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/*
* Copyright (C) 2008-2009 Trinity <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "Wintergrasp.h"
#include "SpellAuras.h"
#include "Vehicle.h"
//#include "GameEventMgr.h"
#include "ObjectMgr.h"
bool OPvPWintergrasp::SetupOutdoorPvP()
{
RegisterZone(ZONE_WINTERGRASP);
for(uint32 i = 0; i < sAreaPOIStore.GetNumRows(); ++i)
{
const AreaPOIEntry * poiInfo = sAreaPOIStore.LookupEntry(i);
if(poiInfo && poiInfo->zoneId == ZONE_WINTERGRASP)
areaPOIs.push_back(poiInfo);
}
m_defender = TeamId(rand()%2);
//m_defender = TEAM_ALLIANCE;
//gameeventmgr.StartInternalEvent(GameEventWintergraspDefender[m_defender]);
//Titan Relic eventid = 19982
objmgr.AddGameObject(192829, 571, 5444.6, 2840.8, 420.43, 0);
return true;
}
uint32 OPvPWintergrasp::GetCreatureEntry(uint32 guidlow, uint32 entry)
{
if(m_defender == TEAM_ALLIANCE)
{
switch(entry)
{
case 30739: return 30740;
case 30740: return 30739;
case 30400: return 30499;
case 30499: return 30400;
}
}
return entry;
}
/*
uint32 OPvPWintergrasp::GetGameObjectEntry(uint32 guidlow, uint32 entry)
{
if(m_defender == TEAM_ALLIANCE)
{
GameObjectInfo const* goInfo = objmgr.GetGameObjectInfo(entry);
if(!goInfo)
return 0;
switch(goInfo->displayId)
{
case 5651: return 192289;
case 5652: return 192288;
case 8256: return 192502;
case 8257: return 192501;
}
}
return entry;
}
*/
void OPvPWintergrasp::OnGameObjectCreate(GameObject *go, bool add)
{
OutdoorPvP::OnGameObjectCreate(go, add);
if(m_defender == TEAM_ALLIANCE)
{
switch(go->GetEntry())
{
case 190763: go->SetUInt32Value(GAMEOBJECT_FACTION, WintergraspFaction[m_defender]); break;
}
// Note: this is only for test, still need db support
switch(go->GetGOInfo()->displayId)
{
case 5651: go->SetUInt32Value(GAMEOBJECT_DISPLAYID, 5652); break;
case 5652: go->SetUInt32Value(GAMEOBJECT_DISPLAYID, 5651); break;
case 8256: go->SetUInt32Value(GAMEOBJECT_DISPLAYID, 8257); break;
case 8257: go->SetUInt32Value(GAMEOBJECT_DISPLAYID, 8256); break;
}
}
}
void OPvPWintergrasp::HandlePlayerEnterZone(Player * plr, uint32 zone)
{
if(!plr->HasAura(SPELL_RECRUIT) && !plr->HasAura(SPELL_CORPORAL)
&& !plr->HasAura(SPELL_LIEUTENANT))
plr->CastSpell(plr, SPELL_RECRUIT, true);
for(AreaPOIList::iterator itr = areaPOIs.begin(); itr != areaPOIs.end(); ++itr)
{
TeamId team = ((*itr)->x > POS_X_CENTER ? m_defender : OTHER_TEAM(m_defender));
plr->SendUpdateWorldState((*itr)->worldState, AreaPOIIconId[team][DAMAGE_INTACT]);
}
OutdoorPvP::HandlePlayerEnterZone(plr, zone);
UpdateTenacityStack();
}
void OPvPWintergrasp::HandlePlayerLeaveZone(Player * plr, uint32 zone)
{
if(!plr->GetSession()->PlayerLogout() && plr->m_Vehicle) // dismiss in change zone case
plr->m_Vehicle->Dismiss();
plr->RemoveAura(SPELL_TENACITY);
OutdoorPvP::HandlePlayerLeaveZone(plr, zone);
UpdateTenacityStack();
}
void OPvPWintergrasp::HandleKill(Player *killer, Unit *victim)
{
if(victim->GetTypeId() == TYPEID_PLAYER)
{
// We handle promotion here because player should not get promotion if he has buff but do the kill outside the zone
if(victim->getLevel() >= 70)
{
if(Aura *aur = killer->GetAura(SPELL_RECRUIT))
{
if(aur->GetStackAmount() >= 5)
{
killer->RemoveAura(SPELL_RECRUIT);
killer->CastSpell(killer, SPELL_CORPORAL, true);
}
else
killer->CastSpell(killer, SPELL_RECRUIT, true);
}
else if(Aura *aur = killer->GetAura(SPELL_CORPORAL))
{
if(aur->GetStackAmount() >= 5)
{
killer->RemoveAura(SPELL_CORPORAL);
killer->CastSpell(killer, SPELL_LIEUTENANT, true);
}
else
killer->CastSpell(killer, SPELL_CORPORAL, true);
}
else if(killer->HasAura(SPELL_LIEUTENANT))
killer->CastSpell(killer, SPELL_LIEUTENANT, true);
}
}
}
void OPvPWintergrasp::UpdateTenacityStack()
{
uint32 allianceNum = m_players[TEAM_ALLIANCE].size();
uint32 hordeNum = m_players[TEAM_HORDE].size();
int32 newStack = 0;
if(allianceNum && hordeNum)
{
if(allianceNum > hordeNum)
newStack = allianceNum / hordeNum - 1;
else if(allianceNum < hordeNum)
newStack = 1 - int32(hordeNum / allianceNum);
}
if(newStack == m_tenacityStack)
return;
// Remove old buff
if(m_tenacityStack > 0)
{
if(newStack <= 0)
TeamCastSpell(TEAM_ALLIANCE, -SPELL_TENACITY);
}
else if(m_tenacityStack < 0)
{
if(newStack >= 0)
TeamCastSpell(TEAM_HORDE, -SPELL_TENACITY);
}
m_tenacityStack = newStack;
// Apply new buff
if(newStack)
{
TeamId team = newStack > 0 ? TEAM_ALLIANCE : TEAM_HORDE;
for(PlayerSet::iterator itr = m_players[team].begin(); itr != m_players[team].end(); ++itr)
(*itr)->SetAuraStack(SPELL_TENACITY, *itr, newStack);
}
}
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