG_AUCTION_LIST_ITEMS_RESULT SMSG_AUCTION_LIST_OWNER_ITEMS_RESULT SMSG_AUCTION_LIST_BIDDER_ITEMS_RESULT CMSG_AUCTION_LIST_OWNER_ITEMS CMSG_AUCTION_LIST_ITEMS SMSG_AUCTION_LIST_PENDING_SALES_RESULT SMSG_AUCTION_CLOSED_NOTIFICATION SMSG_AUCTION_OWNER_BID_NOTIFICATION SMSG_AUCTION_WON_NOTIFICATION SMSG_AUCTION_OUTBID_NOTIFICATION SMSG_AUCTION_REPLICATE_RESPONSE SMSG_AUCTION_COMMAND_RESULT
2015-04-10Core/Scenes: Fix buildVincent-Michael
2015-04-10Core/Scenes: implemented some scene related packets for debug purposesRat
* small cleanup
2015-04-10Core/PacketIO: Enabled and implemented CancelGrowthAura/CancelMountAuraShauren
2015-04-09Core: Fix non-PCH buildCarbenium
2015-04-09Core: Fix non pch buildVincent-Michael
2015-04-09Core/PacketIO: Reimplemented SMSG_SET_FORCED_REACTIONS as a response to ↵Shauren
client request instead of sending it automatically during map change
2015-04-08Core/Misc: Added a nice static_assert to prevent adding server opcode ↵Shauren
"handlers" with status other than UNHANDLED or NEVER
2015-04-08Core/PacketIO: Removed sending SMSG_CATEGORY_COOLDOWN as part of ↵Shauren
SendInitialPacketsBeforeAddToMap and only send it when requested or when SPELL_AURA_MOD_SPELL_CATEGORY_COOLDOWN is added or removed
2015-04-08Core/Scenes: added .debug send playscene command for testing purposesRat
2015-04-08Core/PacketIO: Updated and enabled CMSG_AREA_SPIRIT_HEALER_QUERY, ↵Shauren
CMSG_AREA_SPIRIT_HEALER_QUEUE, CMSG_HEARTH_AND_RESURRECT
2015-04-08Core/Opcodes: Defined 1 more opcodeShauren
2015-04-08Core: Whitespace cleanupVincent-Michael
2015-04-07Core/Packets: enable CMSG_SHOWING_CLOAK and CMSG_SHOWING_HELMDJScias
Someone probably forgot to re-enable them, as they do in fact work with the current opcode values. (Tested & confirmed)
2015-04-07Core/Opcodes: Added more (looks like deprecated) garrison opcodesShauren
2015-04-06Core/DataStores: Actually load SpellPowerDifficulty.db2, oops.Shauren
2015-04-06Core/Database: removed old questItem fieldsRat
2015-04-06Core/Spells: small cleanup in EffectDestroyItemRat
2015-04-06Core/DataBase: implemented creature_questitem and gameobject_questitem tablesRat
2015-04-06Core/Packets: fixed usage if ItemDrop field in quest query responseRat
2015-04-06Core/PacketIO: Updated and enabled vehicle opcodesShauren
2015-04-06Core/Spells: implemented SPELL_EFFECT_DESTROY_ITEMRat
2015-04-06Core/GameObjects: fixed build in gccRat
2015-04-06Core/GameObjects: fixed typo and logic (0 is a valid invisibility type)Rat