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Author
2008-10-19
[svn] * Fixed compile from r78
KingPin
2008-10-19
[svn] * DB data for item 28356 and related, and also for 28602, 30317, 28578....
KingPin
2008-10-19
[svn] * Raise modify scale limit from 3 to 10 for players
KingPin
2008-10-19
[svn] Add a hack check for spell 42292.
megamage
2008-10-19
[svn] Fix spell 45072: should only affect demons.
megamage
2008-10-19
[svn] Add Unit::IsWithinCombatDist function to check melee range and spell ra...
megamage
2008-10-19
[svn] * fix Compile ( typo in boss_felmyst.cpp )
KingPin
2008-10-19
[svn] Change aura stack check.
megamage
2008-10-19
[svn] * Fixed Compile error from previous rev
KingPin
2008-10-19
[svn] Escortai for 10211 quest provided by Blaymoira.
megamage
2008-10-19
[svn] Recalculate attack time in Unit::ApplyAttackTimePercentMod function.
megamage
2008-10-19
[svn] * Added freeze/unfreeze/listfreeze commands patch by toilet1 (I swear I...
KingPin
2008-10-19
[svn] Finally really fixed compile. Also, removed Unit::GetObjectInWorld(), u...
w12x
2008-10-19
[svn] * Prevent creatures from moving if they are dead (if they were fleeing ...
Seline
2008-10-19
[svn] Fixed compile errors. Hopefully.
w12x
2008-10-18
[svn] Add Unit::GetObjectInWorld function to get object by guid without provi...
megamage
2008-10-18
[svn] Update some Black Temple boss scripts.
megamage
2008-10-18
[svn] Modify SummonGameObject function to set owner GUID.
megamage
2008-10-18
[svn] Remove unused script event functions HealBy and DamageDeal. Add new fun...
megamage
2008-10-18
[svn] Fixed a typo in QueryResult.h. Patch provided by Paradox.
w12x
2008-10-17
[svn] Merge branch r50 with trunk.
megamage
2008-10-17
[svn] Added a function for WorldObjects to summon GameObjects. Original patch...
w12x
2008-10-17
[svn] Removed the no longer used TcpNoDelay config option and the matching CO...
w12x
2008-10-17
[svn] Enabled game events to change the honor and reputation gaining speed in...
w12x
2008-10-14
[svn] * First public release of Trinity
runningnak3d
2008-10-14
[svn] * Scripts fixed
runningnak3d
2008-10-14
[svn] * Last minute cleanup before the public release
runningnak3d
2008-10-14
[svn] * Added scripts back into the core
runningnak3d
2008-10-14
[svn] * Merge Temp dev SVN with Assembla.
Seline
2008-10-12
[svn] * restored scripts lib build under Windows
Coldblooded
2008-10-12
[svn] * Send ShutdownMsg to console using outstring_log.
Seline
2008-10-12
[svn] * Random changes/fixes...
XTZGZoReX
2008-10-12
[svn] * Changed: .respawn now respawns only single creature if selected. <3 S...
XTZGZoReX
2008-10-12
[svn] * Various small changes here and there.
XTZGZoReX
2008-10-11
[svn] * svn:eol-style native set on all files that need it
Neo2003
2008-10-10
[svn] * Fixing some typos in SQL files.
XTZGZoReX
2008-10-10
[svn] * Removing useless data accidentally committed.
XTZGZoReX
2008-10-10
[svn] * Changing text in various files to make it more Trinity Core-like, as ...
XTZGZoReX
2008-10-09
[svn] * Renamed the solutions and removed scripts folder
Neo2003
2008-10-09
[svn] Removed the scripts and added them to their own repo at: http://svn.ass...
runningnak3d
2008-10-09
[svn] * Updated to 6743 and 685
Neo2003
2008-10-08
[svn] * Another small fix in Random Movement Generator because of Normalized ...
Neo2003
2008-10-07
[svn] * New icons for Windows version of TrinityCore and TrinityRealm thanks ...
Neo2003
2008-10-06
[svn] * lost 2 Makefiles in prev commit due to connection lost
Coldblooded
2008-10-06
[svn] * Adjusted all Makefile headers; Updated to GPL v3
Coldblooded
2008-10-06
[svn] * Updated character create query to use proper LEFT JOIN instead of NOT...
Neo2003
2008-10-06
[svn] * Removed ObjectPosSelector and DetectPosCollision. See http://www.trin...
derex_tri
2008-10-06
[svn] * Little fix in RandomMovementGenerator
Neo2003
2008-10-06
[svn] * Restore make dist.
derex_tri
2008-10-06
[svn] * Remove debugging code from WorldSocket.cpp.
derex_tri
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