mirror of
https://github.com/TrinityCore/TrinityCore.git
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92 lines
3.0 KiB
C++
92 lines
3.0 KiB
C++
/*
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* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef _MODELINSTANCE_H_
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#define _MODELINSTANCE_H_
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#include "Define.h"
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#include <memory>
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#include <G3D/AABox.h>
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#include <G3D/Matrix3.h>
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#include <G3D/Ray.h>
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#include <G3D/Vector3.h>
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namespace VMAP
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{
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class WorldModel;
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struct AreaInfo;
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struct LocationInfo;
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enum class ModelIgnoreFlags : uint32;
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enum ModelInstanceFlags
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{
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MOD_HAS_BOUND = 1 << 0,
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MOD_PARENT_SPAWN = 1 << 1,
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MOD_PATH_ONLY = 1 << 2
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};
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struct ModelMinimalData
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{
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//Flags, ID, Pos, Rot, Scale, Bound_lo, Bound_hi
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uint8 flags;
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uint8 adtId;
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uint32 ID;
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G3D::Vector3 iPos;
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float iScale;
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G3D::AABox iBound;
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#ifdef VMAP_DEBUG
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std::string name;
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#endif
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bool operator==(ModelMinimalData const& other) const { return ID == other.ID; }
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G3D::AABox const& getBounds() const { return iBound; }
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};
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struct TC_COMMON_API ModelSpawn : public ModelMinimalData
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{
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G3D::Vector3 iRot;
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#ifndef VMAP_DEBUG
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std::string name;
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#endif
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static bool readFromFile(FILE* rf, ModelSpawn& spawn);
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static bool writeToFile(FILE* rw, ModelSpawn const& spawn);
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};
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class TC_COMMON_API ModelInstance : public ModelMinimalData
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{
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public:
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ModelInstance() : iInvScale(0.0f), iModel(nullptr), referencingTiles(0) { }
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ModelInstance(ModelSpawn const& spawn, std::shared_ptr<WorldModel> model);
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void setUnloaded() { iModel = nullptr; }
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bool intersectRay(G3D::Ray const& pRay, float& pMaxDist, bool pStopAtFirstHit, ModelIgnoreFlags ignoreFlags) const;
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bool GetLocationInfo(G3D::Vector3 const& p, LocationInfo& info) const;
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bool GetLiquidLevel(G3D::Vector3 const& p, LocationInfo& info, float& liqHeight) const;
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G3D::Matrix3 const& GetInvRot() const { return iInvRot; }
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WorldModel const* getWorldModel() const { return iModel.get(); }
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void AddTileReference() { ++referencingTiles; }
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uint32 RemoveTileReference() { return --referencingTiles; }
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protected:
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G3D::Matrix3 iInvRot;
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float iInvScale;
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std::shared_ptr<WorldModel> iModel;
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uint32 referencingTiles;
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};
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} // namespace VMAP
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#endif // _MODELINSTANCE
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