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/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef TRINITYCORE_BNET_SERVICE_DISPATCHER_H
#define TRINITYCORE_BNET_SERVICE_DISPATCHER_H
#include "MessageBuffer.h"
#include <unordered_map>
namespace Battlenet
{
class Session;
class ServiceDispatcher
{
public:
void Dispatch(Session* session, uint32 serviceHash, uint32 token, uint32 methodId, MessageBuffer buffer);
static ServiceDispatcher& Instance();
private:
ServiceDispatcher();
template<class Service>
void AddService()
{
_dispatchers[Service::OriginalHash::value] = &ServiceDispatcher::Dispatch<Service>;
}
template<class Service>
static void Dispatch(Session* session, uint32 token, uint32 methodId, MessageBuffer buffer)
{
Service(session).CallServerMethod(token, methodId, std::move(buffer));
}
typedef void(*ServiceMethod)(Session*, uint32, uint32, MessageBuffer);
std::unordered_map<uint32, ServiceMethod> _dispatchers;
};
}
#define sServiceDispatcher ServiceDispatcher::Instance()
#endif // TRINITYCORE_BNET_SERVICE_DISPATCHER_H
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