blob: 6d176e235b3edf2a22156c8a939c4fcbe8e0d747 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
|
dep/g3dlite/include/G3D/Color3.h | 2 +-
dep/g3dlite/include/G3D/Matrix3.h | 4 ++--
2 files changed, 3 insertions(+), 3 deletions(-)
diff --git a/dep/g3dlite/include/G3D/Color3.h b/dep/g3dlite/include/G3D/Color3.h
index 6eedf25..e5c0abc 100644
--- a/dep/g3dlite/include/G3D/Color3.h
+++ b/dep/g3dlite/include/G3D/Color3.h
@@ -187,7 +187,7 @@ public:
Color3 direction() const;
float squaredLength () const;
float dot (const Color3& rkVector) const;
- float unitize (float fTolerance = 1e-06);
+ float unitize (float fTolerance = 1e-06f);
Color3 cross (const Color3& rkVector) const;
Color3 unitCross (const Color3& rkVector) const;
diff --git a/dep/g3dlite/include/G3D/Matrix3.h b/dep/g3dlite/include/G3D/Matrix3.h
index 8cfcfe9..13cd410 100644
--- a/dep/g3dlite/include/G3D/Matrix3.h
+++ b/dep/g3dlite/include/G3D/Matrix3.h
@@ -242,8 +242,8 @@ public:
bool isOrthonormal() const;
Matrix3 transpose () const;
- bool inverse (Matrix3& rkInverse, float fTolerance = 1e-06) const;
- Matrix3 inverse (float fTolerance = 1e-06) const;
+ bool inverse (Matrix3& rkInverse, float fTolerance = 1e-06f) const;
+ Matrix3 inverse (float fTolerance = 1e-06f) const;
float determinant () const;
/** singular value decomposition */
|