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/*
* Copyright (C) 2008-2009 Trinity <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef OUTDOOR_PVP_SI_
#define OUTDOOR_PVP_SI_
#include "OutdoorPvP.h"
const uint32 SI_SILITHYST_FLAG_GO_SPELL = 29518;
const uint32 SI_SILITHYST_FLAG = 29519;
const uint32 SI_TRACES_OF_SILITHYST = 29534;
const uint32 SI_CENARION_FAVOR = 30754;
const uint32 SI_MAX_RESOURCES = 200;
const uint32 OutdoorPvPSIBuffZonesNum = 3;
const uint32 OutdoorPvPSIBuffZones[OutdoorPvPSIBuffZonesNum] = { 1377, 3428, 3429 };
const uint32 SI_AREATRIGGER_H = 4168;
const uint32 SI_AREATRIGGER_A = 4162;
const uint32 SI_TURNIN_QUEST_CM_A = 17090;
const uint32 SI_TURNIN_QUEST_CM_H = 18199;
const uint32 SI_SILITHYST_MOUND = 181597;
enum SI_WorldStates{
SI_GATHERED_A = 2313,
SI_GATHERED_H = 2314,
SI_SILITHYST_MAX = 2317
};
class OutdoorPvPSI : public OutdoorPvP
{
public:
OutdoorPvPSI();
bool SetupOutdoorPvP();
void HandlePlayerEnterZone(Player *plr, uint32 zone);
void HandlePlayerLeaveZone(Player *plr, uint32 zone);
bool Update(uint32 diff);
void FillInitialWorldStates(WorldPacket &data);
void SendRemoveWorldStates(Player * plr);
bool HandleAreaTrigger(Player * plr, uint32 trigger);
bool HandleDropFlag(Player * plr, uint32 spellId);
bool HandleCustomSpell(Player * plr, uint32 spellId, GameObject *go);
void BuffTeam(uint32 team);
void UpdateWorldState();
private:
uint32 m_Gathered_A;
uint32 m_Gathered_H;
uint32 m_LastController;
};
#endif
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