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2022-10-04Core/Instances: Add new config options to control the time when both daily ↵Shauren
and weekly resets occur (will not be restricted to instances only)
2022-10-04Core/Instances: Sprinkle some thread safety on InstanceLockMgrShauren
2022-10-04Core/Instances: Save instance entrance based on completed encountersShauren
2022-10-04Core/Scenarios: Attempt to restore scenario state from completed encounter infoShauren
2022-10-04Core/Instances: Remove old database statements (WIP)Shauren
2022-10-04Core/Instances: Reimplement resetting instances from UIShauren
2022-10-04Core/Scripts: Save instance data in JSON formatShauren
2022-10-04Core/Instances: Delete InstanceSaveMgr and replace most of its uses with new ↵Shauren
InstanceLockMgr
2022-10-04Core/Maps: Check group that owns instance (first group to enter a given ↵Shauren
instance id owns it)
2022-10-04Core/Instances: Instance lock rewrite (WIP)Shauren
2022-10-03Core/Spells: make Spell::CheckMovement respect the current spell state (#28315)Ovah
2022-10-02Core/Spawns: Exclude spawn groups with MANUAL_SPAWN flag from automatic ↵Shauren
spawning/despawning with conditions
2022-10-01Core/Spells: fixed up block mechanics (#28286)Ovah
* Ranged attacks can now be blocked * Implement SPELL_ATTR3_COMPLETELY_BLOCKED * Fixed a bug which was causing blocking to block entire spell effects regardless if the attribute was present or not * Fixed a logic mistake which was causing blocks to roll twice (once for effect negation and once on hit) * No longer send blocked miss conditions in spell_go packets when the spell is not completely blocked to match sniff data (cherry picked from commit b47ef3ce90f6192784f8ce903b6738d568631809)
2022-10-01Scripts/Silverpine: Implemented Horde Hauler (npcId 44731) (#28273)Teleqraph
* also some random cosmetic fixes of several creatures
2022-10-01Core/Misc: Fix *BSD compile errors (#28287)Lloyd Dilley
(cherry picked from commit 2b8fc95fdec69ca5c057c2e63a1313d8165d44ea)
2022-10-01Scripts/Silverpine: Implemented several initial quests (#28272)Teleqraph
* The Gilnean Liberation Front 26989 * Iterating Upon Success 26998 * Guts and Gore 26995 * also added some phase 0/169 spawns to Forsaken High Command
2022-10-01Core/Units: Set UNIT_FLAG2_*_AOI dynamically according to the ↵Meji
VisibilityDistanceType set on the creature (#28284)
2022-09-30Scripts/Hyjal: Change boss state management from SetData to SetBossStateShauren
(cherry picked from commit 753a9019282c122c3e019a0bf4632b8b19089ecd)
2022-09-30Core/Players: Added error message for death knights attempting to leave ↵Shauren
their starting zone early (cherry picked from commit 2dc1b69a70f599539c479344c14ec60f98f535bc)
2022-09-30Scripts/Karazhan: Mark optional boss as completed when it diesShauren
(cherry picked from commit 08d2b6743a7b5c7be1ab0da8d4da704fd477f38e)
2022-09-30DB/Ahn'Qiraj Temple: Added spawn groups for bossesShauren
(cherry picked from commit 6260a9576356d2a3b79c40e16fbd5a6bc97674cd)
2022-09-30Scripts/Halls of Reflection: Prevent repeating Falric kills after wiping on ↵Shauren
Marwyn or add waves > 5 (cherry picked from commit 7114bc6881701798fa32947d8275686dcd258d19)
2022-09-30Scripts/The Escape From Durnholde: Minor improvementsShauren
* Converted to BossAI * Prevent repeating boss kills on Thrall event wipe (cherry picked from commit 2d027e56ad3d4531300559e46151153032e7e63d)
2022-09-30Nopch build fixShauren
(cherry picked from commit 7eb482ed8416fac36952673e28f07562ed79b0af)
2022-09-30Scripts/The Underbog: Added spawn groups for bosses and implemented boss ↵Shauren
state tracking (cherry picked from commit e3ac84b929163d4253c15e3c9c430440c2cd15ac)
2022-09-30Scripts/Halls of Lightning: reworked Volkhan encounter (#28282)Ovah
* modernized the whole code * moved several mechanics to spell script where they belong * handle missing visuals for Volkhan's Anvil (cherry picked from commit 9ef9b79e84594f6dc2016809a0212b3fc090a0ce)
2022-09-30DB/Icecrown Citadel: Migrate linked_respawn to spawn groupsShauren
(cherry picked from commit 9082eca660d73812844d39c57d647c4ae22d5ad5)
2022-09-30Scripts/Halls of Stone: Modernized Halls of Stone instance script (#28280)Ovah
(cherry picked from commit f82f97305d28247e80b9220479b59896de501b7c)
2022-09-30Core/Spawns: Added startup error for incorrect map assignments in ↵Shauren
instance_spawn_groups (cherry picked from commit 881950c1d5b4a98c89240a5598b8484108608a85)
2022-09-30Scripts/HoL: follow naming standards for boss enums and dropped unused ↵Ovahlord
overriden methods from instance script (cherry picked from commit 8b87b6a0581a56dbb0cd61d557dede897d0a7072)
2022-09-30Scripts/HoO: removed a redudant summons.DespawnAll() call from Ionar's scriptOvahlord
(cherry picked from commit 9dcb602138417d3ba031a0519a858c9bca56832e)
2022-09-30Scripts/HoL: converted Ionar's AI to BossAIOvahlord
(cherry picked from commit dfcc9c69e771658327897bc09be9f5946062150a)
2022-09-30Scripts/HoL: converted General Bjarngrim's to BossAIOvahlord
(cherry picked from commit 0efe2a0fa55e41184ea7878217fdd7826853ccdb)
2022-09-30Scripts/HoL: modernized instance scriptOvahlord
(cherry picked from commit 7a73b8412a4232eccb1986ec220ec9031b1e0bff)
2022-09-30Dynamic build fixShauren
(cherry picked from commit 63275e7316ad6b3256640841fdd8210c62b2c120)
2022-09-30DB/The Sunwell: Migrate linked_respawn to spawn groupsShauren
* Also fixed Felmyst not spawning after server reset if Brutallus was killed Closes #27904 (cherry picked from commit 46560070ae610e4c85dfbbe37b24d2b4b4071405)
2022-09-30Scripts/The Sunwell: Move Brutallus and Felmyst to BossAIShauren
(cherry picked from commit 8962d802249f002f8fe408004945d5736a118175)
2022-09-30Scripts: Fixed missing boss count initialization in The Slave Pens and The ↵Shauren
Botanica as well as incorrect map id assignment to Auchenai Crypts spawn groups Closes #28278 (cherry picked from commit 01f0f83139e7c60ca8ef96edf8ab2b1534885d62)
2022-09-30Nopch build fixShauren
(cherry picked from commit 9fcc820016468ee9e59fa5f272a2de2e89615115)
2022-09-30DB/Mana-Tombs: Migrate linked_respawn to spawn groupsShauren
(cherry picked from commit 4af85482068de5fcd604701b8ef3f0d2b31f138d)
2022-09-30Scripts/Serpentshrine Cavern: Move to BossAIShauren
(cherry picked from commit 400d7e20d02e6d821fa1997146202c7ebb64dcd4)
2022-09-30DB/The Slave Pens: Migrate linked_respawn to spawn groupsShauren
(cherry picked from commit c0c8c3bf5d3a7f63fced17a7e8518a81a850e47f)
2022-09-30DB/Shattered Halls: Migrate linked_respawn to spawn groupsShauren
(cherry picked from commit f982e566a71e320f2c88bac06eeabaebed14ba84)
2022-09-30Core/Commands: Allow gameobject/gameobject_template chat links as input to ↵Shauren
.go gameobject commands
2022-09-30DB/Naxxramas: Migrate linked_respawn to spawn groupsShauren
(cherry picked from commit 9cac8d88cff2211ecffa024d89efe8059c61e2c7)
2022-09-29DB/Karazhan: Migrate linked_respawn to spawn groupsShauren
(cherry picked from commit cc6e0bfeb44181f93b44d83bde9c057425b2d861)
2022-09-29Core/World: Include more details about MaxCoreStuckTime asserts (#28188)Giacomo Pozzoni
* Core/World: Include more details about MaxCoreStuckTime asserts Include more details about MaxCoreStuckTime asserts that might help find why FreezeDetector gets triggered with idle MapThreads * Codestyle fix (cherry picked from commit de4920de81a495ed8d6b04cf68f3912c74921f48)
2022-09-29Scripts/Battle for Mount Hyjal:Fix wrong npc text,trash movment,archimode ↵lee
last phase (#27910) * Fix wrong npc text,trash movment,archimode last phase 1.Fix wrong npc text for Jania,Thrall,Tyrande. 2.Change Hyjal trash movement from walk to run. 3.Fix archimode drain worldtree event. 4.Fix archimode below 10% hp phase.Case Protection of elune on player. * fix code style fix code style * fix wrong type * Revert "fix wrong type" This reverts commit 204c45f7d76cb8f7e3a444db1d7bebb341ad931c. * fix wrong type * Update boss_archimonde.cpp * add missing Creature Text * fix code style * Update hyjalAI.cpp * do some work to prevent respawn mobs in combat * remove dup yell at alliance base * fix code style * fix SPELL_METEOR unvisiable when spawn Giant Infernal * change to DoCastSelf * hide archimonde doomfire spirit visual * fix code style * fix SQL warning when startup server * fix code style * move SetRun out of constructor * remove target list * move setRun * fix code style * Change npctext ID to high ID.Fill text into Creature Text Change npctext ID to high ID. Fill text into Creature Text. * Remove Magic Numbers * change npctext high ID * fix change high npc_text id in code * remove setCanFly,add flight state to db * change npc_text id * change npc yell condition after second boss dead * update npc_text IDs taken from sniff file. Updated IDs taken from sniff file provided by Aokromes. * remove MoveInLineOfSight * move protection_of_elune immuity effect to spell script * move worldtree channel target to db Move worldtree channel target to db Fix wrong position and movement_type of worldtree channel target * update wrong npc_text IDs in code * remove CastProtectionOfElune * remove SetVisible(false),change flags_txtra of doomfire(18095) and doomfire_spirit(18104) * update sql * fix compile error * revent spawntime,move guards say slay and say death to db * Move code from Initialize() to Reset() Move code from Initialize() to Reset() Move code from Initialize() to Reset() Update boss_archimonde.cpp * remove unneeeary ->AI() * Update hyjal_trash.cpp * Update src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp * Update src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp * Rename 9999_99_99_world.sql to 2022_09_11_00_world.sql Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com> (cherry picked from commit fea9de5b1707a268e8a3131b5707aa908866257c)
2022-09-29Core/Auras: Fixed requireImmunityPurgesEffectAttribute logic for school ↵Shauren
immunities Closes #28237 (cherry picked from commit a55a566602c323fc6950994d87c55552531e8688)
2022-09-29Scripts/Events: Ironforge hourly bell event correction (#28234)M'Dic
Changes go_bells script to play the BellTollDwarfGnome once at every hour. References: https://www.reddit.com/r/classicwow/comments/ou0rw5/question_what_is_that_super_loud_bellowing/ cherry-pick commit (Hourly bell: Dwarf horn sound should only play once vmangos/core#1569) Co-authored-by: schell244 <9536270+schell244@users.noreply.github.com> (cherry picked from commit 5ec5e1e1d0bfd586f934de7716ac88abaaa972b1)