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Author
2009-08-06
AHBot rewrite, pulled from TC2-3.0.9 repo, in no particular order.
Chaz Brown
2009-08-03
*Cleanups in BattlegroundAV::Update.
QAston
2009-08-03
*Add some crash prevention checks.
QAston
2009-07-31
[8259] Move functions code from ChannelMgr.h to ChannelMgr.cpp. Author: I...
megamage
2009-07-29
*Fix CRLF
Rat
2009-07-29
*Use _SECURE_SCL=0 in all release vcpp projects - original patch by DearScorp...
QAston
2009-07-26
*Remove _SECURE_SCL = 0 option from windows release builds - this fixes memor...
QAston
2009-07-24
[8194] Use _SECURE_SCL=0 for speedup iterators work at Windows platform i...
megamage
2009-07-14
*Add better proc check for Glyph of death's Embrace - by Astellar
QAston
2009-06-30
*Fix Unrelenting Assault
thenecromancer
2009-06-25
*Fix the bug that DKs Death Coil is not learnable
QAston
2009-06-15
*Integrate TicketMgr with ObjectMgr and clean up assosciated code. More featu...
Machiavelli
2009-06-11
*Switch to support client version 3.1.3
megamage
2009-05-30
*Provide another way to implement dynamic spawns. Now a creature will call it...
megamage
2009-05-22
*Some work on wintergrasp. Player can get ranks by killing other players and ...
megamage
2009-05-13
[7810] Moved ZThread related code on ACE framework. Author: Ambal
megamage
2009-05-10
*Move some AI functions to core. No real change.
megamage
2009-05-05
[7765] Fixed build in proper way in case selected Debug_NoPCH windows con...
megamage
2009-05-04
*Replace some "mangos_debug" with "trinity_debug"
megamage
2009-05-04
*Change some VC90 compile options to be the same as those of Mangos. I am not...
megamage
2009-05-04
*Fix a bug the the previous rev.
megamage
2009-05-04
*Some vcproj fix. Try to fix build for some compiler.
megamage
2009-05-03
[7744] Use Precompiled Headers for fast build in win. Author: Ambal
megamage
2009-05-03
*Remove some useless files.
megamage
2009-04-25
[7711] Removed Sqlite Code. Author: AlexDereka
megamage
2009-04-09
*Fix seals: command, justice, wisdom, light unleashing damage.
QAston
2009-04-07
[7622] Added creatureAI with related database tables. Author: AlexDereka
megamage
2009-04-06
*Update of aura system.
QAston
2009-03-27
[7552] Move client version dependend DBC code to src/game. Author: VladimirMa...
megamage
2009-03-26
*Move most reputation/force faction reaction code to new ReputationMgr. Autho...
megamage
2009-03-25
* Disabled incremental linking on TriniyCore and TrinityRealm again, after ma...
XTZGZoReX
2009-03-21
Updated OpenSSL lib. Thanks to Neo2003. Author: tomrus88
megamage
2009-03-20
* Updated some text files.
XTZGZoReX
2009-03-20
* Added missing WorldPacket.h to shared.vcproj.
XTZGZoReX
2009-03-19
* Move WheatyExceptionReport back to realmd/worldd. Apparently, it doesn't wo...
XTZGZoReX
2009-03-19
* Removed unused/unneeded classes: Base, Mthread
XTZGZoReX
2009-03-09
[7423] Disable incremental limking for binaries in debug mode. Author: Vl...
megamage
2009-03-06
[7393] Implement access to client side holiday ids. Author: VladimirMangos
megamage
2009-02-19
*Implemented gameobjects and creatures grouping (pools of them)
megamage
2009-02-13
[7266] Use DBC data for auction cut/deposit percents and location (auiction h...
megamage
2009-02-13
Rename AuctionHouse.cpp -> AuctionHouseHandler.cpp AuctionHouseObject.h ->Auc...
megamage
2009-01-23
*Update to HG 957.
megamage
2009-01-20
AuctionHouseBot patch added. thanx to everyone who worked on it especially Pa...
KingPin
2009-01-19
*Update to trinity 921.
megamage
2009-01-19
Fix typos in vcproj files that prevented TRINITY_DEBUG Preprocessor Definitio...
Paradox
2009-01-19
Fix typo that prevented genrevision from compiling correctly on Debug|Win32 mode
Paradox
2009-01-17
*Update to Trinity 878.
megamage
2009-01-17
Generates the HG Revision number.
Paradox
2009-01-14
*Cleaned up game project with new filters for better review - by XTZGZoReX
Blaymoira
2009-01-04
*Mangos [7026] Current arena season id and state send and setting in mangosd....
megamage
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