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/*
* Copyright (C) 2008-2010 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef TRINITYCORE_ARENATEAM_H
#define TRINITYCORE_ARENATEAM_H
#include "QueryResult.h"
class WorldSession;
enum ArenaTeamCommandTypes
{
ERR_ARENA_TEAM_CREATE_S = 0x00,
ERR_ARENA_TEAM_INVITE_SS = 0x01,
ERR_ARENA_TEAM_QUIT_S = 0x03,
ERR_ARENA_TEAM_FOUNDER_S = 0x0E
};
enum ArenaTeamCommandErrors
{
ERR_ARENA_TEAM_INTERNAL = 0x01,
ERR_ALREADY_IN_ARENA_TEAM = 0x02,
ERR_ALREADY_IN_ARENA_TEAM_S = 0x03,
ERR_INVITED_TO_ARENA_TEAM = 0x04,
ERR_ALREADY_INVITED_TO_ARENA_TEAM_S = 0x05,
ERR_ARENA_TEAM_NAME_INVALID = 0x06,
ERR_ARENA_TEAM_NAME_EXISTS_S = 0x07,
ERR_ARENA_TEAM_LEADER_LEAVE_S = 0x08,
ERR_ARENA_TEAM_PERMISSIONS = 0x08,
ERR_ARENA_TEAM_PLAYER_NOT_IN_TEAM = 0x09,
ERR_ARENA_TEAM_PLAYER_NOT_IN_TEAM_SS = 0x0A,
ERR_ARENA_TEAM_PLAYER_NOT_FOUND_S = 0x0B,
ERR_ARENA_TEAM_NOT_ALLIED = 0x0C,
ERR_ARENA_TEAM_IGNORING_YOU_S = 0x13,
ERR_ARENA_TEAM_TARGET_TOO_LOW_S = 0x15,
ERR_ARENA_TEAM_TARGET_TOO_HIGH_S = 0x16,
ERR_ARENA_TEAM_TOO_MANY_MEMBERS_S = 0x17,
ERR_ARENA_TEAM_NOT_FOUND = 0x1B,
ERR_ARENA_TEAMS_LOCKED = 0x1E
};
enum ArenaTeamEvents
{
ERR_ARENA_TEAM_JOIN_SS = 3, // player name + arena team name
ERR_ARENA_TEAM_LEAVE_SS = 4, // player name + arena team name
ERR_ARENA_TEAM_REMOVE_SSS = 5, // player name + arena team name + captain name
ERR_ARENA_TEAM_LEADER_IS_SS = 6, // player name + arena team name
ERR_ARENA_TEAM_LEADER_CHANGED_SSS = 7, // old captain + new captain + arena team name
ERR_ARENA_TEAM_DISBANDED_S = 8 // captain name + arena team name
};
/*
need info how to send these ones:
ERR_ARENA_TEAM_YOU_JOIN_S - client show it automatically when accept invite
ERR_ARENA_TEAM_TARGET_TOO_LOW_S
ERR_ARENA_TEAM_TOO_MANY_MEMBERS_S
ERR_ARENA_TEAM_LEVEL_TOO_LOW_I
*/
enum ArenaTeamStatTypes
{
STAT_TYPE_RATING = 0,
STAT_TYPE_GAMES_WEEK = 1,
STAT_TYPE_WINS_WEEK = 2,
STAT_TYPE_GAMES_SEASON = 3,
STAT_TYPE_WINS_SEASON = 4,
STAT_TYPE_RANK = 5
};
enum ArenaTeamTypes
{
ARENA_TEAM_2v2 = 2,
ARENA_TEAM_3v3 = 3,
ARENA_TEAM_5v5 = 5
};
struct ArenaTeamMember
{
uint64 guid;
std::string name;
uint8 Class;
uint32 games_week;
uint32 wins_week;
uint32 games_season;
uint32 wins_season;
uint32 personal_rating;
uint32 matchmaker_rating;
void ModifyPersonalRating(Player* plr, int32 mod, uint32 slot);
void ModifyMatchmakerRating(int32 mod, uint32 slot);
};
struct ArenaTeamStats
{
uint32 rating;
uint32 games_week;
uint32 wins_week;
uint32 games_season;
uint32 wins_season;
uint32 rank;
};
#define MAX_ARENA_SLOT 3 // 0..2 slots
class ArenaTeam
{
public:
ArenaTeam();
~ArenaTeam();
bool Create(uint64 captainGuid, uint32 type, std::string ArenaTeamName);
void Disband(WorldSession *session);
typedef std::list<ArenaTeamMember> MemberList;
uint32 GetId() const { return m_TeamId; }
uint32 GetType() const { return m_Type; }
uint8 GetSlot() const { return GetSlotByType(GetType()); }
static uint8 GetSlotByType(uint32 type);
const uint64& GetCaptain() const { return m_CaptainGuid; }
std::string GetName() const { return m_Name; }
const ArenaTeamStats& GetStats() const { return m_stats; }
void SetStats(uint32 stat_type, uint32 value);
uint32 GetRating() const { return m_stats.rating; }
uint32 GetAverageMMR(Group *group) const;
uint32 GetEmblemStyle() const { return m_EmblemStyle; }
uint32 GetEmblemColor() const { return m_EmblemColor; }
uint32 GetBorderStyle() const { return m_BorderStyle; }
uint32 GetBorderColor() const { return m_BorderColor; }
uint32 GetBackgroundColor() const { return m_BackgroundColor; }
void SetCaptain(const uint64& guid);
bool AddMember(const uint64& PlayerGuid);
// Shouldn't be const uint64& ed, because than can reference guid from members on Disband
// and this method removes given record from list. So invalid reference can happen.
void DelMember(uint64 guid);
void SetEmblem(uint32 backgroundColor, uint32 emblemStyle, uint32 emblemColor, uint32 borderStyle, uint32 borderColor);
size_t GetMembersSize() const { return m_members.size(); }
bool Empty() const { return m_members.empty(); }
MemberList::iterator m_membersBegin() { return m_members.begin(); }
MemberList::iterator m_membersEnd() { return m_members.end(); }
bool HaveMember(const uint64& guid) const;
ArenaTeamMember* GetMember(const uint64& guid)
{
for (MemberList::iterator itr = m_members.begin(); itr != m_members.end(); ++itr)
if (itr->guid == guid)
return &(*itr);
return NULL;
}
ArenaTeamMember* GetMember(const std::string& name)
{
for (MemberList::iterator itr = m_members.begin(); itr != m_members.end(); ++itr)
if (itr->name == name)
return &(*itr);
return NULL;
}
bool IsFighting() const;
bool LoadArenaTeamFromDB(QueryResult arenaTeamDataResult);
bool LoadMembersFromDB(QueryResult arenaTeamMembersResult);
void LoadStatsFromDB(uint32 ArenaTeamId);
void SaveToDB();
void BroadcastPacket(WorldPacket *packet);
void BroadcastEvent(ArenaTeamEvents event, uint64 guid, uint8 strCount, std::string str1, std::string str2, std::string str3);
void Roster(WorldSession *session);
void Query(WorldSession *session);
void Stats(WorldSession *session);
void InspectStats(WorldSession *session, uint64 guid);
uint32 GetPoints(uint32 MemberRating);
int32 GetRatingMod(uint32 own_rating, uint32 enemy_rating, bool won, bool calculating_mmr = false);
int32 GetPersonalRatingMod(int32 base_rating, uint32 own_rating, uint32 enemy_rating);
float GetChanceAgainst(uint32 own_rating, uint32 enemy_rating);
int32 WonAgainst(uint32 againstRating);
void MemberWon(Player * plr, uint32 againstMatchmakerRating, int32 teamratingchange = 12);
int32 LostAgainst(uint32 againstRating);
void MemberLost(Player * plr, uint32 againstMatchmakerRating, int32 teamratingchange = 12);
void OfflineMemberLost(uint64 guid, uint32 againstMatchmakerRating, int32 teamratingchange = 12);
void UpdateArenaPointsHelper(std::map<uint32, uint32> & PlayerPoints);
void NotifyStatsChanged();
void FinishWeek();
void FinishGame(int32 mod);
protected:
uint32 m_TeamId;
uint32 m_Type;
std::string m_Name;
uint64 m_CaptainGuid;
uint32 m_BackgroundColor; // ARGB format
uint32 m_EmblemStyle; // icon id
uint32 m_EmblemColor; // ARGB format
uint32 m_BorderStyle; // border image id
uint32 m_BorderColor; // ARGB format
MemberList m_members;
ArenaTeamStats m_stats;
};
#endif
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