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/*
* Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "BattlenetBitStream.h"
template<>
bool Battlenet::BitStream::Read<bool>(uint32 /*bitCount*/)
{
return Read<uint8>(1) != 0;
}
template<>
void Battlenet::BitStream::Write<bool>(bool value, uint32 /*bitCount*/)
{
Write<uint8>(value ? 1 : 0, 1);
}
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