| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2009-11-22 | *Search through the SpellEntry for valid trigger spells, and remove any ↵ | maximius | |
| spells that the talent teaches. Thanks MetaphysicalDrama :P Closes #371 *Use a much more efficient method for removing talents and related spells from the spell map (the old method probably tried to remove the same spell half a dozen times, due to duplicated functionality). --HG-- branch : trunk | |||
| 2009-11-22 | *Cleanup, fix a few warnings, and make the SD2 grid searchers just pass ↵ | maximius | |
| through to the standard Trinity grid searchers, as they have identical functionality. Thanks thmarth. Closes #387, #388 --HG-- branch : trunk | |||
| 2009-11-21 | *Fix a typo, thanks thmarth. Closes #388 | maximius | |
| --HG-- branch : trunk | |||
| 2009-11-21 | *Fix a possible crash in boss_razorscale, and a minor aesthetic glitch. ↵ | maximius | |
| Thanks tali, closes #354 --HG-- branch : trunk | |||
| 2009-11-21 | *Implement Blood Filled Orb GO script, for quest The Path of the Adept. ↵ | maximius | |
| Closes #290 --HG-- branch : trunk | |||
| 2009-11-21 | *Runic Power and Rage should have a lower limit for regeneration, not an ↵ | maximius | |
| upper limit. Closes #294, thanks MetaphysicalDrama --HG-- branch : trunk | |||
| 2009-11-21 | *Cleanup, more consistant HandleDummyAuraProc code (added basepoints1 and ↵ | maximius | |
| basepoints2 and edited some spell cases to use these instead of more hacky custom methods..) --HG-- branch : trunk | |||
| 2009-11-21 | *You must be in combat to use Disengage. | maximius | |
| --HG-- branch : trunk | |||
| 2009-11-21 | *Instead of changing react states and using UpdateVictim (which causes ↵ | maximius | |
| Razorscale to start chasing and attacking the victim), just search for a possible victim. Only attack the victim during the ground phase. --HG-- branch : trunk | |||
| 2009-11-21 | *Some cleanup and optimization to talent resetting and spec swapping. Has no ↵ | maximius | |
| impact on the functionality (it just wastes less CPU). --HG-- branch : trunk | |||
| 2009-11-21 | *Ignore whether or not a spell is in the active spec on spec swap (it ↵ | maximius | |
| doesn't matter, the spells from your other spec will be learned shortly) *Ignore whether or not a spell is in the active or inactive spec on talent reset (it doesn't matter, the spells from your other spec can be learned with a simple spec swap) --HG-- branch : trunk | |||
| 2009-11-21 | *Increment the iterator normally, since it's no longer deleted, and the old ↵ | maximius | |
| method causes an infinite loop.. --HG-- branch : trunk | |||
| 2009-11-21 | *Fix a crash :( | maximius | |
| --HG-- branch : trunk | |||
| 2009-11-21 | *Fix a stupid mistake on my part that caused the removal loop to never ↵ | maximius | |
| start, and -aggressively- remove talent/spells on talent reset & spec swap. --HG-- branch : trunk | |||
| 2009-11-21 | *Don't set PLAYERSPELL_NEW. That will prevent the spell from being removed ↵ | maximius | |
| from the character DB, which is bad. --HG-- branch : trunk | |||
| 2009-11-21 | *The typos will never cease :'(. Also, 32e347321fb9 was a merge of SD2 r1492. | maximius | |
| --HG-- branch : trunk | |||
| 2009-11-21 | *Copy and paste woes D: | maximius | |
| --HG-- branch : trunk | |||
| 2009-11-21 | *Oops, edited the wrong function in 11085dbb7da0 >.<' 5AM woes | maximius | |
| --HG-- branch : trunk | |||
| 2009-11-21 | *Allow talent resets even if your talent map is empty. | maximius | |
| --HG-- branch : trunk | |||
| 2009-11-21 | *Optimization, and remove talents from the talent map by TalentID, not SpellID. | maximius | |
| --HG-- branch : trunk | |||
| 2009-11-21 | *Revert a useless change from 5dcacd638128 (may of broken AH), closes #338 | maximius | |
| --HG-- branch : trunk | |||
| 2009-11-21 | *Fix the issue with Passive talents never being removed, thanks ↵ | maximius | |
| MetaphysicalDrama ;D Refs #371, #370, #367, #368, #326 --HG-- branch : trunk | |||
| 2009-11-21 | *Fix Rod and Blade of the Unyielding spawning to many NPCs, by destros. ↵ | maximius | |
| Closes #3 --HG-- branch : trunk | |||
| 2009-11-21 | *Cleanup, better cast for Bear/Dire Bear part of Furor. | maximius | |
| --HG-- branch : trunk | |||
| 2009-11-21 | *Less hacky Disengage. | maximius | |
| --HG-- branch : trunk | |||
| 2009-11-21 | *More consistant method for adding/removing talents. Refs #370, #368 | maximius | |
| --HG-- branch : trunk | |||
| 2009-11-20 | *Minor correction in talent resetting, and cosmetic change in spec swapping. | maximius | |
| --HG-- branch : trunk | |||
| 2009-11-20 | *Fix some typos. | maximius | |
| --HG-- branch : trunk | |||
| 2009-11-20 | *Cleanup, search through the talent map instead of spell chains for talent ↵ | maximius | |
| ranks during spec swaps. Also properly set talent state upon talent reset, and only reset talents that exist in the active spec. Refs #367, #326 --HG-- branch : trunk | |||
| 2009-11-20 | *Implement "Chaos Bolt cannot be resisted, and pierces through all ↵ | maximius | |
| absorption effects" + some cleanup. --HG-- branch : trunk | |||
| 2009-11-20 | *Fix Ghoul scaling talents and glyphs. By MetaphysicalDrama, closes #102, ↵ | maximius | |
| #38, #39 --HG-- branch : trunk | |||
| 2009-11-20 | *Little tweak that might make no difference, or might make a signifigant ↵ | maximius | |
| difference in removing talent spell chains.. --HG-- branch : trunk | |||
| 2009-11-20 | *Some dual talent tweaks.. refs #326 | maximius | |
| --HG-- branch : trunk | |||
| 2009-11-20 | *Some cleanup (mostly whitespace changes) | maximius | |
| --HG-- branch : trunk | |||
| 2009-11-20 | *Some changes to MeleeDamageBonus and Ebon Plague dummy aura handling. By ↵ | maximius | |
| MetaphysicalDrama, closes #154 --HG-- branch : trunk | |||
| 2009-11-20 | *Dual spec switching and talent resetting rewrites, comment out some ↵ | maximius | |
| redundant code, and remove spells learned from talents properly. Closes #326 --HG-- branch : trunk | |||
| 2009-11-20 | *Use UpdateEntry instead of SetDisplayId. By manuel, closes #348 | maximius | |
| --HG-- branch : trunk | |||
| 2009-11-20 | *Some Anub'arak cleanup and fixes. Thanks trazom, closes #356 | maximius | |
| --HG-- branch : trunk | |||
| 2009-11-20 | *Fix windows build, by bigjohnson4, closes #364 | maximius | |
| --HG-- branch : trunk | |||
| 2009-11-20 | *Different creature searcher method for Dalaran Mageguards, thanks manuel | maximius | |
| *Fix a minor typo in recent AH change that (probably) prevented anybody from bidding, sorry D: --HG-- branch : trunk | |||
| 2009-11-20 | Blackfathom Deep: Fix Go handling | tartalo | |
| --HG-- branch : trunk | |||
| 2009-11-20 | Blackfathom Deeps: Fix typo | tartalo | |
| --HG-- branch : trunk | |||
| 2009-11-20 | Blackfathom Deeps: Register boss scripts | tartalo | |
| --HG-- branch : trunk | |||
| 2009-11-20 | Blackfathom Deeps: Add forgotten file from previous commits :P | tartalo | |
| --HG-- branch : trunk | |||
| 2009-11-20 | Blackfathom Deeps: Fix GO & Event handling | tartalo | |
| --HG-- branch : trunk | |||
| 2009-11-20 | Blackfathom Deeps, Aku'Mai: implement script (needed for GO handling) | tartalo | |
| --HG-- branch : trunk | |||
| 2009-11-20 | Blackfathom Deeps, Twilight Lord Kelris: implement script (needed for GO ↵ | tartalo | |
| handling) --HG-- branch : trunk | |||
| 2009-11-20 | Blackfathom Deeps, Gelihast: implement script (needed for GO handling) | tartalo | |
| --HG-- branch : trunk | |||
| 2009-11-20 | Blackfathom Deeps, Lorgust Jett: Implement random home position | tartalo | |
| --HG-- branch : trunk | |||
| 2009-11-20 | Blackfathom Deeps: Comment unused variable skeleton (it's for a WiP feature) | tartalo | |
| --HG-- branch : trunk | |||
