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AgeCommit message (Expand)Author
2013-10-11Core/SAI: When the castflags are set to both SMARTCAST_AURA_NOT_PRESENT and S...Discover-
2013-10-08Scripts/HoR: fixed infinite spawn, added some missing spell target conditions...joschiwald
2013-10-07Scripts/HallsOfReflection: Revert 3ffbd27cddbd96d9736e7b22a286cef8f4ab2174jackpoz
2013-10-06Build fixShauren
2013-10-06Core/Commands: Restored old functionality of getSelectedPlayer in chat commandsShauren
2013-10-06Merge pull request #10976 from avengerweb/masterShauren
2013-10-05Core/Spells: Fixed summoning players after recent changesShauren
2013-10-05Merge branch 'authserver_fix_dos' of github.com:jackpoz/TrinityCorejackpoz
2013-10-05Core/Auth: Mitigate DoS attacks to authserverjackpoz
2013-10-04Core/Misc: Fix compile after recent pull request...Discover-
2013-10-04Merge pull request #10981 from Lillecarl/hookzDiscover-
2013-10-03Core/Players: Fixed issues with incorrect targets being selected for spellsShauren
2013-10-02Update wrong Escape stateBaeumchen
2013-10-02Core/Vehicles: Fixed a crash happening when a minion vehicle despawns with pa...Shauren
2013-10-01Tools/MeshExtractor: Implemented 7ca6f56a065a666fc605d2fa402a2eea14bc40c0 in ...Sebastian Valle
2013-10-01Tools/MeshExtractor: Fixed a few mistakes in MPQManager::GetFileFrom and Util...Sebastian Valle
2013-10-01Core/Vehicles: Fixed calling Vehicle::Uninstall on freed memoryShauren
2013-10-01Tools/MeshExtractor: Fixed the generated mesh for continents.Sebastian Valle
2013-10-01Implement script hooks: OnDamge, OnHealCarl Hjerpe
2013-10-01Merge branch 'master' of github.com:TrinityCore/TrinityCore into string_conca...Ellie
2013-10-01Whitespace between string literals and user-defined literals is now mandatory...Ellie
2013-10-01Core/SAI: Properly implement the second parameter of SMART_ACTION_CALL_TIMED_...Discover-
2013-09-30Tools/MeshExtractor: Implemented the code to generate mesh files for continen...Sebastian Valle
2013-09-30Tools/MeshExtractor: Do not delete the polygons before we are done using them.Sebastian Valle
2013-09-30Tools/MeshExtractor: Forgot to push some changes.Sebastian Valle
2013-09-30Tools/MeshExtractor: Some more cleanup.Sebastian Valle
2013-09-30Tools/MeshExtractor: Fixed mmap extracting for instance maps and fixed a numb...Sebastian Valle
2013-09-30Core/Spells: Spells with SPELL_ATTR3_IGNORE_HIT_RESULT can`t never miss!Vadim
2013-09-30Core/SAI: Add 'playerOnly' parameters to SMART_TARGET_CLOSEST_ENEMY and SMART...Discover-
2013-09-30Tools/MeshExtractor: Implemented mmap mesh generation for instances (They do ...Sebastian Valle
2013-09-29Tools/MeshExtractor: Removed some redundant codeSebastian Valle
2013-09-29Tools/MeshExtractor: Some more cleanup and memory management improvements.Sebastian Valle
2013-09-29Tools/MeshExtractor: Fixed Doodads and WMOs in the terrain.Sebastian Valle
2013-09-29Tools/MeshExtractor: Fixed(??????) Doodads in the terrain.Sebastian Valle
2013-09-29Fix compile under linux and update auth db with latest changesSpp
2013-09-29Core/RBAC: Simplify RBAC implementationSpp
2013-09-29Tools/VMAP Extractor: Fix memory issuesjackpoz
2013-09-29Tools/MeshExtractor: Fixed a lot of stuff, finally made the Doodads render, t...Sebastian Valle
2013-09-28Tools/MapExtractor: Fix string-related memory issuesjackpoz
2013-09-28Core/Scripts: Fix uninitialized values in The Black Morassjackpoz
2013-09-28Tools/MeshExtractor: Cleanup using static analyzing toolChaplain
2013-09-27Subv's changes to mesh extractor V2Tomatoes
2013-09-27Tools/MeshExtractor: Added some debug messages.Sebastian Valle
2013-09-27Tools/MeshExtractor: Removed the fool-proof code.Sebastian Valle
2013-09-27Tools/MeshExtractor: Fixed it's build, still in pre-alphaSebastian Valle
2013-09-27Core/RBAC: Add default groups to accounts based on their security level.Spp
2013-09-27Core/RBAC: Move RBAC code to namespace rbacSpp
2013-09-27DB/Core: The Storm King's VengeanceKirkhammett
2013-09-26Core/Movement: Port Ascent r1637 http://sourceforge.net/p/ascentemubackup/cod...jackpoz
2013-09-25Core/Scripts: added some OVERRIDEsjoschiwald