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/*
* Copyright (C) 2008-2019 TrinityCore <https://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef SelectableAI_h__
#define SelectableAI_h__
#include "FactoryHolder.h"
class DBPermit
{
public:
virtual ~DBPermit() { }
virtual bool IsScriptNameAllowedInDB() const = 0;
};
template <class O, class AI, bool is_db_allowed = true>
struct SelectableAI : public FactoryHolder<AI, O>, public Permissible<O>, public DBPermit
{
SelectableAI(std::string const& name) : FactoryHolder<AI, O>(name), Permissible<O>(), DBPermit() { }
bool IsScriptNameAllowedInDB() const final override { return is_db_allowed; }
};
#endif // SelectableAI_h__
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