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2025-09-13Core/AreaTriggers: Use Optional<bool> for speedIsTime argument in movement ↵Shauren
functions
2025-09-12Scripts/Drustvar: Implement Timbered Strand shoot Wickerman event (#31170)Naddley
Co-authored-by: ModoX <moardox@gmail.com>
2025-09-12Core/AreaTriggers: Implemented `SpeedIsTime` parameter for areatrigger ↵Shauren
splines and orbit
2025-09-11Core/AreaTriggers: Use named query result for loading areatrigger create ↵Shauren
properties
2025-09-11Core/AreaTriggers: Refactor AreaTriggerShapeInfo to use std::variant instead ↵Shauren
of union
2025-09-11Core/AreaTriggers: Remove unused fields from AreaTriggerCreateProperties and ↵Shauren
merge movement data into a variant
2025-09-10Core/Spells: Don't set CAST_FLAG_PENDING for spells that have OriginalCastID ↵Shauren
set but no triggered flag * Fixes cast bar and model animations
2025-09-08Core/Time: Initialize all GameTime fields at server startupShauren
2025-09-08Core/Events: Replace remaining packed time calculations with WowTime classShauren
2025-09-07Core/SAI: Add storedTargetId param to summon actions (#31142)BandyscTC
2025-09-07Scripts/ReturnToKarazhan: Implement Mana Devourer encounter (#31166)Aqua Deus
2025-09-07Scripts/Spells: Fix Heroic Leap (#30944)Jeremy
Closes #28997
2025-09-07Core/Conditions: Allow ConditionTypeOrReference to be 0 for conditions that ↵Shauren
have ScriptName set
2025-09-06Core/Spells: Implemented setting spell to cast on arrival from ↵Traesh
SPELL_EFFECT_JUMP_CHARGE in database (#30210)
2025-09-06Core/Spells: Simplify SortTargetsWithPriorityRulesShauren
* Remove manul weight assignment * Removed std::vector alloc
2025-09-06Core/Spells: Add a helper function to sort spell targets based on custom ↵Telegrill
scripted sorting rules
2025-09-04Core/PacketIO: Fixed ↵Shauren
CMSG_CAST_SPELL/CMSG_PET_CAST_SPELL/CMSG_USE_ITEM/CMSG_USE_TOY structure
2025-09-04Core/Database: Add missing hotfix database periodic pingsShauren
2025-09-03Core/AreaTriggers: Handle exit areatrigger on player map change (#31077)ModoX
2025-09-02Scripts/Spells: Implement hunter talent Binding Shot (#31074)Aqua Deus
2025-09-01Scripts/Spells: Implement warrior talent Tenderize (#31071)Jeremy
2025-09-01Scripts/Spells: Implement Cold Steel, Hot Blood talent (#31056)Jeremy
2025-09-01Core/Players: Fixed buying bank tabsShauren
2025-08-31Core/Reputation: Fix ReputationMgr crash at first character login due to ↵thestrangerplana
AllReputation config (#31246)
2025-08-31Scripts/TheJadeForest: Implement quest "Touching Ground" (31766) (#31122)Meji
2025-08-31Scripts/Spells: Implement hunter talent Shrapnel Shot (#31073)Aqua Deus
Co-authored-by: ModoX <moardox@gmail.com>
2025-08-31Scripts/Spells: Implement hunter talent Entrapment (#31072)Aqua Deus
2025-08-31Scripts/Spells: Delete death knight spell scripts removed in patch 11.2 (#31227)Aqua Deus
2025-08-31Core/Vehicles: Prevent bad database data in vehicle_template from crashing ↵Shauren
the server when vehicle despawns
2025-08-31Scripts/Spells: Implement mage talent Scorch (#31083)Aqua Deus
2025-08-31Scripts/Draenor: Implement Establish your Garrison (34378) (#28219)Aqua Deus
2025-08-30Core/Database: Fix database auto updater when using MySQL 9.4 (#31243)quarters78
(cherry picked from commit 290a7b93107b4864f5aad57b415c9237922e3379)
2025-08-30Core/Database: Remove warning suppression for mysql_stmt_bind_param, it has ↵Shauren
been undeprecated by MySQL
2025-08-30Dep/MySQL: Move required version checks to CMake, raise required version to ↵Shauren
8.0.34 and remove strict compiled<->runtime version match requirement from non-Windows platforms
2025-08-29Core/Spells: Support spells that have both charge recovery and separate cooldownShauren
2025-08-29Scripts/Spells: Implement Anger Management talent (#31066)Jeremy
2025-08-28Scripts/Spells: Implement shaman talent Deluge (#31057)Aqua Deus
2025-08-28Scripts/Spells: Implement Fresh Meat talent (#31053)Jeremy
2025-08-28Core/Items: Define new socket colorShauren
2025-08-27Core/Network: Refactor duplicate code in Socket (#30970)An-Zheng
2025-08-27Scripts/Spells: Implement druid talents Umbral Embrace and Umbral ↵Aqua Deus
Inspiration (#30760)
2025-08-25Core/Commands: Add .guild list GM command to list all guilds (#30930)Alex Dcnh
2025-08-25Scripts/Spells: Implement hunter talent Master Marksman (#31054)Aqua Deus
2025-08-25Core/Misc: Regenerate enuminfo_*.cpp filesShauren
2025-08-25Core/Misc: Update some enums with 11.2 values (#31231)dio85
Synchronized various enums in SharedDefines.h with the latest game data (11.2.5.62687), including Language, TextEmotes, Emote, LockType, CreatureFamily, QuestInfo, QuestSort, SkillType, and TotemCategory. Added new entries and updated mappings to support new content and professions.
2025-08-24Scripts/Spells: Implement hunter talent Penetrating Shots (#30784)Aqua Deus
2025-08-24Scripts/Spells: Rewrite druid talent Shooting Stars to have reduced proc ↵Shauren
chance on multiple targets
2025-08-23Core/PacketIO: Fixed updatefields structure for 11.2.0Shauren
2025-08-23Scripts/Spells: Implement druid talent Ursoc's Fury (#30776)Aqua Deus
2025-08-22Scripts/Spells: Implement guardian talent Dream of Cenarius (#30762)Aqua Deus
Closes #29137