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/*
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef MANGOSSERVER_VEHICLE_H
#define MANGOSSERVER_VEHICLE_H
#include "ObjectDefines.h"
#include "Creature.h"
#include "Unit.h"
struct VehicleEntry;
struct VehicleSeatEntry;
struct VehicleSeat
{
explicit VehicleSeat(VehicleSeatEntry const *_seatInfo) : seatInfo(_seatInfo), passenger(NULL) {}
VehicleSeatEntry const *seatInfo;
Unit* passenger;
};
typedef std::map<int8, VehicleSeat> SeatMap;
class TRINITY_DLL_SPEC Vehicle : public Creature
{
public:
explicit Vehicle();
virtual ~Vehicle();
void AddToWorld();
void RemoveFromWorld();
bool Create(uint32 guidlow, Map *map, uint32 phaseMask, uint32 Entry, uint32 vehicleId, uint32 team, float x, float y, float z, float o, const CreatureData * data = NULL);
void setDeathState(DeathState s); // overwrite virtual Creature::setDeathState and Unit::setDeathState
void Update(uint32 diff); // overwrite virtual Creature::Update and Unit::Update
VehicleEntry const *GetVehicleInfo() { return m_vehicleInfo; }
void SetVehicleId(uint32 vehicleid);
bool HasEmptySeat(int8 seatId) const;
Unit *GetPassenger(int8 seatId) const;
int8 GetNextEmptySeat(int8 seatId, bool next) const;
bool AddPassenger(Unit *passenger, int8 seatId = -1);
void RemovePassenger(Unit *passenger);
void InstallAllAccessories();
void Dismiss();
bool LoadFromDB(uint32 guid, Map *map);
SeatMap m_Seats;
protected:
VehicleEntry const *m_vehicleInfo;
uint32 m_usableSeatNum;
void RemoveAllPassengers();
void InstallAccessory(uint32 entry, int8 seatId);
private:
void SaveToDB(uint32, uint8) // overwrited of Creature::SaveToDB - don't must be called
{
assert(false);
}
void DeleteFromDB() // overwrited of Creature::DeleteFromDB - don't must be called
{
assert(false);
}
};
#endif
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