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/*
* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "TimeMgr.h"
#include "Policies/SingletonImp.h"
INSTANTIATE_SINGLETON_1(GameTime);
bool PeriodicTimer::Update(const uint32 &diff)
{
if((i_expireTime -= diff) > 0)
return false;
i_expireTime += i_period > diff ? i_period : diff;
return true;
}
void PeriodicTimer::SetPeriodic(int32 period, int32 start_time)
{
i_expireTime=start_time, i_period=period;
}
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