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2009-11-22*Search through the SpellEntry for valid trigger spells, and remove any ↵maximius
spells that the talent teaches. Thanks MetaphysicalDrama :P Closes #371 *Use a much more efficient method for removing talents and related spells from the spell map (the old method probably tried to remove the same spell half a dozen times, due to duplicated functionality). --HG-- branch : trunk
2009-11-22*Cleanup, fix a few warnings, and make the SD2 grid searchers just pass ↵maximius
through to the standard Trinity grid searchers, as they have identical functionality. Thanks thmarth. Closes #387, #388 --HG-- branch : trunk
2009-11-21*Fix a typo, thanks thmarth. Closes #388maximius
--HG-- branch : trunk
2009-11-21*Fix a possible crash in boss_razorscale, and a minor aesthetic glitch. ↵maximius
Thanks tali, closes #354 --HG-- branch : trunk
2009-11-21*Implement Blood Filled Orb GO script, for quest The Path of the Adept. ↵maximius
Closes #290 --HG-- branch : trunk
2009-11-21*Runic Power and Rage should have a lower limit for regeneration, not an ↵maximius
upper limit. Closes #294, thanks MetaphysicalDrama --HG-- branch : trunk
2009-11-21*Cleanup, more consistant HandleDummyAuraProc code (added basepoints1 and ↵maximius
basepoints2 and edited some spell cases to use these instead of more hacky custom methods..) --HG-- branch : trunk
2009-11-21*You must be in combat to use Disengage.maximius
--HG-- branch : trunk
2009-11-21*Instead of changing react states and using UpdateVictim (which causes ↵maximius
Razorscale to start chasing and attacking the victim), just search for a possible victim. Only attack the victim during the ground phase. --HG-- branch : trunk
2009-11-21*Some cleanup and optimization to talent resetting and spec swapping. Has no ↵maximius
impact on the functionality (it just wastes less CPU). --HG-- branch : trunk
2009-11-21*Ignore whether or not a spell is in the active spec on spec swap (it ↵maximius
doesn't matter, the spells from your other spec will be learned shortly) *Ignore whether or not a spell is in the active or inactive spec on talent reset (it doesn't matter, the spells from your other spec can be learned with a simple spec swap) --HG-- branch : trunk
2009-11-21*Increment the iterator normally, since it's no longer deleted, and the old ↵maximius
method causes an infinite loop.. --HG-- branch : trunk
2009-11-21*Fix a crash :(maximius
--HG-- branch : trunk
2009-11-21*Fix a stupid mistake on my part that caused the removal loop to never ↵maximius
start, and -aggressively- remove talent/spells on talent reset & spec swap. --HG-- branch : trunk
2009-11-21*Don't set PLAYERSPELL_NEW. That will prevent the spell from being removed ↵maximius
from the character DB, which is bad. --HG-- branch : trunk
2009-11-21*The typos will never cease :'(. Also, 32e347321fb9 was a merge of SD2 r1492.maximius
--HG-- branch : trunk
2009-11-21*Copy and paste woes D:maximius
--HG-- branch : trunk
2009-11-21*Oops, edited the wrong function in 11085dbb7da0 >.<' 5AM woesmaximius
--HG-- branch : trunk
2009-11-21*Allow talent resets even if your talent map is empty.maximius
--HG-- branch : trunk
2009-11-21*Optimization, and remove talents from the talent map by TalentID, not SpellID.maximius
--HG-- branch : trunk
2009-11-21*Revert a useless change from 5dcacd638128 (may of broken AH), closes #338maximius
--HG-- branch : trunk
2009-11-21*Fix the issue with Passive talents never being removed, thanks ↵maximius
MetaphysicalDrama ;D Refs #371, #370, #367, #368, #326 --HG-- branch : trunk
2009-11-21*Fix Rod and Blade of the Unyielding spawning to many NPCs, by destros. ↵maximius
Closes #3 --HG-- branch : trunk
2009-11-21*Cleanup, better cast for Bear/Dire Bear part of Furor.maximius
--HG-- branch : trunk
2009-11-21*Less hacky Disengage.maximius
--HG-- branch : trunk
2009-11-21*More consistant method for adding/removing talents. Refs #370, #368maximius
--HG-- branch : trunk
2009-11-20*Minor correction in talent resetting, and cosmetic change in spec swapping.maximius
--HG-- branch : trunk
2009-11-20*Fix some typos.maximius
--HG-- branch : trunk
2009-11-20*Cleanup, search through the talent map instead of spell chains for talent ↵maximius
ranks during spec swaps. Also properly set talent state upon talent reset, and only reset talents that exist in the active spec. Refs #367, #326 --HG-- branch : trunk
2009-11-20*Implement "Chaos Bolt cannot be resisted, and pierces through all ↵maximius
absorption effects" + some cleanup. --HG-- branch : trunk
2009-11-20*Fix Ghoul scaling talents and glyphs. By MetaphysicalDrama, closes #102, ↵maximius
#38, #39 --HG-- branch : trunk
2009-11-20*Little tweak that might make no difference, or might make a signifigant ↵maximius
difference in removing talent spell chains.. --HG-- branch : trunk
2009-11-20*Some dual talent tweaks.. refs #326maximius
--HG-- branch : trunk
2009-11-20*Some cleanup (mostly whitespace changes)maximius
--HG-- branch : trunk
2009-11-20*Some changes to MeleeDamageBonus and Ebon Plague dummy aura handling. By ↵maximius
MetaphysicalDrama, closes #154 --HG-- branch : trunk
2009-11-20*Dual spec switching and talent resetting rewrites, comment out some ↵maximius
redundant code, and remove spells learned from talents properly. Closes #326 --HG-- branch : trunk
2009-11-20*Use UpdateEntry instead of SetDisplayId. By manuel, closes #348maximius
--HG-- branch : trunk
2009-11-20*Some Anub'arak cleanup and fixes. Thanks trazom, closes #356maximius
--HG-- branch : trunk
2009-11-20*Fix windows build, by bigjohnson4, closes #364maximius
--HG-- branch : trunk
2009-11-20*Different creature searcher method for Dalaran Mageguards, thanks manuelmaximius
*Fix a minor typo in recent AH change that (probably) prevented anybody from bidding, sorry D: --HG-- branch : trunk
2009-11-20Blackfathom Deep: Fix Go handlingtartalo
--HG-- branch : trunk
2009-11-20Blackfathom Deeps: Fix typotartalo
--HG-- branch : trunk
2009-11-20Blackfathom Deeps: Register boss scriptstartalo
--HG-- branch : trunk
2009-11-20Blackfathom Deeps: Add forgotten file from previous commits :Ptartalo
--HG-- branch : trunk
2009-11-20Blackfathom Deeps: Fix GO & Event handlingtartalo
--HG-- branch : trunk
2009-11-20Blackfathom Deeps, Aku'Mai: implement script (needed for GO handling)tartalo
--HG-- branch : trunk
2009-11-20Blackfathom Deeps, Twilight Lord Kelris: implement script (needed for GO ↵tartalo
handling) --HG-- branch : trunk
2009-11-20Blackfathom Deeps, Gelihast: implement script (needed for GO handling)tartalo
--HG-- branch : trunk
2009-11-20Blackfathom Deeps, Lorgust Jett: Implement random home positiontartalo
--HG-- branch : trunk
2009-11-20Blackfathom Deeps: Comment unused variable skeleton (it's for a WiP feature)tartalo
--HG-- branch : trunk