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Author
2018-01-15
Fix non-PCH build.
Gacko
2018-01-14
Core/PacketIO: Fixed SMSG_SPELL_NON_MELEE_DAMAGE_LOG struct
Seyden
2018-01-14
Fixed nopch build again
joschiwald
2018-01-14
Fixed nopch build
joschiwald
2018-01-14
Core/Battleground: Dropped battleground texts from trinity_string and replace...
joschiwald
2018-01-13
Core/Entities: better support of absorb, resist and block procs
ariel-
2018-01-13
Core/Spell: restore old proc system behaviour on auras self proc.
ariel-
2018-01-13
Core/Spell: register items received through SPELL_EFFECT_SUMMON_CHANGE_ITEM f...
ariel-
2018-01-13
Core/Spell: spells with ignore hit result should pierce damage immunities
ariel-
2018-01-13
Core/Gameobject: fixed sometimes not found linked trap
ariel-
2018-01-13
Core/Unit: partial cherry picked from commit b6a8045adcbccfba4fa4a48a3dfcc2cc...
ariel-
2018-01-12
Core/Battleground: Simplified Battleground::SendPacketToTeam
joschiwald
2018-01-10
Warning fixes
Shauren
2018-01-10
Core/Entities: Remove phasemask
Shauren
2018-01-10
Core/Entities: Improved UpdateAreaAndZonePhase() to allow easier building of ...
Traesh
2018-01-09
Build fix
Shauren
2018-01-09
Core/DataStores: Added somewhat generic db2 hotfix generator
Shauren
2018-01-09
Update copyright note for 2018 follow-up
tkrokli
2018-01-09
RBAC.h sync from f45c211
Treeston
2018-01-09
Core/Maps: Treat scenario maps as instanceable
Shauren
2018-01-08
Core/Items: Try to automatically equip new bags
Shauren
2018-01-06
Fixed warning
joschiwald
2018-01-06
Core/Entities: Extended SpawnMask to 64 bit
joschiwald
2018-01-06
Core/PacketIO: Enabled SMSG_CANCEL_SCENE
Golrag
2018-01-06
Core/Misc: Added compatibility layer for boost 1.66 and future std:: networki...
Shauren
2018-01-05
Core/Creature: Added TitleAlt to creature_template
joschiwald
2018-01-04
Core/Packets: Implemented SMSG_GAME_OBJECT_UI_ACTION (#20919)
DoctorKraft
2018-01-03
Core/PacketIO: Fixed SMSG_TRANSFER_PENDING structure
Shauren
2018-01-03
Core/Spells: Removed obsolete spell fixes
joschiwald
2018-01-03
Core/Misc: Added helper function Unit::SetFullPower
Mihapro
2018-01-02
Nopch fix 2
Shauren
2018-01-02
Nopch fix
Shauren
2018-01-02
Core/BattlePets: Misc fixes
Shauren
2018-01-01
Update copyright note for 2018
vincent-michael
2017-12-31
Core/Quests: Implemented player choice rewards
Shauren
2017-12-31
Core/Quests: Implemented player choices
Traesh
2017-12-31
Core/Locales: Optimize locale loading - move the strings
Shauren
2017-12-30
Core/RBAC: Fixed permissions conflict with 3.3.5 branch
joschiwald
2017-12-30
Core/Misc: Fixed type mismatch
joschiwald
2017-12-30
Core/Unit: damage immune improvements (9f5df023b746d324588f175e264c62205b69e1...
ariel-
2017-12-30
Core/GameObject: use a friendly trigger for positive spells.
ariel-
2017-12-30
Core/Scripts: add checks to Master's Call script
ariel-
2017-12-30
Core/Spell: do not fail triggered Charge effects in case a root is present.
ariel-
2017-12-30
Core/Spells: Removed obsolete code
joschiwald
2017-12-30
Core/Globals: Load spellspecific and aurastate after loading spell ranks
ariel-
2017-12-30
Nopch build fix
Shauren
2017-12-30
Tools/MMapsGenerator: Get all tiles in beginning and calulate proper total ti...
Rochet2
2017-12-30
Core/Spells: Fixed SPELL_AURA_MOD_INCREASE_ENERGY_PERCENT
joschiwald
2017-12-30
Core/Pools: fix pool memory usage (#21138)
Rochet2
2017-12-30
Tools/Mapextractor: Updated db2 list for 7.3.2
Shauren
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