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2009-11-28patch to support quest The Art of Persuasion #503Kudlaty
patch by maanuel --HG-- branch : trunk
2009-11-28Fix spell Neural Needle. #502Kudlaty
Patch by maanuel --HG-- branch : trunk
2009-11-28Apply code style to zuldrak.cppKudlaty
--HG-- branch : trunk
2009-11-28Fix quest 12861.Kudlaty
Objective is to cast spell on creature, not kill --HG-- branch : trunk
2009-11-28Add option to cmake if should compile with multi thread maps or not.Kudlaty
Usage with: -DUSE_MULTI_THREAD_MAP=true (this will compile with multi thread maps --HG-- branch : trunk
2009-11-28Shuld fix quest The Light of Dawn ( #85 ), and some escort that use ↵Kudlaty
STATE_ESCORT_PAUSED --HG-- branch : trunk
2009-11-27Apply #249. [FIX] Sartharion - Achievements & Will of SartharionKudlaty
patch for Obsidiam Sanctum, about Achievements if you make the encounter wiht 1, 2 or 3 dragons alive. And fix a function call, aggro->EnterCombat Patch by gyullo --HG-- branch : trunk
2009-11-27Apply #391.Kudlaty
Fix typo and possible crash. Patch by trazom. In previous patch i forgot to mention about Azazel, sorry and thx for patch --HG-- branch : trunk
2009-11-27Apply #127.Kudlaty
Fix: Correct enum initialization phase value Patch by Vladmimír Lipták --HG-- branch : trunk
2009-11-27Apply #493. This add support for quest Adbuction.Kudlaty
Patch by maanuel --HG-- branch : trunk
2009-11-27Apply #456Kudlaty
Removed Essence of Wintergrasp from OutdoorPvP and implementation using the spell system. This will affect Wintergrasp and all Northrend zones, dungeons and raids. Note: need database support. Patch by Spp --HG-- branch : trunk
2009-11-27Apply #413Kudlaty
Implementation of Ring of Valor (Orgrimmar Arena) Patch by Spp and Opterman --HG-- branch : trunk
2009-11-27Apply #412.Kudlaty
Add support to gameobject type Transport (11) that should stop like Orgrimmar arena Elevators or pilars. Patch by Spp and Opterman --HG-- branch : trunk
2009-11-26* Remove empty header fileBrian
--HG-- branch : trunk
2009-11-26* Removed empty header fileBrian
--HG-- branch : trunk
2009-11-26* Removed empty header fileBrian
--HG-- branch : trunk
2009-11-27Apply #346. Script for quest Last Rites.Kudlaty
Patch by maanuel. --HG-- branch : trunk
2009-11-28Re-enable script for boss Palehoof event, needs DB support. Thank you Manuel.teacher
--HG-- branch : trunk
2009-11-26Fix some typos about questlevel -1.Kudlaty
--HG-- branch : trunk
2009-11-26* Fix Daily quests so they can be completed even if the player logs out.Brian
* * Thanks elron103 and disassebler --HG-- branch : trunk
2009-11-26* Added support for questItem5 and questItem6 in creature and gameobjectBrian
* templates. * * Thanks to Malcrom for doing the research. --HG-- branch : trunk
2009-11-25*Comment out a script because the mob not exists. Patch by manuel.Anubisss
--HG-- branch : trunk
2009-11-23*Slightly lower search radius, some indoor Mageguards are very close to this ↵maximius
NPC, causing unintended behavior. --HG-- branch : trunk
2009-11-23*Mergemaximius
--HG-- branch : trunk
2009-11-23*Fix a crash due to an invalidated iterator. Closes #420maximius
--HG-- branch : trunk
2009-11-23*Should fix a crash, and some weird behavior in boss_razorscale.maximius
--HG-- branch : trunk
2009-11-23*Fix a typo.Anubisss
--HG-- branch : trunk
2009-11-23*Items are now only ever rolled for once in a loot group, as it should be. ↵maximius
Closes #398 --HG-- branch : trunk
2009-11-22*Little cleanup, and access GetMaxVisibleDistance functions statically ↵maximius
instead of through the sWorld singleton. --HG-- branch : trunk
2009-11-22*LIttle bit of cleanup, fix a warning.maximius
--HG-- branch : trunk
2009-11-22*Prevent some crashes in boss_razorscale, refs #354maximius
--HG-- branch : trunk
2009-11-22*Get the TriggerSpell from the proper field >_<, thanks Themrismaximius
--HG-- branch : trunk
2009-11-22*Search through the SpellEntry for valid trigger spells, and remove any ↵maximius
spells that the talent teaches. Thanks MetaphysicalDrama :P Closes #371 *Use a much more efficient method for removing talents and related spells from the spell map (the old method probably tried to remove the same spell half a dozen times, due to duplicated functionality). --HG-- branch : trunk
2009-11-22*Cleanup, fix a few warnings, and make the SD2 grid searchers just pass ↵maximius
through to the standard Trinity grid searchers, as they have identical functionality. Thanks thmarth. Closes #387, #388 --HG-- branch : trunk
2009-11-21*Fix a typo, thanks thmarth. Closes #388maximius
--HG-- branch : trunk
2009-11-21*Fix a possible crash in boss_razorscale, and a minor aesthetic glitch. ↵maximius
Thanks tali, closes #354 --HG-- branch : trunk
2009-11-21*Implement Blood Filled Orb GO script, for quest The Path of the Adept. ↵maximius
Closes #290 --HG-- branch : trunk
2009-11-21*Runic Power and Rage should have a lower limit for regeneration, not an ↵maximius
upper limit. Closes #294, thanks MetaphysicalDrama --HG-- branch : trunk
2009-11-21*Cleanup, more consistant HandleDummyAuraProc code (added basepoints1 and ↵maximius
basepoints2 and edited some spell cases to use these instead of more hacky custom methods..) --HG-- branch : trunk
2009-11-21*You must be in combat to use Disengage.maximius
--HG-- branch : trunk
2009-11-21*Instead of changing react states and using UpdateVictim (which causes ↵maximius
Razorscale to start chasing and attacking the victim), just search for a possible victim. Only attack the victim during the ground phase. --HG-- branch : trunk
2009-11-21*Some cleanup and optimization to talent resetting and spec swapping. Has no ↵maximius
impact on the functionality (it just wastes less CPU). --HG-- branch : trunk
2009-11-21*Ignore whether or not a spell is in the active spec on spec swap (it ↵maximius
doesn't matter, the spells from your other spec will be learned shortly) *Ignore whether or not a spell is in the active or inactive spec on talent reset (it doesn't matter, the spells from your other spec can be learned with a simple spec swap) --HG-- branch : trunk
2009-11-21*Increment the iterator normally, since it's no longer deleted, and the old ↵maximius
method causes an infinite loop.. --HG-- branch : trunk
2009-11-21*Fix a crash :(maximius
--HG-- branch : trunk
2009-11-21*Fix a stupid mistake on my part that caused the removal loop to never ↵maximius
start, and -aggressively- remove talent/spells on talent reset & spec swap. --HG-- branch : trunk
2009-11-21*Don't set PLAYERSPELL_NEW. That will prevent the spell from being removed ↵maximius
from the character DB, which is bad. --HG-- branch : trunk
2009-11-21*The typos will never cease :'(. Also, 32e347321fb9 was a merge of SD2 r1492.maximius
--HG-- branch : trunk
2009-11-21*Copy and paste woes D:maximius
--HG-- branch : trunk
2009-11-21*Oops, edited the wrong function in 11085dbb7da0 >.<' 5AM woesmaximius
--HG-- branch : trunk