aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Combat/UnitEvents.h
blob: a726faa9a1aa82e4343f3dbd670ae36796af2ee7 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
/*
 * Copyright (C) 2008-2010 TrinityCore <http://www.trinitycore.org/>
 * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
 *
 * This program is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License as published by the
 * Free Software Foundation; either version 2 of the License, or (at your
 * option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
 * more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program. If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef _UNITEVENTS
#define _UNITEVENTS

#include "Common.h"

class ThreatContainer;
class ThreatManager;
class HostileReference;

//==============================================================
//==============================================================

enum UNIT_EVENT_TYPE
{
    // Player/Pet changed on/offline status
    UEV_THREAT_REF_ONLINE_STATUS        = 1<<0,

    // Threat for Player/Pet changed
    UEV_THREAT_REF_THREAT_CHANGE        = 1<<1,

    // Player/Pet will be removed from list (dead) [for internal use]
    UEV_THREAT_REF_REMOVE_FROM_LIST     = 1<<2,

    // Player/Pet entered/left  water or some other place where it is/was not accessible for the creature
    UEV_THREAT_REF_ASSECCIBLE_STATUS    = 1<<3,

    // Threat list is going to be sorted (if dirty flag is set)
    UEV_THREAT_SORT_LIST                = 1<<4,

    // New target should be fetched, could tbe the current target as well
    UEV_THREAT_SET_NEXT_TARGET          = 1<<5,

    // A new victim (target) was set. Could be NULL
    UEV_THREAT_VICTIM_CHANGED           = 1<<6,

    // Future use
    //UEV_UNIT_KILLED                   = 1<<7,

    //Future use
    //UEV_UNIT_HEALTH_CHANGE            = 1<<8,
};

#define UEV_THREAT_REF_EVENT_MASK (UEV_THREAT_REF_ONLINE_STATUS | UEV_THREAT_REF_THREAT_CHANGE | UEV_THREAT_REF_REMOVE_FROM_LIST | UEV_THREAT_REF_ASSECCIBLE_STATUS)
#define UEV_THREAT_MANAGER_EVENT_MASK (UEV_THREAT_SORT_LIST | UEV_THREAT_SET_NEXT_TARGET | UEV_THREAT_VICTIM_CHANGED)
#define UEV_ALL_EVENT_MASK (0xffffffff)

// Future use
//#define UEV_UNIT_EVENT_MASK (UEV_UNIT_KILLED | UEV_UNIT_HEALTH_CHANGE)

//==============================================================

class UnitBaseEvent
{
    private:
        uint32 iType;
    public:
        UnitBaseEvent(uint32 pType) { iType = pType; }
        uint32 getType() const { return iType; }
        bool matchesTypeMask(uint32 pMask) const { return iType & pMask; }

        void setType(uint32 pType) { iType = pType; }

};

//==============================================================

class ThreatRefStatusChangeEvent : public UnitBaseEvent
{
    private:
        HostileReference* iHostileReference;
        union
        {
            float iFValue;
            int32 iIValue;
            bool iBValue;
        };
        ThreatManager* iThreatManager;
    public:
        ThreatRefStatusChangeEvent(uint32 pType) : UnitBaseEvent(pType) { iHostileReference = NULL; }

        ThreatRefStatusChangeEvent(uint32 pType, HostileReference* pHostileReference) : UnitBaseEvent(pType) { iHostileReference = pHostileReference; }

        ThreatRefStatusChangeEvent(uint32 pType, HostileReference* pHostileReference, float pValue) : UnitBaseEvent(pType) { iHostileReference = pHostileReference; iFValue = pValue; }

        ThreatRefStatusChangeEvent(uint32 pType, HostileReference* pHostileReference, bool pValue) : UnitBaseEvent(pType) { iHostileReference = pHostileReference; iBValue = pValue; }

        int32 getIValue() const { return iIValue; }

        float getFValue() const { return iFValue; }

        bool getBValue() const { return iBValue; }

        void setBValue(bool pValue) { iBValue = pValue; }

        HostileReference* getReference() const { return iHostileReference; }

        void setThreatManager(ThreatManager* pThreatManager) { iThreatManager = pThreatManager; }

        ThreatManager* getThreatManager() const { return iThreatManager; }
};

//==============================================================

class ThreatManagerEvent : public ThreatRefStatusChangeEvent
{
    private:
        ThreatContainer* iThreatContainer;
    public:
        ThreatManagerEvent(uint32 pType) : ThreatRefStatusChangeEvent(pType) {}
        ThreatManagerEvent(uint32 pType, HostileReference* pHostileReference) : ThreatRefStatusChangeEvent(pType, pHostileReference) {}

        void setThreatContainer(ThreatContainer* pThreatContainer) { iThreatContainer = pThreatContainer; }

        ThreatContainer* getThreatContainer() const { return iThreatContainer; }
};

//==============================================================
#endif