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2016-07-30Core/GameObject: misc type mismatchariel-
2016-07-30Core/Entities: debloat SummonGameObject parameter list using proper wrappers ↵ariel-
and enable GO rotation in scripts - There's still an overload allowing for x, y, z, o to be passed directly - Fixed default animstate for GameObject creation in many places, it should be 255, not 100 (checked in sniffs)
2016-07-30Core/Ticket System: Ticket comment visual output bugTomatoes
* Commenting on a ticket no longer sends the GM's name to the ticket handler for assignment * Closes #16091 * Closes #17686 Signed-off-by: Naios <naios-dev@live.de>
2016-07-30Core/GameObjects: Gameobject rotation (from cmangos/mangos-wotlk@2bcbc0f) ↵ariel-
(#14146) cmangos/mangos-wotlk@0fe88f35dfb: [11531] Normalize gameobject's quaternion, thanks to zergtmn for pointing cmangos/mangos-wotlk@060dfb791b: [11667] Implement transport path rotation cmangos/mangos-wotlk@565f52c6c1: [11806] A bit gameobject code refactoring cmangos/mangos-wotlk@6874951: [11807] Add gameobject_addon table Closes #14146
2016-07-30Core/Spell: fix one logic fail when calculating level penaltyariel-
(http://wow.gamepedia.com/index.php?title=Spell_power&oldid=1751770#Spells_learned_before_level_20)
2016-07-29Core/Scripts: zone_silithus.cpp cleanup (#17165)tkrokli
- move npcs_rutgar_and_frankal to DB/SAI - move hardcoded text from go_wind_stone to DB - additional enum cleanup in zone_silithus.cpp - also solves a $r issue in SAY_TEMPLAR_AGGRO
2016-07-28Core/RBAC: Mark some permissions 7.x onlyAokromes
2016-07-28Scripts/Karazhan: Register Midnight's summonsNyeriah
* Solves issue with bosses not despawning after encounter
2016-07-28Scripts/Karazhan: Fix a warningNyeriah
2016-07-28Scripts/Karazhan: Rework Attumen the Huntsman's scriptNyeriah
Change log: - Timers are more accurate - Corrected Charge ability ID based on 6.x researches - Added Midnight's missing emotes - Fixed issue with instance being stuck in combat in case of wipes - Solved the rare scenario where Attumen would be summoned multiple times - Visual spell on 3rd phase transition added - Attumen and Midnight can now be damaged during 3rd phase transition - Midnight calls for the aid of every horse still alive in the stables - Use proper spells to summon Attumen and handle transitions - Now despawns on evade Video of encounter after changes: https://www.youtube.com/watch?v=KX0rqaBeSzw
2016-07-27Core/Quests: Delete all quest bound items on quest reward, failure or ↵Brian
abandoning (#17672)
2016-07-26Core/GameObjects: fix typoariel-
2016-07-25Core/Player: Actually close tickets when characters are deletedNyeriah
* Solves issue with tickets being open indefinitely if characters are deleted while tickets are still open
2016-07-23Core/Updater: Clarify even more this errorAokromes
2016-07-20Update DBUpdater.cppAokromes
Because nature wins race....
2016-07-20Core/Scripts Added Black Temple Boundaries (#17579)Keader
* Core/Scripts Added Black Temple Boundaries
2016-07-20Core/Spell: Quick readability change. Functionality not altered.treeston
2016-07-19Core/Vehicle: delay position update in Vehicles, this may be deleted on ↵ariel-
UpdatePosition, generating a crash Closes #17634
2016-07-19Core/Entities: Remove wrong immunityKillyana
Closes #17363
2016-07-19Core/Handlers: actually check allowed trainer classes and races to avoid ↵ariel-
spoofing Closes #14586
2016-07-19Core/Entities: removed obsolete pragma macro (Ref: ↵ariel-
ba9e0de36dae55d4399235277df77cd40af3d36b)
2016-07-19Core/Entities: rename ItemPrototype to ItemTemplateariel-
2016-07-19Update ItemPrototype.cpp, codestyle and indentation cleanupariel-
2016-07-19Core/Player: Misc codestyleariel-
2016-07-19Core/UnitAI: Removed unneccessary null checks in SpellTargetSelector. CID ↵ForesterDev
1357405 (#17630)
2016-07-19Core/Entities: add missing null pointer checks in HandleProcTriggerSpell. ↵ForesterDev
CID 1356245 (#17629)
2016-07-19Scripts / Naxxramas : add missing null pointer check. Fixes CID 1354738 (#17628)ForesterDev
2016-07-19Core/Mail: implement a way to specify NPC sender for mails when they should ↵SnapperRy
be different from the quest ender (#17601)
2016-07-19Core/Entities: implement SPELL_AURA_MOD_CRIT_CHANCE_FOR_CASTER, fixes talent ↵ariel-
Point of no Escape
2016-07-19Core/Entities: Readded check removed in ↵ariel-
d7460887c84107c9c83a9dd5259c8ab398928711, caused flying ghost players to not move if they died during a root effect, root flag was never cleared clientside and impeded movement.
2016-07-19Core/Loot: fix bug introduced in a49544cc187d3a156b4615907d6b82057364fcc4 in ↵ariel-
which creatures only having gold wouldn't show lootable sparks, and thus couldn't be looted
2016-07-18Core/UnitAI: #17309 follow-up (#17608)ccrs
* Core/UnitAI: SelectTarget correction Set CurrentVictim as first element on targetList if necessary, which is then filled with the threatlist elements that satisfy the predicate.
2016-07-18Core/AI Prevent bosses respawn when BossState is set to DONE (#17616)Gustavo
2016-07-16Core/Player: fix crashariel-
Closes #17073
2016-07-16Core/OutdoorPvP: fix bad storage of guids, spawnId must be saved because ↵ariel-
that's what is expected Closes #8597
2016-07-16Core/Misc: remove two synch queries and replace them with CharacterInfo cacheariel-
2016-07-16Core/Misc: remove unused function prototypeariel-
2016-07-16Core/LFGMgr: fix race condition in _SaveToDBariel-
2016-07-16Core/ArenaTeamMgr: fix race condition in LoadArenaTeamsariel-
2016-07-16Core/Account: Fix race condition in AccountMgr::UpdateAccountAccessariel-
2016-07-17Core/UnitAI: SelectTarget correction (#17309)ccrs
Core/UnitAI: SelectTarget correction - have current victim always be first element of target list
2016-07-16Core/World: fix race condition in _UpdateRealmCharCountariel-
2016-07-16Core/Player: silence warningariel-
2016-07-16Core/Channel: restore accidentally deleted line, fixes channels not honoring ↵ariel-
ownership setting
2016-07-16Core/Conditions: implement CONDITION_DAILY_QUEST_DONE to check whether or ↵SnapperRy
not a daily quest has been completed by a player in that day. Also use it to fix two quest chains broken in commit 7905651. Should be the only ones of their kind.
2016-07-16Core/Scripts: Hallow's End Pumpkin TreatKeader
Add all 6 spells available from item 20557, Hallow's End Pumpkin Treat: - Hallow's End Candy, Orange Giant (24924) - Hallow's End Candy, Skeleton (24925) - Hallow's End Candy, Pirate (24926) - Hallow's End Candy, Ghost (24927) - Hallow's End Candy, Female Defias Pirate (44742) - Hallow's End Candy, Male Defias Pirate (44743) Thanks @Keader for creating the new spell scripts & SQL, saved me a lot of time! :-)
2016-07-16Core/Commands: Cooldown command should fall back to targeting self in case ↵Shauren
of no valid selection
2016-07-16Core/Commands: Allow .cooldown command to work on player petsShauren
2016-07-16Core/Spells: Fix Roar of Sacrifice damage part (#17519)ariel-
2016-07-15Core/Spells GameObjects needs to be spawned in order to be acceptable as a ↵Gustavo
SpellFocus (#17594)