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/*
* Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ModuleManager_h__
#define ModuleManager_h__
#include "Define.h"
#include <cstring>
#include <string>
#include <map>
namespace Battlenet
{
struct ModuleKey
{
std::string Platform;
std::string Name;
bool operator<(ModuleKey const& right) const
{
int32 res = Platform.compare(right.Platform);
if (res < 0)
return true;
else if (res > 0)
return false;
return Name < right.Name;
}
};
struct ModuleInfo
{
ModuleInfo() : Region("EU"), DataSize(0), Data(nullptr) { }
ModuleInfo(ModuleInfo const& right) : Type(right.Type), Region(right.Region), DataSize(right.DataSize), Data(nullptr)
{
memcpy(ModuleId, right.ModuleId, 32);
if (DataSize)
{
Data = new uint8[DataSize];
memcpy(Data, right.Data, DataSize);
}
}
~ModuleInfo()
{
delete Data;
}
std::string Type;
std::string Region;
uint8 ModuleId[32];
uint32 DataSize;
uint8* Data;
};
class ModuleManager
{
ModuleManager() { }
~ModuleManager();
public:
void Load();
ModuleInfo* CreateModule(std::string const& os, std::string const& name) const;
static ModuleManager* instance()
{
static ModuleManager instance;
return &instance;
}
private:
void LoadComponents();
void LoadModules();
std::map<ModuleKey, ModuleInfo*> _modules;
};
}
#define sModuleMgr Battlenet::ModuleManager::instance()
#endif // ModuleManager_h__
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