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2023-11-14Core/BattlegroundMap: Load all cells when created & mark all creatures as ↵Jeremy
active (#29410)
2023-11-13Core/Objects: Fixed SelectNearestPlayerShauren
2023-11-12Core/Achievements: Implemented DefeatDungeonEncounter and ↵Shauren
DefeatDungeonEncounterWhileElegibleForLoot criteria types
2023-11-11Scripts/Sepulcher of the First Ones: Clean up Anduin scriptShauren
* Includes * Fixed duplicated EventMaps/TaskSchedulers in BossAI * Fixed invalid second argument passed to ScriptedAI constructor * Removed deprecated Prepare*Script macros * Removed mythic achievement hack
2023-11-10Scripts/SFO: Implemented Anduin Wrynn encounter (#28540)AlexIndex
Co-authored-by: ModoX <moardox@gmail.com> Co-authored-by: Seyden <saiifii@live.de>
2023-11-10Core/Creatures: Remove stand state when a creature attacks or dies (#29396)Meji
2023-11-10Core/Spell: Allow creatures with sparring active to damage themselvesModoX
2023-11-10Core/Utilities: Added timer series queuing to EventMap (#29420)ModoX
2023-11-10Core/Chat: Explicitly ignore disabling chat featureShauren
Closes #29425
2023-11-09Tools: Updated expected table hash for Map.db2 in extractorsShauren
2023-11-09Core: Update to 10.2.0Shauren
2023-11-08Scripts/Mardum: Implement quest: "Enter The Illidari: Shivarra" (#29417)Naddley
2023-11-08Scripts/HallowsEnd: Implement quest: "Foul Fertilizer" (#29407)Meji
2023-11-07Core/Mail: Moved gold check closer to where it is taken awayShauren
2023-11-07Scripts/LCT: implement Lockmaw encounterOvahlord
2023-11-07Scripts/LCT: use the correct difficulty check to enable General Husam's ↵Ovahlord
heroic mechanics for Timewalking difficulty as well
2023-11-07Scripts/LCT: gave General Husam's enums unique names to reduce linking timeOvahlord
2023-11-06Scripts/LCT: fixed spell validation for General Husam's Bad Intentions ↵Ovahlord
script effect
2023-11-06Scripts/LCT: implement General Husam encounter (#29414)Ovahlord
2023-11-06Core/InstanceScript: Refactored door types to reflect its behavior (#29406)ModoX
2023-11-05Core/AI: Move ArcherAI to individual creature script (#29383)ModoX
2023-11-05Core/Conditions: Allow battleground maps to use CONDITION_INSTANCE_INFOShauren
2023-11-04Core/Auras: Fixed SPELL_AURA_CHARGE_RECOVERY_AFFECTED_BY_HASTE_REGEN ↵Shauren
affecting unrelated spells
2023-11-04Scripts/Antorus: prevent the Garothi Worldbreaker from falsely initiating an ↵Ovahlord
Apocalypse Drive phase when dealing damage would kill him instantly * replaced some magic numbers in setting encounter frame indexes * added a missing casting check to stay in line with current scripting standards
2023-11-03Core/Spells: Store BasePoints as float in SpellEffectInfoShauren
2023-11-02Core/Spells: Prevent duplicating trait configs for Generic typeShauren
2023-11-01Core/Gossip: Rename and document text id field in SMSG_GOSSIP_MESSAGE to ↵Shauren
include classic differences
2023-10-31Build fixShauren
2023-10-31Core/Random: Changed random functions returning doubles to return floatsShauren
* They were all cast to float at use anyway * Improves roll_chance_f performance (rand32() is now called internally by uniform_real_distribution once instead of twice)
2023-10-30Core/Auras: Update mount capability aura after all login loading is doneShauren
2023-10-30Core/SAI: Moved event_flags for difficulties to new field Difficulties (#29377)Meji
2023-10-30Core/Group: Fix possible crash (#29400)Jeremy
2023-10-29Scripts/Spells: Register script for Holy Mending (#29397)Meji
2023-10-28Core/Creatures: Taxi improvementsShauren
* Fixed flight master minimap icon * Fixed crash on Argus * Implemented teleport taxi nodes Closes #29389
2023-10-27Core/Players: Don't update mount capability while loading from db - auras ↵Shauren
are loaded before all known spell sources are processed Closes #29391
2023-10-26Core/Spells: Make SpellEffectInfo not copyableShauren
2023-10-24Add missing overrideShauren
2023-10-24Core/Spells: SpellAttr8 fixups - use creator instead of owner for ↵Shauren
SPELL_ATTR8_ONLY_TARGET_IF_SAME_CREATOR and removed cast time requirement for channelled spell predicted healing
2023-10-23Core/DataStores: Don't send hotfix ids in SMSG_AVAILABLE_HOTFIXES that don't ↵Shauren
have a hotfix blob for client locale Closes #29378
2023-10-22Core/Spells: Named and implemented most of SpellAttr8Shauren
2023-10-22Scripts/World: Dropped deprecated npc_innkeeper scriptModoX
* costume stuff should be handled by candy buckets
2023-10-22Core/Map: Implement several difficulty getters (#29370)Teleqraph
Co-authored-by: ModoX <moardox@gmail.com>
2023-10-22Scripts/SOD: Implement Sylvanas Windrunner introduction (#28554)Teleqraph
2023-10-21Core/Spells: Named and implemented most of SpellAttr7Shauren
2023-10-19Core/Players: Fixed pvp flag being missing when logging in with war mode ↵Shauren
disabled but pvp enabled Closes #29336
2023-10-18Core/Misc: Remove incorrect (and unused) equality operator overloads from ↵Shauren
LinkedListHead::Iterator class
2023-10-17Core/Misc: Fixed thread-unsafe access to list of objects that should be ↵Shauren
spawned in a cell Closes #29372
2023-10-16Core/MMaps: Implemented a way to enable/disable certain terrain types for ↵Shauren
movement on the entire map
2023-10-16Tools/mmaps_generator: Allow specifying custom offmesh area/flagsShauren
2023-10-16Scripts/Mardum: Implement Quest: "Set Them Free" (#29369)Naddley