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/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ServiceDispatcher.h"
Battlenet::ServiceDispatcher::ServiceDispatcher()
{
AddService<Services::Account>();
AddService<Services::Authentication>();
AddService<Service<block_list::v1::client::BlockListService>>();
AddService<Service<club_membership::v1::client::ClubMembershipService>>();
AddService<Service<club::v1::client::ClubService>>();
AddService<Services::Connection>();
AddService<Service<friends::v1::FriendsService>>();
AddService<Services::GameUtilities>();
AddService<Service<notification::v1::NotificationService>>();
AddService<Service<notification::v2::client::NotificationService>>();
AddService<Service<presence::v1::PresenceService>>();
AddService<Service<report::v1::ReportService>>();
AddService<Service<report::v2::ReportService>>();
AddService<Service<resources::v1::ResourcesService>>();
AddService<Service<whisper::v2::client::WhisperService>>();
}
void Battlenet::ServiceDispatcher::Dispatch(Session* session, uint32 serviceHash, uint32 token, uint32 methodId, MessageBuffer buffer)
{
auto itr = _dispatchers.find(serviceHash);
if (itr != _dispatchers.end())
itr->second(session, token, methodId, std::move(buffer));
else
TC_LOG_DEBUG("session.rpc", "{} tried to call invalid service 0x{:X}", session->GetClientInfo(), serviceHash);
}
Battlenet::ServiceDispatcher& Battlenet::ServiceDispatcher::Instance()
{
static ServiceDispatcher instance;
return instance;
}
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