1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
|
#ifndef _MAPDEFINES_H
#define _MAPDEFINES_H
#include "Define.h"
#include "DetourNavMesh.h"
const uint32 MMAP_MAGIC = 0x4d4d4150; // 'MMAP'
#define MMAP_VERSION 9
struct MmapTileHeader
{
uint32 mmapMagic;
uint32 dtVersion;
uint32 mmapVersion;
uint32 size;
char usesLiquids;
char padding[3];
MmapTileHeader() : mmapMagic(MMAP_MAGIC), dtVersion(DT_NAVMESH_VERSION),
mmapVersion(MMAP_VERSION), size(0), usesLiquids(true), padding() { }
};
// All padding fields must be handled and initialized to ensure mmaps_generator will produce binary-identical *.mmtile files
static_assert(sizeof(MmapTileHeader) == 20, "MmapTileHeader size is not correct, adjust the padding field size");
static_assert(sizeof(MmapTileHeader) == (sizeof(MmapTileHeader::mmapMagic) +
sizeof(MmapTileHeader::dtVersion) +
sizeof(MmapTileHeader::mmapVersion) +
sizeof(MmapTileHeader::size) +
sizeof(MmapTileHeader::usesLiquids) +
sizeof(MmapTileHeader::padding)), "MmapTileHeader has uninitialized padding fields");
enum NavArea
{
NAV_AREA_EMPTY = 0,
// areas 1-60 will be used for destructible areas (currently skipped in vmaps, WMO with flag 1)
// ground is the highest value to make recast choose ground over water when merging surfaces very close to each other (shallow water would be walkable)
NAV_AREA_GROUND = 63,
NAV_AREA_WATER = 62,
NAV_AREA_MAGMA_SLIME = 61 // don't need to differentiate between them
};
enum NavTerrainFlag
{
NAV_EMPTY = 0x00,
NAV_GROUND = 1 << (63 - NAV_AREA_GROUND),
NAV_WATER = 1 << (63 - NAV_AREA_WATER),
NAV_MAGMA_SLIME = 1 << (63 - NAV_AREA_MAGMA_SLIME)
};
#endif /* _MAPDEFINES_H */
|