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/*
* Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef _VMAPDEFINITIONS_H
#define _VMAPDEFINITIONS_H
#include <cstring>
#define LIQUID_TILE_SIZE (533.333f / 128.f)
namespace VMAP
{
//=====================================
#define MAX_CAN_FALL_DISTANCE 10.0f
const char VMAP_MAGIC[] = "VMAP_3.0";
class VMapDefinitions
{
public:
static float getMaxCanFallDistance() { return MAX_CAN_FALL_DISTANCE; }
};
//======================================
// defined in TileAssembler.cpp currently...
bool readChunk(FILE *rf, char *dest, const char *compare, uint32 len);
}
#endif
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