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2024-05-15Core/AreaTriggers: Add PlaySpellVisual (#29985)Jeremy
2024-05-13Core/Criteria: Implemented CompleteAnyScenario and CompleteScenario types ↵Antonio Martín Berti
(#29984)
2024-05-13Core/Criteria: Add missing asset check for CriteriaType::LearnHeirloomShauren
2024-05-13Core/Criteria: Implemented LearnAnyTransmog CriteriaType (#29981)Antonio Martín Berti
2024-05-13Core/Items: Implemented reagent bagShauren
2024-05-12Core/Items: Add enum for hardcoded item idsBloodtigress
2024-05-12Core/Criteria: Implemented AnyArtifactPowerRankPurchased criteria type (#29979)Antonio Martín Berti
2024-05-12Core/Criteria: Implemented LearnHeirloom and LearnAnyHeirloom criteria types ↵Antonio Martín Berti
(#29976)
2024-05-12Core/Criteria: Added ParticipateInArena to statistic-only cases (#29978)Antonio Martín Berti
2024-05-12Core/Cryptography: dropped support for OpenSSL 1.1Ovahlord
OpenSSL 1.1 has been deprecated for quite some time now so it is time to put it to rest. Please upgrade to OpenSSL 3.x
2024-05-12Core/Items: Fix item sell price not scaling with item level (#29972)Bloodtigress
2024-05-12Core/Criteria: Implemented CriteriaType ParticipateInArena (#29973)Antonio Martín Berti
2024-05-12Core/Criteria: Implemented CriteriaType EarnArtifactXP (#29975)Antonio Martín Berti
2024-05-12Scripts/RagefireChasm: Implement Adarogg encounter (#29962)Aqua Deus
Closes #29948
2024-05-12Core/Misc: Removed NYI comment text on CriteriaType::PlayerTriggerGameEvent ↵Antonio Martín Berti
(#29974)
2024-05-11Core/Spells: Implemented SPELL_EFFECT_REPUTATION_2 (184) (#29971)Antonio Martín Berti
2024-05-10Core/DataStores: Updated ContentTuning.db2 metadata for build 10.2.7.54630Shauren
2024-05-09Core/PacketIO: Fixed SMSG_FEATURE_SYSTEM_STATUS_GLUE_SCREEN structureShauren
Closes #29967
2024-05-08Core: Update to 10.2.7Shauren
2024-05-07Core/Misc: Minor change to make_unique_ptr_with_deleter to make it accept ↵Shauren
only pointers
2024-05-06Core/Updater: Fix gcc build (this time for older gcc versions that didn't ↵Shauren
trigger the warning fixed in previous commit)
2024-05-06Core/Updater: Fix gcc warningShauren
2024-05-05Core/Misc: Refactor OpcodeTable reducing its size and modernize ↵Shauren
array/pointer storage
2024-05-05Scripts/ScarletHalls: Reverted Call Reinforcements to TARGET_DEST_DBNaddley
* 62156f57b285ee252c2c4143236a3df95f219ca5 followup
2024-05-05Scripts/ScarletHalls: Implement Armsmaster Harlan encounter (#29944)Naddley
2024-05-04Core/Spells: Refund power cost when cancelling empower spellsShauren
2024-05-03Dep/fmt: Upgrade to 10.2.1Shauren
2024-05-03Core/Creatures: Ignore validation of AppearanceModId 0 in equipment (#29916)Meji
2024-05-03Core/Creatures: Allow profession tools to be used as equipment (#29915)Meji
2024-05-02Core/Combat: reset the ThreatManager update interval upon engaging the ↵Ovahlord
creature and move ThreatClear packet sending into the update cycle to mimic retail behavior (#29949)
2024-05-02Scripts/Spells: Implement Blessing of the Bronze (#29951)Aqua Deus
2024-05-02Core/Misc: Minor fixes in preparation to support fmt v10Shauren
2024-05-02Tools: Fixed build with gcc 14Shauren
2024-05-01Core/Spells: Implemented evoker empower spell mechanicShauren
2024-04-30Core/Misc: Refactor loading process to remove exit() calls that cause ↵Shauren
deadlocks because threads are terminated without proper cleanup
2024-04-29Core/Items: Implemented packets setting up inventory cleanup parametersShauren
2024-04-28Core/Proto: Regenerate LoginResult to include next_urlShauren
2024-04-28Core/Proto: Added missing 'next_url' field to Login.protoPhaneron
2024-04-28Core/Creatures: moved combat pulse into heartbeat handling and implemented ↵Ovahlord
CREATURE_STATIC_FLAG_2_FORCE_PARTY_MEMBERS_INTO_COMBAT (#29946)
2024-04-27Scripts/Items: Updated Amalgam's Seventh Spine script - fixed auras ↵Shauren
lingering after removal and added new case for evokers
2024-04-27Core/Auras: Implemented OnHeartbeat AuraScript hook and refactored an ↵Ovahlord
aurascript to use it as example (#29945) * Updated Amalgam's Seventh Spine dummy aura script to use the new AuraScript hook
2024-04-27Core/Units: moved Vignette updating into Heartbeat handlingOvahlord
2024-04-27Core/Auras: implemented PROC_FLAG_HEARTBEAT and moved food/drink emote ↵Ovahlord
mechanic into heartbeat handling (#29943) * also fixed an false assumption that only one of the food emotes can be played. They can in fact be both done at the same time.
2024-04-27Scripts/AzureVault: Fixed setting done boss state for Telash GreywingModoX
2024-04-26Core/Creature: implement overriding creature static flags based on spawnId ↵Ovahlord
and difficultyId (#29940)
2024-04-26Scripts/Spells: Fix Crusader's Might cooldown reduction effect (#29938)Aqua Deus
2024-04-26Core/Player: moved indoors/outdoors aura interrupting mechanic into ↵Ovahlord
heartbeat and movement handling
2024-04-26Core/Units: moved cyclic spline synchronization mechanic heartbeat handlingOvahlord
2024-04-26Core/Player: moved the periodic group update mechanic into heartbeat handlingOvahlord
2024-04-26Core/Objects: implement internal heartbeat timer for WorldObjects (#29941)Ovahlord
This is the first step of porting the functionality of #25822 by cutting each change into a nicely self-contained commit --------- Co-authored-by: Mykhailo Redko <ovitnez@gmail.com>