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/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef TRINITYCORE_CHANNEL_MGR_H
#define TRINITYCORE_CHANNEL_MGR_H
#include "Define.h"
#include "ObjectGuid.h"
#include "ObjectGuidSequenceGenerator.h"
#include "SharedDefines.h"
#include <string>
#include <unordered_map>
class Channel;
class Player;
struct AreaTableEntry;
class TC_GAME_API ChannelMgr
{
typedef std::unordered_map<std::wstring, Channel*> CustomChannelContainer; // custom channels only differ in name
typedef std::unordered_map<ObjectGuid, Channel*> BuiltinChannelContainer;
protected:
explicit ChannelMgr(Team team);
~ChannelMgr();
public:
ChannelMgr(ChannelMgr const& right) = delete;
ChannelMgr(ChannelMgr&& right) = delete;
ChannelMgr& operator=(ChannelMgr const& right) = delete;
ChannelMgr& operator=(ChannelMgr&& right) = delete;
static void LoadFromDB();
static ChannelMgr* ForTeam(Team team);
static Channel* GetChannelForPlayerByNamePart(std::string const& namePart, Player* playerSearcher);
static Channel* GetChannelForPlayerByGuid(ObjectGuid channelGuid, Player* playerSearcher);
static AreaTableEntry const* SpecialLinkedArea;
void SaveToDB();
Channel* GetSystemChannel(uint32 channelId, AreaTableEntry const* zoneEntry = nullptr);
Channel* CreateCustomChannel(std::string const& name);
Channel* GetCustomChannel(std::string const& name) const;
Channel* GetChannel(uint32 channelId, std::string const& name, Player* player, bool notify = true, AreaTableEntry const* zoneEntry = nullptr) const;
void LeftChannel(uint32 channelId, AreaTableEntry const* zoneEntry);
private:
CustomChannelContainer _customChannels;
BuiltinChannelContainer _channels;
Team const _team;
ObjectGuidGenerator _guidGenerator;
static void SendNotOnChannelNotify(Player const* player, std::string const& name);
ObjectGuid CreateCustomChannelGuid();
ObjectGuid CreateBuiltinChannelGuid(uint32 channelId, AreaTableEntry const* zoneEntry = nullptr) const;
};
#endif
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