aboutsummaryrefslogtreecommitdiff
path: root/src/server/bnetserver/Packets/WoWRealmPackets.h
blob: 6c0eb431dde59e5755575127a18b13fe691dc2c6 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
/*
 * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
 *
 * This program is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License as published by the
 * Free Software Foundation; either version 2 of the License, or (at your
 * option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
 * more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program. If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef WoWRealmPackets_h__
#define WoWRealmPackets_h__

#include "PacketsBase.h"
#include "RealmList.h"

namespace Battlenet
{
    namespace WoWRealm
    {
        enum Opcode
        {
            CMSG_LIST_SUBSCRIBE_REQUEST     = 0x0,
            CMSG_LIST_UNSUBSCRIBE           = 0x1,
            CMSG_JOIN_REQUEST_V2            = 0x8,
            CMSG_MULTI_LOGON_REQUEST_V2     = 0x9,  // Not implemented

            SMSG_LIST_SUBSCRIBE_RESPONSE    = 0x0,
            SMSG_LIST_UPDATE                = 0x2,
            SMSG_LIST_COMPLETE              = 0x3,
            SMSG_TOON_READY                 = 0x6,  // Not implemented
            SMSG_TOON_LOGGED_OUT            = 0x7,  // Not implemented
            SMSG_JOIN_RESPONSE_V2           = 0x8
        };

        class ListSubscribeRequest final : public ClientPacket
        {
        public:
            ListSubscribeRequest(PacketHeader const& header, BitStream& stream) : ClientPacket(header, stream)
            {
                ASSERT(header == PacketHeader(CMSG_LIST_SUBSCRIBE_REQUEST, WOWREALM) && "Invalid packet header for ListSubscribeRequest");
            }

            void Read() override { }
            std::string ToString() const override;
            void CallHandler(Session* session) override;
        };

        class ListUnsubscribe final : public ClientPacket
        {
        public:
            ListUnsubscribe(PacketHeader const& header, BitStream& stream) : ClientPacket(header, stream)
            {
                ASSERT(header == PacketHeader(CMSG_LIST_UNSUBSCRIBE, WOWREALM) && "Invalid packet header for ListUnsubscribe");
            }

            void Read() override { }
            std::string ToString() const override;
            void CallHandler(Session* session) override;
        };

        class JoinRequestV2 final : public ClientPacket
        {
        public:
            JoinRequestV2(PacketHeader const& header, BitStream& stream) : ClientPacket(header, stream)
            {
                ASSERT(header == PacketHeader(CMSG_JOIN_REQUEST_V2, WOWREALM) && "Invalid packet header for RealmJoinRequest");
            }

            void Read() override;
            std::string ToString() const override;
            void CallHandler(Session* session) override;

            uint32 ClientSeed = 0;
            RealmId Realm;
        };

        class ListSubscribeResponse final : public ServerPacket
        {
        public:
            enum Result
            {
                SUCCESS = 0,
                FAILURE = 1
            };

            ListSubscribeResponse() : ServerPacket(PacketHeader(SMSG_LIST_SUBSCRIBE_RESPONSE, WOWREALM)),
                Response(SUCCESS), ResponseCode(26)
            {
            }

            ~ListSubscribeResponse();

            struct CharacterCountEntry
            {
                RealmId Realm;
                uint32 CharacterCount;
            };

            void Write() override;
            std::string ToString() const override;

            Result Response;
            uint8 ResponseCode;
            std::vector<CharacterCountEntry> CharacterCounts;
            std::vector<ServerPacket*> RealmData;
        };

        class ListUpdate final : public ServerPacket
        {
        public:
            enum State
            {
                DELETED = 0,
                UPDATE  = 1
            };

            ListUpdate() : ServerPacket(PacketHeader(SMSG_LIST_UPDATE, WOWREALM)), UpdateState(UPDATE),
                Timezone(0), Population(0.0f), Lock(0), Type(0), Name(""), Version(""), Flags(0)
            {
            }

            void Write() override;
            std::string ToString() const override;

            int UpdateState;
            uint32 Timezone;
            float Population;
            uint8 Lock;
            uint32 Type;
            std::string Name;
            std::string Version;
            tcp::endpoint Address;
            uint8 Flags;
            RealmId Id;
        };

        class ListComplete final : public ServerPacket
        {
        public:
            ListComplete() : ServerPacket(PacketHeader(SMSG_LIST_COMPLETE, WOWREALM))
            {
            }

            void Write() override { }
            std::string ToString() const override { return "Battlenet::WoWRealm::ListComplete"; }
        };

        class ToonReady final : public ServerPacket
        {
        public:
            ToonReady() : ServerPacket(PacketHeader(SMSG_TOON_READY, WOWREALM)), Game("WoW"), Guid(0)
            {
            }

            void Write() override;
            std::string ToString() const override;

            std::string Game;
            RealmId Realm;
            uint64 Guid;
            std::string Name;
        };

        class ToonLoggedOut final : public ServerPacket
        {
        public:
            ToonLoggedOut() : ServerPacket(PacketHeader(SMSG_TOON_LOGGED_OUT, WOWREALM))
            {
            }

            void Write() override { }
            std::string ToString() const override { return "Battlenet::WoWRealm::ToonLoggedOut"; }
        };

        class JoinResponseV2 final : public ServerPacket
        {
        public:
            enum Result
            {
                SUCCESS = 0,
                FAILURE = 1
            };

            JoinResponseV2() : ServerPacket(PacketHeader(SMSG_JOIN_RESPONSE_V2, WOWREALM)),
                Response(SUCCESS), ResponseCode(26), ServerSeed(0)
            {
            }

            void Write() override;
            std::string ToString() const override;

            Result Response;
            uint8 ResponseCode;
            uint32 ServerSeed;
            std::vector<tcp::endpoint> IPv4;
            std::vector<tcp::endpoint> IPv6;
        };
    }
}

#endif // WoWRealmPackets_h__