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2023-03-31Scripts/Deepholm: Scripted quest "All Our Friends Are Dead" (#28889)Naddley
2023-03-31Scripts/AzureVault: Fixed buildModoX
2023-03-31Scripts/AzureVault: Fix despawning of Volatile SaplingsModoX
2023-03-31Core/Creatures: Compute the level from ContentTuning (#28871)Meji
2023-03-31Core/Auras: Fixed iterator invalidation crash with procs using ↵Shauren
SPELL_ATTR0_PROC_FAILURE_BURNS_CHARGE attribute
2023-03-30Core/Loot: Fixed iterator invalidation crash in ↵Shauren
WorldSession::HandleLootMoneyOpcode Closes #28885
2023-03-30Core/Creatures: Compute CombatReach and BoundingRadius using DisplayScale ↵Meji
(#28863)
2023-03-30Core/Skinning: Update correct skinning skill according to creature expansion ↵Meji
(#28861)
2023-03-27Core/Quests: Fixed crash happening when a quest is marked as rewarded ↵Shauren
without a questgiver (for example lfg) Closes #28878
2023-03-26Core/Movement: Allow passing tier transition id (db2 id) to land/takeoff ↵Shauren
movement
2023-03-24Core/PacketIO: Fixed array size of CMSG_QUEST_POI_QUERY as of patch 10.0.7ModoX
2023-03-24Core/Creatures: Improved movement interruption while casting spells (#28845)Meji
2023-03-23Core/PacketIO: Fixed SMSG_ENABLE_BARBER_SHOP structureShauren
Closes #28606
2023-03-22Core: Update to 10.0.7Shauren
2023-03-21Core/Scripts: Fixed crash in SummonList::DoZoneInCombat10.0.5.48526Shauren
Closes #28864
2023-03-21Core/Instances: Fixed not being able to reenter instances that have no ↵Shauren
encounters completed Closes #28737
2023-03-21Core/Instances: Fixed instance locks being incorrectly found and forcing ↵Shauren
difficulty when entering normal mode dungons
2023-03-20Core/Items: Updated ItemModifier enum for 10.0Shauren
2023-03-19Core/PacketIO: Fixed missing reference on return type of operator << ↵Shauren
overloads for packets
2023-03-18Core/Units: Added functions to modify WorldEffects updatefieldShauren
2023-03-17Core/Creatures: Use togglable ↵Shauren
CREATURE_STATIC_FLAG_4_TREAT_AS_RAID_UNIT_FOR_HELPFUL_SPELLS instead of equivalent flag from creature_template.type_flag
2023-03-15Core/Creatures: Allow flagging creatures to not clear their tap list when ↵Shauren
evading
2023-03-13Core/Creatures: Allow disabling melee attacks for all creatures, not just ↵Shauren
the ones using SAI
2023-03-13Core/Creatures: Allow toggling creature default root stateShauren
2023-03-13Core/Creatures: Allow scripts to change creature loot id (must be done ↵Shauren
before death)
2023-03-12Core/Auras: Implement caster selection of SPELL_AURA_TRIGGER_SPELL_ON_EXPIRE ↵Meji
(stored in MiscValue) (#28860)
2023-03-12Core/Spells: Allow implicit targeting of serverside WorldObjects (#28827)Meji
2023-03-12Core/Creatures: Allow turning off experience gain from creatures by scriptsShauren
2023-03-12Core/Creatures: Allow disabling loot for creaturesShauren
2023-03-12Core/Misc: Move GetContentTuningForArea from ObjectMgr to DB2ManagerShauren
2023-03-12Core/Fishing: Update correct fishing skill according to area expansion (#28838)Meji
Closes #26676
2023-03-12Core/Creatures: Allow overriding default gossip menu idShauren
2023-03-11Core/DataStores: Fixed loading CommonData when IdTable is present (#28853)Ghaster
2023-03-11Build fixShauren
2023-03-11Core/Creatures: Wrap all creature static flags in a structureShauren
2023-03-11Core/Scripts: Make CreatureAI::DoZoneInCombat overload accepting a different ↵Shauren
creature static
2023-03-11Core/Movement: Refactor TimedFleeingMovementGenerator to use chrono typesShauren
2023-03-11Core/Creatures: Implemented unkillable flag (prevent health from going below 1)Shauren
2023-03-10Core/Creatures: Added fields for static flags to creature class for future useShauren
2023-03-10Core/Creatures: Allow overriding non-gossip based trainer ids for creaturesShauren
2023-03-09Core/Gossips: Enable loading gossip_menu_option using GossipNpcOption not ↵Meji
yet implemented (#28849)
2023-03-07Core/Movement: New waypoint movement featuresShauren
* Allow going backwards on a repeatable waypoint path (instead of going directly to first point) * Allow triggering random movement on path ends * Max duration of waypoint movement * Skipping mmap usage * Forced speed for whole path * Forced run/walk for whole path
2023-03-06Core/Movement: Refactor jump speed calculation out of spell codeShauren
2023-03-05Core/Units: Added Unit::SetFacingToPoint functionShauren
2023-03-04Core/Movement: Allow specifying timeout for follow movementShauren
2023-03-02Scripts/AzureVault: Implement Leymor encounter (#28810)Naddley
2023-03-02Core/Movement: Extend MovePoint with new argumentsShauren
* Forced speed * Speed selection mode (walk, run or default) * Distance from target point that is considered close enough to finalize movement
2023-03-01Core/Movement: Allow specifying timeout for random movementShauren
2023-03-01Core/Misc: Update SkillLine and LockType definitions (Dragonflight) (#28829)Meji
2023-02-28Core/Spells: Make CastSpellExtraArgs copy and movableShauren