Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-11-27 | Apply #346. Script for quest Last Rites. | Kudlaty | |
Patch by maanuel. --HG-- branch : trunk | |||
2009-11-28 | Re-enable script for boss Palehoof event, needs DB support. Thank you Manuel. | teacher | |
--HG-- branch : trunk | |||
2009-11-26 | Fix some typos about questlevel -1. | Kudlaty | |
--HG-- branch : trunk | |||
2009-11-26 | * Fix Daily quests so they can be completed even if the player logs out. | Brian | |
* * Thanks elron103 and disassebler --HG-- branch : trunk | |||
2009-11-26 | * Added support for questItem5 and questItem6 in creature and gameobject | Brian | |
* templates. * * Thanks to Malcrom for doing the research. --HG-- branch : trunk | |||
2009-11-25 | *Comment out a script because the mob not exists. Patch by manuel. | Anubisss | |
--HG-- branch : trunk | |||
2009-11-23 | *Slightly lower search radius, some indoor Mageguards are very close to this ↵ | maximius | |
NPC, causing unintended behavior. --HG-- branch : trunk | |||
2009-11-23 | *Merge | maximius | |
--HG-- branch : trunk | |||
2009-11-23 | *Fix a crash due to an invalidated iterator. Closes #420 | maximius | |
--HG-- branch : trunk | |||
2009-11-23 | *Should fix a crash, and some weird behavior in boss_razorscale. | maximius | |
--HG-- branch : trunk | |||
2009-11-23 | *Fix a typo. | Anubisss | |
--HG-- branch : trunk | |||
2009-11-23 | *Items are now only ever rolled for once in a loot group, as it should be. ↵ | maximius | |
Closes #398 --HG-- branch : trunk | |||
2009-11-22 | *Little cleanup, and access GetMaxVisibleDistance functions statically ↵ | maximius | |
instead of through the sWorld singleton. --HG-- branch : trunk | |||
2009-11-22 | *LIttle bit of cleanup, fix a warning. | maximius | |
--HG-- branch : trunk | |||
2009-11-22 | *Prevent some crashes in boss_razorscale, refs #354 | maximius | |
--HG-- branch : trunk | |||
2009-11-22 | *Get the TriggerSpell from the proper field >_<, thanks Themris | maximius | |
--HG-- branch : trunk | |||
2009-11-22 | *Search through the SpellEntry for valid trigger spells, and remove any ↵ | maximius | |
spells that the talent teaches. Thanks MetaphysicalDrama :P Closes #371 *Use a much more efficient method for removing talents and related spells from the spell map (the old method probably tried to remove the same spell half a dozen times, due to duplicated functionality). --HG-- branch : trunk | |||
2009-11-22 | *Cleanup, fix a few warnings, and make the SD2 grid searchers just pass ↵ | maximius | |
through to the standard Trinity grid searchers, as they have identical functionality. Thanks thmarth. Closes #387, #388 --HG-- branch : trunk | |||
2009-11-21 | *Fix a typo, thanks thmarth. Closes #388 | maximius | |
--HG-- branch : trunk | |||
2009-11-21 | *Fix a possible crash in boss_razorscale, and a minor aesthetic glitch. ↵ | maximius | |
Thanks tali, closes #354 --HG-- branch : trunk | |||
2009-11-21 | *Implement Blood Filled Orb GO script, for quest The Path of the Adept. ↵ | maximius | |
Closes #290 --HG-- branch : trunk | |||
2009-11-21 | *Runic Power and Rage should have a lower limit for regeneration, not an ↵ | maximius | |
upper limit. Closes #294, thanks MetaphysicalDrama --HG-- branch : trunk | |||
2009-11-21 | *Cleanup, more consistant HandleDummyAuraProc code (added basepoints1 and ↵ | maximius | |
basepoints2 and edited some spell cases to use these instead of more hacky custom methods..) --HG-- branch : trunk | |||
2009-11-21 | *You must be in combat to use Disengage. | maximius | |
--HG-- branch : trunk | |||
2009-11-21 | *Instead of changing react states and using UpdateVictim (which causes ↵ | maximius | |
Razorscale to start chasing and attacking the victim), just search for a possible victim. Only attack the victim during the ground phase. --HG-- branch : trunk | |||
2009-11-21 | *Some cleanup and optimization to talent resetting and spec swapping. Has no ↵ | maximius | |
impact on the functionality (it just wastes less CPU). --HG-- branch : trunk | |||
2009-11-21 | *Ignore whether or not a spell is in the active spec on spec swap (it ↵ | maximius | |
doesn't matter, the spells from your other spec will be learned shortly) *Ignore whether or not a spell is in the active or inactive spec on talent reset (it doesn't matter, the spells from your other spec can be learned with a simple spec swap) --HG-- branch : trunk | |||
2009-11-21 | *Increment the iterator normally, since it's no longer deleted, and the old ↵ | maximius | |
method causes an infinite loop.. --HG-- branch : trunk | |||
2009-11-21 | *Fix a crash :( | maximius | |
--HG-- branch : trunk | |||
2009-11-21 | *Fix a stupid mistake on my part that caused the removal loop to never ↵ | maximius | |
start, and -aggressively- remove talent/spells on talent reset & spec swap. --HG-- branch : trunk | |||
2009-11-21 | *Don't set PLAYERSPELL_NEW. That will prevent the spell from being removed ↵ | maximius | |
from the character DB, which is bad. --HG-- branch : trunk | |||
2009-11-21 | *The typos will never cease :'(. Also, 32e347321fb9 was a merge of SD2 r1492. | maximius | |
--HG-- branch : trunk | |||
2009-11-21 | *Copy and paste woes D: | maximius | |
--HG-- branch : trunk | |||
2009-11-21 | *Oops, edited the wrong function in 11085dbb7da0 >.<' 5AM woes | maximius | |
--HG-- branch : trunk | |||
2009-11-21 | *Allow talent resets even if your talent map is empty. | maximius | |
--HG-- branch : trunk | |||
2009-11-21 | *Optimization, and remove talents from the talent map by TalentID, not SpellID. | maximius | |
--HG-- branch : trunk | |||
2009-11-21 | *Revert a useless change from 5dcacd638128 (may of broken AH), closes #338 | maximius | |
--HG-- branch : trunk | |||
2009-11-21 | *Fix the issue with Passive talents never being removed, thanks ↵ | maximius | |
MetaphysicalDrama ;D Refs #371, #370, #367, #368, #326 --HG-- branch : trunk | |||
2009-11-21 | *Fix Rod and Blade of the Unyielding spawning to many NPCs, by destros. ↵ | maximius | |
Closes #3 --HG-- branch : trunk | |||
2009-11-21 | *Cleanup, better cast for Bear/Dire Bear part of Furor. | maximius | |
--HG-- branch : trunk | |||
2009-11-21 | *Less hacky Disengage. | maximius | |
--HG-- branch : trunk | |||
2009-11-21 | *More consistant method for adding/removing talents. Refs #370, #368 | maximius | |
--HG-- branch : trunk | |||
2009-11-20 | *Minor correction in talent resetting, and cosmetic change in spec swapping. | maximius | |
--HG-- branch : trunk | |||
2009-11-20 | *Fix some typos. | maximius | |
--HG-- branch : trunk | |||
2009-11-20 | *Cleanup, search through the talent map instead of spell chains for talent ↵ | maximius | |
ranks during spec swaps. Also properly set talent state upon talent reset, and only reset talents that exist in the active spec. Refs #367, #326 --HG-- branch : trunk | |||
2009-11-20 | *Implement "Chaos Bolt cannot be resisted, and pierces through all ↵ | maximius | |
absorption effects" + some cleanup. --HG-- branch : trunk | |||
2009-11-20 | *Fix Ghoul scaling talents and glyphs. By MetaphysicalDrama, closes #102, ↵ | maximius | |
#38, #39 --HG-- branch : trunk | |||
2009-11-20 | *Little tweak that might make no difference, or might make a signifigant ↵ | maximius | |
difference in removing talent spell chains.. --HG-- branch : trunk | |||
2009-11-20 | *Some dual talent tweaks.. refs #326 | maximius | |
--HG-- branch : trunk | |||
2009-11-20 | *Some cleanup (mostly whitespace changes) | maximius | |
--HG-- branch : trunk |